1、寫了一個小Demo,實現上下移動的: 主要代碼如下:[cpp]- (IBAction)upChange:(id)sender { if (typeView == down) { [self.downBtn setHidden:NO]; [self.upBtn setHidden:NO]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, 0); self.downView.center = CGPointMake(self.downView.center.x, (self.upView.frame.size.height+self.downView.frame.size.height)/2); }]; typeView = middle; }else if(typeView == middle){ [self.downBtn setHidden:NO]; [self.upBtn setHidden:YES]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, -(self.upView.frame.size.height/2)); self.downView.center = CGPointMake(self.downView.center.x, self.downView.frame.size.height/2); }]; typeView = up; } } - (IBAction)downChange:(id)sender { if (typeView == middle) { [self.downBtn setHidden:YES]; [self.upBtn setHidden:NO]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, self.upView.frame.size.height/2); self.downView.center = CGPointMake(self.downView.center.x, self.upView.frame.size.height+self.downView.frame.size.height/2); }]; typeView = down; }else if(typeView == up) { [self.downBtn setHidden:NO]; [self.upBtn setHidden:NO]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, 0); self.downView.center = CGPointMake(self.downView.center.x, (self.upView.frame.size.height+self.downView.frame.size.height)/2); }]; typeView = middle; } } - (IBAction)upChange:(id)sender { if (typeView == down) { [self.downBtn setHidden:NO]; [self.upBtn setHidden:NO]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, 0); self.downView.center = CGPointMake(self.downView.center.x, (self.upView.frame.size.height+self.downView.frame.size.height)/2); }]; typeView = middle; }else if(typeView == middle){ [self.downBtn setHidden:NO]; [self.upBtn setHidden:YES]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, -(self.upView.frame.size.height/2)); self.downView.center = CGPointMake(self.downView.center.x, self.downView.frame.size.height/2); }]; typeView = up; } } - (IBAction)downChange:(id)sender { if (typeView == middle) { [self.downBtn setHidden:YES]; [self.upBtn setHidden:NO]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, self.upView.frame.size.height/2); self.downView.center = CGPointMake(self.downView.center.x, self.upView.frame.size.height+self.downView.frame.size.height/2); }]; typeView = down; }else if(typeView == up) { [self.downBtn setHidden:NO]; [self.upBtn setHidden:NO]; [UIView animateWithDuration:0.5 animations:^{ self.upView.center = CGPointMake(self.upView.center.x, 0); self.downView.center = CGPointMake(self.downView.center.x, (self.upView.frame.size.height+self.downView.frame.size.height)/2); }]; typeView = middle; } } 這是主要的代碼,另外還有一些需要注意的一些小細,如你的兩個view的大小,需要計算出精確位置。 下面開始學習[UIView animateWithDuration]方法的使用:函數原型:+ (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0); // delay = 0.0, options = 0, completion = NULL duration:動畫期間animations:該代碼兒塊中是所有view要完成的動畫的所有屬性的定義;還有另外兩個函數:+ (void)animateWithDuration:(NSTimeInterval)duration delay:(NSTimeInterval)delay options:(UIViewAnimationOptions)options animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0); + (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion__OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0);// delay = 0.0, options = 0 options:是動畫執行的選項completion:是動畫完成以後所要執行的代碼塊兒。