標籤:android networkonmainthreadexception 串連網路異常
package com.ccl.getimage;import java.io.InputStream;import java.net.HttpURLConnection;import java.net.URL;import android.app.Activity;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.os.Bundle;import android.text.TextUtils;import android.view.View;import android.widget.EditText;import android.widget.ImageView;import android.widget.Toast;public class MainActivity extends Activity {private EditText et_path;private ImageView iv;@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);et_path = (EditText) findViewById(R.id.et_path);iv = (ImageView) findViewById(R.id.iv);}public void getImage(View view){String path = et_path.getText().toString().trim();if(TextUtils.isEmpty(path)){Toast.makeText(this, "地址不可為空", 0).show();return;}try {URL url = new URL(path);HttpURLConnection conn = (HttpURLConnection) url.openConnection();conn.setRequestMethod("GET");conn.setReadTimeout(5000);System.out.println("響應碼是--"+conn.getResponseCode());if(conn.getResponseCode()==200){//擷取伺服器返回的流資料InputStream in = conn.getInputStream();//將返回的流資料解析成圖片Bitmap bitmap = BitmapFactory.decodeStream(in);//顯示圖片iv.setImageBitmap(bitmap);in.close();}} catch (Exception e) {e.printStackTrace();}}}
Android模擬器版本4.1.2
異常解釋:在主線程中的網路異常
原因:Android2.3版本後不允許在主線程中直接請求網路擷取資料
解決方案(兩種):
一:onCreate方法中加入如下代碼(不推薦使用,有可能阻塞Android主線程)
if (android.os.Build.VERSION.SDK_INT > 9) { StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build(); StrictMode.setThreadPolicy(policy);}
二:使用Android 的handler機制,另外開啟一個子線程請求網路擷取資料(推薦使用)
package com.ccl.getimage;import java.io.InputStream;import java.net.HttpURLConnection;import java.net.URL;import android.app.Activity;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.os.Bundle;import android.os.Handler;import android.os.Message;import android.text.TextUtils;import android.view.View;import android.widget.EditText;import android.widget.ImageView;import android.widget.Toast;public class MainActivity extends Activity {private EditText et_path;private ImageView iv;private String path;//使用Handler更新主線程(UI線程)private Handler handler = new Handler(){public void handleMessage(Message msg) {Bitmap bitmap = (Bitmap) msg.obj;iv.setImageBitmap(bitmap);};};@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);et_path = (EditText) findViewById(R.id.et_path);iv = (ImageView) findViewById(R.id.iv);}public void getImage(View view){path = et_path.getText().toString().trim();if(TextUtils.isEmpty(path)){Toast.makeText(this, "地址不可為空", 0).show();return;}new Thread(){public void run(){try {URL url = new URL(path);HttpURLConnection conn = (HttpURLConnection) url.openConnection(); conn.setRequestMethod("GET"); conn.setReadTimeout(5000);System.out.println("響應碼是--"+conn.getResponseCode());if(conn.getResponseCode()==200){//擷取伺服器返回的流資料InputStream in = conn.getInputStream();//將返回的流資料解析成圖片Bitmap bitmap = BitmapFactory.decodeStream(in);//使用handler傳遞訊息Message msg = Message.obtain();msg.obj = bitmap;//傳遞的資料handler.sendMessage(msg);in.close();}} catch (Exception e) {e.printStackTrace();}}}.start();}}
注意兩點:
Message對象的建立使用obtain方法可以達到對象重用的目的,節省記憶體開銷。
Message對象可以使用msg.what = 傳遞訊息的類型,handler可以根據傳遞的訊息類型做不同處理,最佳化代碼如下:
package com.ccl.getimage;import java.io.InputStream;import java.net.HttpURLConnection;import java.net.URL;import android.app.Activity;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.os.Bundle;import android.os.Handler;import android.os.Message;import android.text.TextUtils;import android.view.View;import android.widget.EditText;import android.widget.ImageView;import android.widget.Toast;public class MainActivity extends Activity {protected static final int SUCCESS = 0;protected static final int ERROR = 1;protected static final int NETWORK_ERROR = 2;private EditText et_path;private ImageView iv;private String path;//使用Handler更新主線程(UI線程)private Handler handler = new Handler(){public void handleMessage(Message msg) {switch (msg.what) {case SUCCESS:Bitmap bitmap = (Bitmap) msg.obj;iv.setImageBitmap(bitmap);break;case ERROR:Toast.makeText(MainActivity.this, "擷取圖片失敗", 0).show();break;case NETWORK_ERROR:Toast.makeText(MainActivity.this, "串連網路失敗", 0).show();break;}};};@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);et_path = (EditText) findViewById(R.id.et_path);iv = (ImageView) findViewById(R.id.iv);}public void getImage(View view){path = et_path.getText().toString().trim();if(TextUtils.isEmpty(path)){Toast.makeText(this, "地址不可為空", 0).show();return;}new Thread(){public void run(){try {URL url = new URL(path);HttpURLConnection conn = (HttpURLConnection) url.openConnection(); conn.setRequestMethod("GET"); conn.setReadTimeout(5000);System.out.println("響應碼是--"+conn.getResponseCode());if(conn.getResponseCode()==200){//擷取伺服器返回的流資料InputStream in = conn.getInputStream();//將返回的流資料解析成圖片Bitmap bitmap = BitmapFactory.decodeStream(in);//使用handler傳遞訊息Message msg = Message.obtain();msg.obj = bitmap;//傳遞的資料msg.what = SUCCESS;//傳遞的訊息類型,handler可根據訊息類型做不同處理handler.sendMessage(msg);in.close();}else{Message msg = Message.obtain();msg.what = ERROR;handler.sendMessage(msg);}} catch (Exception e) {Message msg = Message.obtain();msg.what = NETWORK_ERROR;handler.sendMessage(msg);e.printStackTrace();}}}.start();}}
本文出自 “Android開發學習筆記” 部落格,請務必保留此出處http://282845781.blog.51cto.com/7152559/1748797
Android串連網路異常:android.os.NetworkOnMainThreadException