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Android中藍芽模組的使用
1. 使用藍芽的響應許可權
<uses-permission android:name="android.permission.BLUETOOTH" /> <uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
2. 配置本機藍芽模組
在這裡首先要瞭解對藍芽操作一個核心類BluetoothAdapter
BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter(); //直接開啟系統的藍芽設定面板 Intent intent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(intent, 0x1); //直接開啟藍芽 adapter.enable(); //關閉藍芽 adapter.disable(); //開啟原生藍芽發現功能(預設開啟120秒,可以將時間最多延長至300秒) Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);//設定期間(最多300秒)
3.搜尋藍牙裝置
使用BluetoothAdapter的startDiscovery()方法來搜尋藍牙裝置
startDiscovery()方法是一個非同步方法呼叫,調用後會立即返回。該方法會進行對其他藍牙裝置的搜尋,該過程會持續12秒。該方法調用後,搜尋過程實際上是在一個System Service中進行的,所以可以調用cancelDiscovery()方法來停止搜尋(該方法可以在未執行discovery請求時調用)。
請求Discovery後,系統開始搜尋藍牙裝置,在這個過程中,系統會發送以下三個廣播:
ACTION_DISCOVERY_START:開始搜尋
ACTION_DISCOVERY_FINISHED:搜尋結束
ACTION_FOUND:找到裝置,這個Intent中包含兩個extra fields:EXTRA_DEVICE和EXTRA_CLASS,分別包含BluetooDevice和BluetoothClass。
我們可以自己註冊相應的BroadcastReceiver來接收響應的廣播,以便實現某些功能
// 建立一個接收ACTION_FOUND廣播的BroadcastReceiver private final BroadcastReceiver mReceiver = new BroadcastReceiver() { public void onReceive(Context context, Intent intent) { String action = intent.getAction(); // 發現裝置 if (BluetoothDevice.ACTION_FOUND.equals(action)) { // 從Intent中擷取裝置對象 BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); // 將裝置名稱和地址放入array adapter,以便在ListView中顯示 mArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } } }; // 註冊BroadcastReceiver IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND); registerReceiver(mReceiver, filter); // 不要忘了之後解除綁定
4. 藍芽Socket通訊
如果打算建議兩個藍牙裝置之間的串連,則必須實現伺服器端與用戶端的機制。當兩個裝置在同一個RFCOMM channel下分別擁有一個串連的BluetoothSocket,這兩個裝置才可以說是建立了串連。
伺服器裝置與用戶端裝置擷取BluetoothSocket的途徑是不同的。伺服器裝置是通過accepted一個incoming connection來擷取的,而用戶端裝置則是通過開啟一個到伺服器的RFCOMM channel來擷取的。
伺服器端的實現
通過調用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法來擷取BluetoothServerSocket(UUID用於用戶端與伺服器端之間的配對)
調用BluetoothServerSocket的accept()方法監聽串連請求,如果收到請求,則返回一個BluetoothSocket執行個體(此方法為block方法,應置於新線程中)
如果不想在accept其他的串連,則調用BluetoothServerSocket的close()方法釋放資源(調用該方法後,之前獲得的BluetoothSocket執行個體並沒有close。但由於RFCOMM一個時刻只允許在一條channel中有一個串連,則一般在accept一個串連後,便close掉BluetoothServerSocket)
private class AcceptThread extends Thread { private final BluetoothServerSocket mmServerSocket; public AcceptThread() { // Use a temporary object that is later assigned to mmServerSocket, // because mmServerSocket is final BluetoothServerSocket tmp = null; try { // MY_UUID is the app‘s UUID string, also used by the client code tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID); } catch (IOException e) { } mmServerSocket = tmp; } public void run() { BluetoothSocket socket = null; // Keep listening until exception occurs or a socket is returned while (true) { try { socket = mmServerSocket.accept(); } catch (IOException e) { break; } // If a connection was accepted if (socket != null) { // Do work to manage the connection (in a separate thread) manageConnectedSocket(socket); mmServerSocket.close(); break; } } } /** Will cancel the listening socket, and cause the thread to finish */ public void cancel() { try { mmServerSocket.close(); } catch (IOException e) { } } }
用戶端的實現
通過搜尋得到伺服器端的BluetoothService
調用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法擷取BluetoothSocket(該UUID應該同於伺服器端的UUID)
調用BluetoothSocket的connect()方法(該方法為block方法),如果UUID同伺服器端的UUID匹配,並且串連被伺服器端accept,則connect()方法返回
注意:在調用connect()方法之前,應當確定當前沒有搜尋裝置,否則串連會變得非常慢並且容易失敗
private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; public ConnectThread(BluetoothDevice device) { // Use a temporary object that is later assigned to mmSocket, // because mmSocket is final BluetoothSocket tmp = null; mmDevice = device; // Get a BluetoothSocket to connect with the given BluetoothDevice try { // MY_UUID is the app‘s UUID string, also used by the server code tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { } mmSocket = tmp; } public void run() { // Cancel discovery because it will slow down the connection mBluetoothAdapter.cancelDiscovery(); try { // Connect the device through the socket. This will block // until it succeeds or throws an exception mmSocket.connect(); } catch (IOException connectException) { // Unable to connect; close the socket and get out try { mmSocket.close(); } catch (IOException closeException) { } return; } // Do work to manage the connection (in a separate thread) manageConnectedSocket(mmSocket); } /** Will cancel an in-progress connection, and close the socket */ public void cancel() { try { mmSocket.close(); } catch (IOException e) { } } }
串連管理(資料通訊)
分別通過BluetoothSocket的getInputStream()和getOutputStream()方法擷取InputStream和OutputStream
使用read(bytes[])和write(bytes[])方法分別進行讀寫操作
注意:read(bytes[])方法會一直block,知道從流中讀取到資訊,而write(bytes[])方法並不是經常的block(比如在另一裝置沒有及時read或者中間緩衝區已滿的情況下,write方法會block)
private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) { mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the input and output streams, using temp objects because // member streams are final try { tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { byte[] buffer = new byte[1024]; // buffer store for the stream int bytes; // bytes returned from read() // Keep listening to the InputStream until an exception occurs while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); // Send the obtained bytes to the UI Activity mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer) .sendToTarget(); } catch (IOException e) { break; } } } /* Call this from the main Activity to send data to the remote device */ public void write(byte[] bytes) { try { mmOutStream.write(bytes); } catch (IOException e) { } } /* Call this from the main Activity to shutdown the connection */ public void cancel() { try { mmSocket.close(); } catch (IOException e) { } } }
摘自:http://blog.csdn.net/geekdonie/article/details/7487761
Android 藍芽 通訊