Android 中input event的分析

來源:互聯網
上載者:User

文章將分析Android 的Input Event 子系統的來龍去脈。

 

Android 系統裡面有很多小工具,運行這些工具,我們對它們有一個感性的認識,進而閱讀和分析這些小工具原始碼,再順藤摸瓜,就可以把整個子系統的來龍去脈弄清楚。

 

1.運行toolbox的getevent 工具。

 

# getevent -help
getevent -help
Usage: getevent [-t] [-n] [-s switchmask] [-S] [-v [mask]] [-p] [-q] [-c count] [-r] [device]
    -t: show time stamps
    -n: don't print newlines
    -s: print switch states for given bits
    -S: print all switch states
    -v: verbosity mask (errs=1, dev=2, name=4, info=8, vers=16, pos. events=32)
    -p: show possible events (errs, dev, name, pos. events)
    -q: quiet (clear verbosity mask)
    -c: print given number of events then exit
    -r: print rate events are received
# getevent -c 20
getevent -c 20
add device 1: /dev/input/event4
  name:     "sensor-input"
add device 2: /dev/input/event3
  name:     "88pm860x_hook"
add device 3: /dev/input/event2
  name:     "88pm860x_on"
add device 4: /dev/input/event1
  name:     "88pm860x-touch"
add device 5: /dev/input/event0
  name:     "pxa27x-keypad"
/dev/input/event0: 0001 0066 00000001
/dev/input/event0: 0000 0000 00000000
/dev/input/event0: 0001 0066 00000000
/dev/input/event0: 0000 0000 00000000
/dev/input/event1: 0003 0000 00000c48
/dev/input/event1: 0003 0001 00000751
/dev/input/event1: 0001 014a 00000001
/dev/input/event1: 0000 0000 00000000
/dev/input/event1: 0003 0000 00000c67
/dev/input/event1: 0003 0001 000006f9
/dev/input/event1: 0000 0000 00000000
/dev/input/event1: 0003 0000 00000c9e
/dev/input/event1: 0003 0001 0000069e
/dev/input/event1: 0000 0000 00000000
/dev/input/event1: 0003 0000 00000cc4
/dev/input/event1: 0003 0001 00000620
/dev/input/event1: 0000 0000 00000000
/dev/input/event1: 0003 0000 00000ce8
/dev/input/event1: 0003 0001 000005ba
/dev/input/event1: 0000 0000 00000000

運行這個工具,然後按鍵或者滑動觸控螢幕,會看到程式會即時列印event。從上面的輸出來看,系統有5個input 子系統。它們分別是

 

add device 1: /dev/input/event4
  name:     "sensor-input"

#Sensor input 子系統

 

add device 2: /dev/input/event3
  name:     "88pm860x_hook"

#耳機Hook鍵子系統。可支援接電話掛電話的耳機上面有一個按鍵,對應的就是這個input 子系統。

add device 3: /dev/input/event2
  name:     "88pm860x_on"

 

#開機鍵 input 子系統
add device 4: /dev/input/event1
  name:     "88pm860x-touch"

#Touch Screen input 子系統

add device 5: /dev/input/event0
  name:     "pxa27x-keypad"

#按鍵子系統,包括Home/Menu/Back等按鍵。

 

可以嘗試多種event,實際感覺一下出來的log。

 

 

2.閱讀getevent的代碼。代碼為./core/toolbox/getevent.c

 

從代碼中,我們知道,程式在while(1)的一個死迴圈裡,不斷地在讀取 (select 操作)/dev/input 下面的檔案,檢查是否Kernel往裡面更新內容,如果有內容更新,就把它列印出來。並且從代碼中,我們還知道,任何一個event都有三種屬性,type,code,value.

 

 

    while(1) {
        pollres = poll(ufds, nfds, -1); 
        //printf("poll %d, returned %d/n", nfds, pollres);
        if(ufds[0].revents & POLLIN) {
            read_notify(device_path, ufds[0].fd, print_flags);
        }
        for(i = 1; i < nfds; i++) {
            if(ufds[i].revents) {
                if(ufds[i].revents & POLLIN) {
                    res = read(ufds[i].fd, &event, sizeof(event)); 
                    if(res < (int)sizeof(event)) {
                        fprintf(stderr, "could not get event/n");
                        return 1;
                    }
                    if(get_time) {
                        printf("%ld-%ld: ", event.time.tv_sec, event.time.tv_usec);
                    }
                    if(print_device)
                        printf("%s: ", device_names[i]);
                    printf("%04x %04x %08x", event.type, event.code, event.value);

                    if(sync_rate && event.type == 0 && event.code == 0) {
                        int64_t now = event.time.tv_sec * 1000000LL + event.time.tv_usec;
                        if(last_sync_time)
                            printf(" rate %lld", 1000000LL / (now - last_sync_time));
                        last_sync_time = now;
                    }
                    printf("%s", newline);
                    if(event_count && --event_count == 0)
                        return 0;
                }
            }
        }

 

 

3.問題來了,Android Framework是否也是一樣的原理呢??猜測應該是一樣的才對,不然這個工具就沒有調試的價值了。

 

我們來閱讀和分析framework中input event的相關代碼。

 

我們從Kernel層往上看,先看看Framework中,直接操縱/dev/input裝置的代碼。

 

在.frameworks/base/libs/ui/EventHub.cpp 中,我們看到跟getevent工具類似的代碼。

 

bool EventHub::getEvent(int32_t* outDeviceId, int32_t* outType,
        int32_t* outScancode, int32_t* outKeycode, uint32_t *outFlags,
        int32_t* outValue, nsecs_t* outWhen)
{

....

