先發服務端的(Server)完整代碼如下:
引入命名空間:
| 代碼如下 |
複製代碼 |
using System.Net.Sockets; using System.Net; using System.Threading; |
完整代碼如下:
| 代碼如下 |
複製代碼 |
namespace SocketServer { class Program { private static byte[] result = new byte[1024]; private static int myProt = 8885; //連接埠 static Socket serverSocket; static void Main(string[] args) { //伺服器IP地址 IPAddress ip = IPAddress.Parse("127.0.0.1"); serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); serverSocket.Bind(new IPEndPoint(ip, myProt)); //綁定IP地址:連接埠 serverSocket.Listen(10); //設定最多10個排隊串連請求 Console.WriteLine("啟動監聽{0}成功", serverSocket.LocalEndPoint.ToString()); //通過Clientsoket發送資料 Thread myThread = new Thread(ListenClientConnect); myThread.Start(); Console.ReadLine(); } /// <summary> /// 監聽用戶端串連 /// </summary> private static void ListenClientConnect() { while (true) { Socket clientSocket = serverSocket.Accept(); clientSocket.Send(Encoding.ASCII.GetBytes("Server Say Hello")); Thread receiveThread = new Thread(ReceiveMessage); receiveThread.Start(clientSocket); } } /// <summary> /// 接收訊息 /// </summary> /// <param name="clientSocket"></param> private static void ReceiveMessage(object clientSocket) { Socket myClientSocket = (Socket)clientSocket; while (true) { try { //通過clientSocket接收資料 int receiveNumber = myClientSocket.Receive(result); Console.WriteLine("接收用戶端{0}訊息{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber)); } catch(Exception ex) { Console.WriteLine(ex.Message); myClientSocket.Shutdown(SocketShutdown.Both); myClientSocket.Close(); break; } } } } } |
以上是服務端(server)的完整代碼。
用戶端(Client)的完整代碼如下:
引入命名空間:
| 代碼如下 |
複製代碼 |
using System.Net; using System.Net.Sockets; using System.Threading; |
完整代碼:
| 代碼如下 |
複製代碼 |
namespace SocketClient { class Program { private static byte[] result = new byte[1024]; static void Main(string[] args) { //設定伺服器IP地址 IPAddress ip = IPAddress.Parse("127.0.0.1"); Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { clientSocket.Connect(new IPEndPoint(ip, 8885)); //設定管理員IP與連接埠 Console.WriteLine("串連伺服器成功"); } catch { Console.WriteLine("串連伺服器失敗,請按斷行符號鍵退出!"); return; } //通過clientSocket接收資料 int receiveLength = clientSocket.Receive(result); Console.WriteLine("接收伺服器訊息:{0}",Encoding.ASCII.GetString(result,0,receiveLength)); //通過 clientSocket 發送資料 for (int i = 0; i < 10; i++) { try { Thread.Sleep(1000); //等待1秒鐘 string sendMessage = "client send Message Hellp" + DateTime.Now; clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage)); Console.WriteLine("向伺服器發送訊息:{0}" + sendMessage); } catch { clientSocket.Shutdown(SocketShutdown.Both); clientSocket.Close(); break; } } Console.WriteLine("發送完畢,按斷行符號鍵退出"); Console.ReadLine(); } } } |
編譯成功後,先運行 服務端(server),再運行用戶端(client)即可達到通訊效果。
點擊下載源碼檔案:http://www.111cn.net/down/SocketServerAndClient.rar