標籤:private backup short hid height MIP isp androi cli
Vibrator震動器是Android給我們提供的用於機身震動的一個服務,例如當收到推送訊息的時候我們可以設定震動提醒,也可以運用到遊戲當中增強玩家互動性
運行:
程式結構
<?xml version="1.0" encoding="utf-8"?><manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.administrator.myapplication"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.VIBRATE"/></manifest>
AndroidManifest.xml
package com.example.administrator.myapplication;import android.app.Service;import android.content.Context;import android.os.Vibrator;import android.support.v7.app.AppCompatActivity;import android.os.Bundle;import android.view.View;import android.widget.Button;import android.widget.Toast;public class MainActivity extends AppCompatActivity implements View.OnClickListener{ private Button btn_hasVibrator; private Button btn_short; private Button btn_long; private Button btn_rhythm; private Button btn_cancle; private Vibrator myVibrator; private Context mContext; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); //獲得系統的Vibrator執行個體: myVibrator = (Vibrator) getSystemService(Service.VIBRATOR_SERVICE); mContext = MainActivity.this; bindViews(); } private void bindViews() { btn_hasVibrator = (Button) findViewById(R.id.btn_hasVibrator); btn_short = (Button) findViewById(R.id.btn_short); btn_long = (Button) findViewById(R.id.btn_long); btn_rhythm = (Button) findViewById(R.id.btn_rhythm); btn_cancle = (Button) findViewById(R.id.btn_cancle); btn_hasVibrator.setOnClickListener(this); btn_short.setOnClickListener(this); btn_long.setOnClickListener(this); btn_rhythm.setOnClickListener(this); btn_cancle.setOnClickListener(this); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.btn_hasVibrator: Toast.makeText(mContext, myVibrator.hasVibrator() ? "當前裝置有震動器" : "當前裝置無震動器", Toast.LENGTH_SHORT).show(); break; case R.id.btn_short: myVibrator.cancel(); myVibrator.vibrate(new long[]{100, 200, 100, 200}, 0); Toast.makeText(mContext, "短震動", Toast.LENGTH_SHORT).show(); break; case R.id.btn_long: myVibrator.cancel(); myVibrator.vibrate(new long[]{100, 100, 100, 1000}, 0); Toast.makeText(mContext, "長震動", Toast.LENGTH_SHORT).show(); break; case R.id.btn_rhythm: myVibrator.cancel(); myVibrator.vibrate(new long[]{500, 100, 500, 100, 500, 100}, 0); Toast.makeText(mContext, "節奏震動", Toast.LENGTH_SHORT).show(); break; case R.id.btn_cancle: myVibrator.cancel(); Toast.makeText(mContext, "取消震動", Toast.LENGTH_SHORT).show(); } }}MainActivity
<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" tools:context="com.example.administrator.myapplication.MainActivity" android:weightSum="1"> <Button android:id="@+id/btn_hasVibrator" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="監測手機是否有震動器" /> <Button android:id="@+id/btn_short" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="短震動" /> <Button android:id="@+id/btn_long" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="長震動" /> <Button android:id="@+id/btn_rhythm" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="節奏震動" /> <Button android:id="@+id/btn_cancle" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="取消震動" /></LinearLayout>
activity_main.xml
一、獲得系統的Vibrator
myVibrator = (Vibrator) getSystemService(Service.VIBRATOR_SERVICE); mContext = MainActivity.this;
二、判斷並設定頻率不同的震動器
abstract void cancel():關閉或者停止震動器
abstract boolean hasVibrator():判斷硬體是否有震動器
void vibrate(long milliseconds):控制手機震動為milliseconds毫秒
void vibrate(long[] pattern,int repeat):指定手機以pattern指定的模式震動
第一個參數:new int[200,400,600,800],在200,400,600,800這個時間交替啟動與關閉震動器
第二個參數:重複次數,如果是-1的只震動一次,如果是0的話則一直震動
public void onClick(View v) { switch (v.getId()) { case R.id.btn_hasVibrator: Toast.makeText(mContext, myVibrator.hasVibrator() ? "當前裝置有震動器" : "當前裝置無震動器", Toast.LENGTH_SHORT).show(); break; case R.id.btn_short: myVibrator.cancel(); myVibrator.vibrate(new long[]{100, 200, 100, 200}, 0); Toast.makeText(mContext, "短震動", Toast.LENGTH_SHORT).show(); break; case R.id.btn_long: myVibrator.cancel(); myVibrator.vibrate(new long[]{100, 100, 100, 1000}, 0); Toast.makeText(mContext, "長震動", Toast.LENGTH_SHORT).show(); break; case R.id.btn_rhythm: myVibrator.cancel(); myVibrator.vibrate(new long[]{500, 100, 500, 100, 500, 100}, 0); Toast.makeText(mContext, "節奏震動", Toast.LENGTH_SHORT).show(); break; case R.id.btn_cancle: myVibrator.cancel(); Toast.makeText(mContext, "取消震動", Toast.LENGTH_SHORT).show(); } }
三、開啟系統許可權
<uses-permission android:name="android.permission.VIBRATE"/>
Android_(服務)Vibrator震動器