 

    while(1) {
....
        release_wake_lock(WAKE_LOCK_ID);

        pollres = poll(mFDs, mFDCount, -1); 

        acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);

        if (pollres <= 0) {
            if (errno != EINTR) {
                LOGW("select failed (errno=%d)/n", errno);
                usleep(100000);
            }
            continue;
        }

 

....

        // mFDs[0] is used for inotify, so process regular events starting at mFDs[1]
        for(i = 1; i < mFDCount; i++) {
            if(mFDs[i].revents) {
                LOGV("revents for %d = 0x%08x", i, mFDs[i].revents);
                if(mFDs[i].revents & POLLIN) {
                    res = read(mFDs[i].fd, &iev, sizeof(iev)); 
                    if (res == sizeof(iev)) {
                        LOGV("%s got: t0=%d, t1=%d, type=%d, code=%d, v=%d",
                             mDevices[i]->path.string(),

             ....

        }

 

4.那麼framework中那個模組再調用EventHub呢,接著往下查。

 

在framework目錄中,輸入下面的命令尋找

 

# find . -name "*.cpp" |grep -v EventHub | xargs grep EventHub 
./base/services/jni/com_android_server_KeyInputQueue.cpp:#include <ui/EventHub.h>
./base/services/jni/com_android_server_KeyInputQueue.cpp:static sp<EventHub> gHub;
./base/services/jni/com_android_server_KeyInputQueue.cpp:    sp<EventHub> hub = gHub;
./base/services/jni/com_android_server_KeyInputQueue.cpp:        hub = new EventHub;
./base/services/jni/com_android_server_KeyInputQueue.cpp:    sp<EventHub> hub = gHub;
./base/services/jni/com_android_server_KeyInputQueue.cpp:        hub = new EventHub;

 

5.從尋找結果中得知,在jni檔案com_android_server_KeyInputQueue.cpp檔案中有對EventHub進行調用。


開啟並閱讀com_android_server_KeyInputQueue.cpp檔案得知,在下面的函數中調用了EventHub的getEvent函數

 

static jboolean
android_server_KeyInputQueue_readEvent(JNIEnv* env, jobject clazz,
                                          jobject event) 
{
    gLock.lock();
    sp<EventHub> hub = gHub;
    if (hub == NULL) {
        hub = new EventHub;
        gHub = hub;
    }
    gLock.unlock();

    int32_t deviceId;
    int32_t type;
    int32_t scancode, keycode;
    uint32_t flags;
    int32_t value;
    nsecs_t when;
    bool res = hub->getEvent(&deviceId, &type, &scancode, &keycode,
            &flags, &value, &when);
 

    env->SetIntField(event, gInputOffsets.mDeviceId, (jint)deviceId);
    env->SetIntField(event, gInputOffsets.mType, (jint)type);
    env->SetIntField(event, gInputOffsets.mScancode, (jint)scancode);
    env->SetIntField(event, gInputOffsets.mKeycode, (jint)keycode);
    env->SetIntField(event, gInputOffsets.mFlags, (jint)flags);
    env->SetIntField(event, gInputOffsets.mValue, value);
    env->SetLongField(event, gInputOffsets.mWhen,
                        (jlong)(nanoseconds_to_milliseconds(when)));

    return res;
}

6.根據jni的調用規則,在本檔案中尋找對於的java函數。

 

static JNINativeMethod gInputMethods[] = {

    /* name, signature, funcPtr */
    { "readEvent",       "(Landroid/view/RawInputEvent;)Z",
            (void*) android_server_KeyInputQueue_readEvent },

    .... 

7. 接著順藤摸瓜,找到對應的java檔案,base/services/java/com/android/server/KeyInputQueue.java

 

    private static native boolean readEvent(RawInputEvent outEvent);

在一個線程中會調用readEvent函數。

 

    Thread mThread = new Thread("InputDeviceReader") {
        public void run() {
            if (DEBUG) Slog.v(TAG, "InputDeviceReader.run()");
            android.os.Process.setThreadPriority(
                    android.os.Process.THREAD_PRIORITY_URGENT_DISPLAY);

            RawInputEvent ev = new RawInputEvent();
            while (true) {
                try {
                    InputDevice di;

                    // block, doesn't release the monitor
                    readEvent(ev);
 

                    boolean send = false;
                    boolean configChanged = false;

                    if (false) {
                        Slog.i(TAG, "Input event: dev=0x"
                                + Integer.toHexString(ev.deviceId)
                                + " type=0x" + Integer.toHexString(ev.type)
                                + " scancode=" + ev.scancode
                                + " keycode=" + ev.keycode
                                + " value=" + ev.value);
                    }

