一個基於c#3.0的開發基於vista下語音朗讀的通用類

來源:互聯網
上載者:User

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Speech.Synthesis;
using System.Speech;

namespace yincheng01@163.com
{
    public class SpeechSpeak
    {
        public SpeechSynthesizer synth;
        public SpeechSpeak()
        {

            synth = new SpeechSynthesizer();

        }
        // public SpeechVoiceSpeakFlags SpFlags = SpeechVoiceSpeakFlags.SVSFlagsAsync;
     
        public SpeechSpeak(int m, int n)
        {
          
            //使用 synth 設定朗讀音量 [範圍 0 ~ 100]
            synth.Volume = m;
            //使用 synth 設定朗讀頻率 [範圍 -10 ~ 10]
            synth.Rate = n;
        }

        public void SpeakChina(string ggg)
        {

            //SpVoice Voice = new SpVoice();
            synth.SelectVoice("Microsoft Lili");

            //Voice.Speak(ggg, SpFlags);
            synth.SpeakAsync(ggg);

 

            //String speechPeople = synth.Voice;
            //使用 synth 設定朗讀音量 [範圍 0 ~ 100]
            // synth.Volume = 80;
            //使用 synth 設定朗讀頻率 [範圍 -10 ~ 10]
            //      synth.Rate = 0;

            //使用synth 合成 wav 音頻檔案:
            //synth.SetOutputToWaveFile(string path);

        }

 

        public void SpeakEnglish(string ggg)
        {

            //SpVoice Voice = new SpVoice();
            synth.SelectVoice("Microsoft Anna");

            synth.Speak(ggg);

        }
        public int m
        {
            get
            {
                return synth.Volume;

            }
            set
            {

                synth.Volume = value;
            }

 

        }

        public int n
        {
            get
            {
                return synth.Rate;

            }
            set
            {

                synth.Rate = value;
            }

 

        }

 

 

        public void Pause()
        {

            synth.Pause();

        }
        public void Goon()
        {

            synth.Resume();

        }
        public void Cancel()
        {

            synth.SpeakAsyncCancelAll();
        }
    }
}

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