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In fact, as early as 75, most of the industry has given up to work overtime to catch up. and countless industry experiences and research facts have proved that if you want to get the job done, working overtime is the most expensive thing to do. The origin in 2004, the family of an international video game company staff in the name of Ea_spouse, published an article on a website, and told the spouse because of high intensity, long overtime, resulting in their own physical health and family life caused a bad impact. A stone stirred the waves, there are about video games ...
Jede Domingues, a 26-year-old who has never been to college, was judged by the gold-plated company's algorithm as a programmer, and then recruited by the new company. Last summer, 26-year-old Jede Domingues (Jade domingues) received a sudden e-mail that a San Francisco start-up company asked him to interview programmers. Dominguez, who lived in a rented room in Pasadena, California, on credit cards, is learning to program. Dominguez in high school, did not want to go to college ...
Jede Domingues, a 26-year-old who has never been to college, was judged by the gold-plated company's algorithm as a programmer, and then recruited by the new company. Last summer, 26-year-old Jede Domingues (Jade domingues) received a sudden e-mail that a San Francisco start-up company asked him to interview programmers. Dominguez, who lived in a rented room in Pasadena, California, on credit cards, is learning to program. Dominguez in high school, did not want to go to college ...
Said the hands of the company backflip, probably some of the domestic players do not know too much, but mentioned once had a heart-beating "throwing paper Group" game (that is, repeatedly put the paper into the garbage bin that), it is estimated that everyone will be the president "Oh" a sound. Yes, it is such a small independent game developers, their game download has been close to 100 million times, as the second Rovio Mobile and Outfit7 after the third download nearly billion of independent hand tour developers. Ninjump smash This game comes from a prototype experiment Tom ...
Absrtact: Man is the first productive force. In the context of tight labor, every employee leaves, the company will need to spend a lot of money to find someone to fill. According to the CAP, each new substitute requires a one-time cost of 21% of the original position's annual salary. Humans are the first productive forces. In the context of tight labor, every employee leaves, the company will need to spend a lot of money to find someone to fill. According to the CAP, each new substitute requires a one-time cost of 21% of the original position's annual salary. SHRM's data shows that each recruit ...
Absrtact: Man is the first productive force. In the context of tight labor, every employee leaves, the company will need to spend a lot of money to find someone to fill. According to the CAP, each new substitute requires a one-time cost of 21% of the original position's annual salary. Humans are the first productive forces. In the context of tight labor, every employee leaves, the company will need to spend a lot of money to find someone to fill. According to the CAP, each new substitute requires a one-time cost of 21% of the original position's annual salary. SHRM's data shows that each recruit a new employee ...
I want to ask you a question: Are you a programmer? Do you have 10 years of experience? Have you ever done project management? Do you have any personal efficiency statistics? Do you have enough experience and data to support your point of view ... Your answer is basically a layman's blind BB, you know. As we all know, software development management has a Biblical "man Moon Myth". He concludes: "Good programmers are more efficient than average programmers." We take Java for example, for the majority of 5 years in fact only to achieve the mainstream technical framework of proficiency, to become the architect level of other excellent programmers are still far. Again ...
Ordinary programmers just to complete their task, after enterprising to make progress, no longer modify their own code, no longer think there is no better way to achieve, in fact, to refactor their own code is really very important Of course, this is also a very real problem. I believe many programmers are doing the same and are forced to do something for life. But can we find some fun in the code? The answer is yes. Excellent programmer (in my opinion geek is a good programmer, he ...
In the Internet industry these years, read a lot of books, there should be read and should not read. In order to let other colleagues less waste a little time, I organized the "Internet Product Manager" will be reading list for reference. The order of the books is not as important as it is, but is the reading sequence I suggest. "Elements of User Experience" Author: Jesse-james-garrett Publishing House: Machinery Industry Press the book is very short, in 2 hours, find a café, you can read the finished. The whole book is about a picture, an Internet product model diagram, which divides the work of Internet products into five ...
As a software engineer, the past few years have been dedicated to web development. In innovative companies, speed saves time, money, and money to ask more engineers to make the whole development faster. The school does not teach many "software engineering" methods, or how to be a good programmer. These things do not exist in the Taiwan industry, we are doing side touch, learn from experience. I've learned a lot from books and the internet about ways to make the team more productive, because I believe that I have to do this in the new team, with the industry's recognition that it's fast ...
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