 

8.那是誰啟動這個線程呢???尋找mThread變數,得知在KeyInputQueue的建構函式中會啟動這個線程。

 

    KeyInputQueue(Context context, HapticFeedbackCallback  hapticFeedbackCallback) {
        if (MEASURE_LATENCY) {
            lt = new LatencyTimer(100, 1000);
        }

        Resources r = context.getResources();
        BAD_TOUCH_HACK = r.getBoolean(com.android.internal.R.bool.config_filterTouchEvents);

        JUMPY_TOUCH_HACK = r.getBoolean(com.android.internal.R.bool.config_filterJumpyTouchEvents);

        mHapticFeedbackCallback = hapticFeedbackCallback;

        readExcludedDevices();

        PowerManager pm = (PowerManager)context.getSystemService(
                                                        Context.POWER_SERVICE);
        mWakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK,
                                                        "KeyInputQueue");
        mWakeLock.setReferenceCounted(false);

        mFirst = new QueuedEvent();
        mLast = new QueuedEvent();
        mFirst.next = mLast;

 

        mThread.start(); 
    }

9.那這個KeyInputQueue是在哪裡被執行個體化呢?

 

而且查看KeyInputQueue類的聲明,得知它是一個abstract class.

 

public abstract class KeyInputQueue

{

.....

}

說明它肯定會被某個類繼承.接著尋找。

 

/frameworks$ find . -name "*.java" |grep -v KeyInputQueue | xargs grep KeyInputQueue 
./policies/base/phone/com/android/internal/policy/impl/KeyguardViewMediator.java: * {@link com.android.server.KeyInputQueue}'s and {@link android.view.WindowManager}'s.
./base/services/java/com/android/server/PowerManagerService.java:                    && !"KeyInputQueue".equals(tag))) {
./base/services/java/com/android/server/WindowManagerService.java:import com.android.server.KeyInputQueue.QueuedEvent;
./base/services/java/com/android/server/WindowManagerService.java:        implements Watchdog.Monitor, KeyInputQueue.HapticFeedbackCallback {
./base/services/java/com/android/server/WindowManagerService.java:        return KeyInputQueue.getSwitchState(sw);
./base/services/java/com/android/server/WindowManagerService.java:        return KeyInputQueue.getSwitchState(devid, sw);
./base/services/java/com/android/server/WindowManagerService.java:        return KeyInputQueue.hasKeys(keycodes, keyExists);
./base/services/java/com/android/server/WindowManagerService.java:    private class KeyQ extends KeyInputQueue
./base/services/java/com/android/server/WindowManagerService.java:            implements KeyInputQueue.FilterCallback {
./base/services/java/com/android/server/InputDevice.java:    // For use by KeyInputQueue for keeping track of the current touch
./base/services/java/com/android/server/InputDevice.java:            if (KeyInputQueue.BAD_TOUCH_HACK) {
./base/services/java/com/android/server/InputDevice.java:                    Slog.i("KeyInputQueue", "Updating: " + currentMove);
./base/services/java/com/android/server/InputDevice.java:                    Slog.i("KeyInputQueue", "Updating: " + currentMove);

 

10.從上面的尋找結果得知,會在WindowManagerService.java中有一個KeyQ類繼承KeyInputQueue類,再在這個檔案中尋找KeyQ類在哪裡定義並執行個體化的,找到在其建構函式裡執行個體化的。

 

   private WindowManagerService(Context context, PowerManagerService pm, 
            boolean haveInputMethods) {
        if (MEASURE_LATENCY) {
            lt = new LatencyTimer(100, 1000);
        }

           ....

    mQueue = new KeyQ(); 

        mInputThread = new InputDispatcherThread();

        PolicyThread thr = new PolicyThread(mPolicy, this, context, pm);
         ...

}

 

至此,基本上把Input event的Framework的流程全部走完了。WindowManagerService是屬於System server進程裡面起的一個Service.一開機就會運行,當然其建構函式一開機就能會運行。

 

 

至此,整個流程如下:

               WindowManagerService

                             |

                             |

                            //

                         KeyQ

                             |

                             |

                            //

                        KeyInputQueue

                             |

                             |

                            //

                        EventHub

                             |

                             |

                            //

                         Kernel device (/dev/input)

 

後續的文章將介紹/dev/input在Kernel中的實現。

http://blog.csdn.net/learnrose/article/details/6236890#

相關文章

聯繫我們

該頁面正文內容均來源於網絡整理,並不代表阿里雲官方的觀點,該頁面所提到的產品和服務也與阿里云無關,如果該頁面內容對您造成了困擾,歡迎寫郵件給我們,收到郵件我們將在5個工作日內處理。

如果您發現本社區中有涉嫌抄襲的內容,歡迎發送郵件至: info-contact@alibabacloud.com 進行舉報並提供相關證據,工作人員會在 5 個工作天內聯絡您,一經查實,本站將立刻刪除涉嫌侵權內容。

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.