Android編程之用戶端通過socket與伺服器通訊的方法
Android編程之用戶端通過socket與伺服器通訊的方法
本文執行個體講述了Android編程之用戶端通過socket與伺服器通訊的方法。分享給大家供大家參考,具體如下:
下面是一個demo,Android用戶端通過socket與伺服器通訊。
由於Android裡面可以完全使用java.io.*包和java.net.*包,那麼,實際上,邏輯部分與J2SE沒有區別。只是UI代碼不一樣。
Android用戶端通過socket與伺服器通訊分為下面5步:
(1)通過IP地址和連接埠執行個體化Socket,請求串連伺服器;
代碼如下:
socket = new Socket("10.14.114.127",54321); //IP:10.14.114.127,連接埠54321
(2)擷取Socket流以進行讀寫,並把流封裝進BufferWriter或者PrintWriter
代碼如下:
PrintWriter out = new PrintWriter( new BufferedWriter( new OutputStreamWriter(socket.getOutputStream())),true);
這裡涉及了三個類:socket.getOutputStream得到socket的輸出位元組流,OutputStreamWriter是位元組流向字元流轉換的橋樑,BufferWriter是字元流,然後再封裝進PrintWriter。
(3)對Socket進行讀寫
代碼如下:
out.println(message);
(4)關閉開啟的流
代碼如下:
out.close();
完整工程代碼如下:
package com.yarin.android.Examples_08_04;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.Socket;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
public class Activity01 extends Activity
{
private final String DEBUG_TAG = "Activity01";
private TextView mTextView = null;
private EditText mEditText = null;
private Button mButton = null;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mButton = (Button)findViewById(R.id.Button01);
mTextView = (TextView)findViewById(R.id.TextView01);
mEditText = (EditText)findViewById(R.id.EditText01);
//登陸
mButton.setOnClickListener(new OnClickListener()
{
public void onClick(View v)
{
Socket socket = null;
String message = mEditText.getText().toString() + "/r/n";
try
{
//建立Socket
// socket = new Socket("192.168.1.110",54321);
socket = new Socket("10.14.114.127",54321); //IP:10.14.114.127,連接埠54321
//向伺服器發送訊息
PrintWriter out = new PrintWriter( new BufferedWriter( new OutputStreamWriter(socket.getOutputStream())),true);
out.println(message);
//接收來自伺服器的訊息
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String msg = br.readLine();
if ( msg != null )
{
mTextView.setText(msg);
}
else
{
mTextView.setText("資料錯誤!");
}
//關閉流
out.close();
br.close();
//關閉Socket
socket.close();
}
catch (Exception e)
{
// TODO: handle exception
Log.e(DEBUG_TAG, e.toString());
}
}
});
}
}
布局檔案main.xml
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
android:id="@+id/TextView01"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="這裡顯示接收到伺服器發來的資訊"
/>
android:id="@+id/EditText01"
android:text="輸入要發送的內容"
android:layout_width="fill_parent"
android:layout_height="wrap_content">
android:id="@+id/Button01"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="發送"
/>
AndroidManifest.xml檔案如下
package="com.yarin.android.Examples_08_04"
android:versionCode="1"
android:versionName="1.0">
android:label="@string/app_name">
當然,還有伺服器端得代碼
package com.yarin.android.Examples_08_04;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
public class Server implements Runnable
{
public void run()
{
try
{
//建立ServerSocket
ServerSocket serverSocket = new ServerSocket(54321);
while (true)
{
//接受用戶端請求
Socket client = serverSocket.accept();
System.out.println("accept");
try
{
//接收用戶端訊息
BufferedReader in = new BufferedReader(new InputStreamReader(client.getInputStream()));
String str = in.readLine();
System.out.println("read:" + str);
//向伺服器發送訊息
PrintWriter out = new PrintWriter( new BufferedWriter( new OutputStreamWriter(client.getOutputStream())),true);
out.println("server message");
//關閉流
out.close();
in.close();
}
catch (Exception e)
{
System.out.println(e.getMessage());
e.printStackTrace();
}
finally
{
//關閉
client.close();
System.out.println("close");
}
}
}
catch (Exception e)
{
System.out.println(e.getMessage());
}
}
//main函數,開啟伺服器
public static void main(String a[])
{
Thread desktopServerThread = new Thread(new Server());
desktopServerThread.start();
}
}
先開啟伺服器代碼
java Server即可
然後啟動android模擬器。運行結果
這是Android用戶端。輸入12345,點擊發送:
這是伺服器端收到的訊息