Android圖片特效:黑白特效、圓角效果、高斯模糊

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1.黑白效果

複製代碼 代碼如下:/**
* 將彩色圖轉換為黑白圖
*
* @param 位元影像
* @return 返迴轉換好的位元影像
*/
public static Bitmap convertToBlackWhite(Bitmap bmp) {
int width = bmp.getWidth(); // 擷取位元影像的寬
int height = bmp.getHeight(); // 擷取位元影像的高

int[] pixels = new int[width * height]; // 通過位元影像的大小建立像素點數組

bmp.getPixels(pixels, 0, width, 0, 0, width, height);
int alpha = 0xFF << 24;
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
int grey = pixels[width * i + j];

int red = ((grey & 0x00FF0000) >> 16);
int green = ((grey & 0x0000FF00) >> 8);
int blue = (grey & 0x000000FF);

grey = (int) (red * 0.3 + green * 0.59 + blue * 0.11);
grey = alpha | (grey << 16) | (grey << 8) | grey;
pixels[width * i + j] = grey;
}
}
Bitmap newBmp = Bitmap.createBitmap(width, height, Config.RGB_565);
newBmp.setPixels(pixels, 0, width, 0, 0, width, height);
return newBmp;
}

2.圖片圓角

複製代碼 代碼如下:/**
* 轉換成圓角
*
* @param bmp
* @param roundPx
* @return
*/
public static Bitmap convertToRoundedCorner(Bitmap bmp, float roundPx) {

Bitmap newBmp = Bitmap.createBitmap(bmp.getWidth(), bmp.getHeight(),
Config.ARGB_8888);
// 得到畫布
Canvas canvas = new Canvas(newBmp);

final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bmp.getWidth(), bmp.getHeight());
final RectF rectF = new RectF(rect);

paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
// 第二個和第三個參數一樣則畫的是正圓的一角,否則是橢圓的一角
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bmp, rect, rect, paint);

return newBmp;
}

3.高斯模糊

複製代碼 代碼如下:/**
* 高斯模糊
*
* @param bmp
* @return
*/
public static Bitmap convertToBlur(Bitmap bmp) {
// 高斯矩陣
int[] gauss = new int[] { 1, 2, 1, 2, 4, 2, 1, 2, 1 };

int width = bmp.getWidth();
int height = bmp.getHeight();
Bitmap newBmp = Bitmap.createBitmap(width, height,
Bitmap.Config.RGB_565);

int pixR = 0;
int pixG = 0;
int pixB = 0;

int pixColor = 0;

int newR = 0;
int newG = 0;
int newB = 0;

int delta = 16; // 值越小圖片會越亮,越大則越暗

int idx = 0;
int[] pixels = new int[width * height];
bmp.getPixels(pixels, 0, width, 0, 0, width, height);
for (int i = 1, length = height - 1; i < length; i++) {
for (int k = 1, len = width - 1; k < len; k++) {
idx = 0;
for (int m = -1; m <= 1; m++) {
for (int n = -1; n <= 1; n++) {
pixColor = pixels[(i + m) * width + k + n];
pixR = Color.red(pixColor);
pixG = Color.green(pixColor);
pixB = Color.blue(pixColor);

newR = newR + pixR * gauss[idx];
newG = newG + pixG * gauss[idx];
newB = newB + pixB * gauss[idx];
idx++;
}
}

newR /= delta;
newG /= delta;
newB /= delta;

newR = Math.min(255, Math.max(0, newR));
newG = Math.min(255, Math.max(0, newG));
newB = Math.min(255, Math.max(0, newB));

pixels[i * width + k] = Color.argb(255, newR, newG, newB);

newR = 0;
newG = 0;
newB = 0;
}
}

newBmp.setPixels(pixels, 0, width, 0, 0, width, height);

return newBmp;
}

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