///<summary> /// 擷取一個圖片按等比例縮小後的大小。 ///</summary> ///<param name="maxWidth">需要縮小到的寬度</param> ///<param name="maxHeight">需要縮小到的高度</param> ///<param name="imageOriginalWidth">圖片的原始寬度</param> ///<param name="imageOriginalHeight">圖片的原始高度</param> ///<returns>返回圖片按等比例縮小後的實際大小</returns> public static Size GetNewSize(int maxWidth, int maxHeight, int imageOriginalWidth, int imageOriginalHeight) { double w = 0.0; double h = 0.0; double sw = Convert.ToDouble(imageOriginalWidth); double sh = Convert.ToDouble(imageOriginalHeight); double mw = Convert.ToDouble(maxWidth); double mh = Convert.ToDouble(maxHeight); if (sw < mw && sh < mh) { w = sw; h = sh; } else if ((sw / sh) > (mw / mh)) { w = maxWidth; h = (w * sh) / sw; } else { h = maxHeight; w = (h * sw) / sh; } return new Size(Convert.ToInt32(w), Convert.ToInt32(h)); } ///<summary> /// 對給定的一個圖片(Image對象)產生一個指定大小的縮圖。 ///</summary> ///<param name="originalImage">原始圖片</param> ///<param name="thumMaxWidth">縮圖的寬度</param> ///<param name="thumMaxHeight">縮圖的高度</param> ///<returns>返回縮圖的Image對象</returns> public static System.Drawing.Image GetThumbNailImage(System.Drawing.Image originalImage, int thumMaxWidth, int thumMaxHeight) { Size thumRealSize = Size.Empty; System.Drawing.Image newImage = originalImage; Graphics graphics = null; try { thumRealSize = GetNewSize(thumMaxWidth, thumMaxHeight, originalImage.Width, originalImage.Height); newImage = new Bitmap(thumRealSize.Width, thumRealSize.Height); graphics = Graphics.FromImage(newImage); graphics.CompositingQuality = CompositingQuality.HighQuality; graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; graphics.SmoothingMode = SmoothingMode.HighQuality; graphics.Clear(Color.Transparent); graphics.DrawImage(originalImage, new Rectangle(0, 0, thumRealSize.Width, thumRealSize.Height), new Rectangle(0, 0, originalImage.Width, originalImage.Height), GraphicsUnit.Pixel); } catch { } finally { if (graphics != null) { graphics.Dispose(); graphics = null; } } return newImage; } ///<summary> /// 對給定的一個圖片檔案產生一個指定大小的縮圖。 ///</summary> ///<param name="originalImage">圖片的物理檔案地址</param> ///<param name="thumMaxWidth">縮圖的寬度</param> ///<param name="thumMaxHeight">縮圖的高度</param> ///<returns>返回縮圖的Image對象</returns> public static System.Drawing.Image GetThumbNailImage(string imageFile, int thumMaxWidth, int thumMaxHeight) { System.Drawing.Image originalImage = null; System.Drawing.Image newImage = null; try { originalImage = System.Drawing.Image.FromFile(imageFile); newImage = GetThumbNailImage(originalImage, thumMaxWidth, thumMaxHeight); } catch { } finally { if (originalImage != null) { originalImage.Dispose(); originalImage = null; } } return newImage; } ///<summary> /// 對給定的一個圖片檔案產生一個指定大小的縮圖,並將縮圖儲存到指定位置。 ///</summary> ///<param name="originalImageFile">圖片的物理檔案地址</param> ///<param name="thumbNailImageFile">縮圖的物理檔案地址</param> ///<param name="thumMaxWidth">縮圖的寬度</param> ///<param name="thumMaxHeight">縮圖的高度</param> public static void MakeThumbNail(string originalImageFile, string thumbNailImageFile, int thumMaxWidth, int thumMaxHeight) { System.Drawing.Image newImage = GetThumbNailImage(originalImageFile, thumMaxWidth, thumMaxHeight); try { newImage.Save(thumbNailImageFile, ImageFormat.Jpeg); } catch { } finally { newImage.Dispose(); newImage = null; } } ///<summary> /// 將一個圖片的記憶體流調整為指定大小,並返回調整後的記憶體流。 ///</summary> ///<param name="originalImageStream">原始圖片的記憶體流</param> ///<param name="newWidth">新圖片的寬度</param> ///<param name="newHeight">新圖片的高度</param> ///<returns>返回調整後的圖片的記憶體流</returns> public static MemoryStream ResizeImage(Stream originalImageStream, int newWidth, int newHeight) { MemoryStream newImageStream = null; System.Drawing.Image newImage = GetThumbNailImage(System.Drawing.Image.FromStream(originalImageStream), newWidth, newHeight); if (newImage != null) { newImageStream = new MemoryStream(); newImage.Save(newImageStream, ImageFormat.Jpeg); } return newImageStream; } ///<summary> /// 將一個記憶體流儲存為磁碟檔案。 ///</summary> ///<param name="stream">記憶體流</param> ///<param name="newFile">目標磁碟檔案地址</param> public static void SaveStreamToFile(Stream stream, string newFile) { if (stream == null || stream.Length == 0 || string.IsNullOrEmpty(newFile)) { return; } byte[] buffer = new byte[stream.Length]; stream.Position = 0; stream.Read(buffer, 0, buffer.Length); FileStream fileStream = new FileStream(newFile, FileMode.OpenOrCreate, FileAccess.Write); fileStream.Write(buffer, 0, buffer.Length); fileStream.Flush(); fileStream.Close(); fileStream.Dispose(); } ///<summary> /// 對一個指定的圖片加上圖片浮水印效果。 ///</summary> ///<param name="imageFile">圖片檔案地址</param> ///<param name="waterImage">浮水印圖片(Image對象)</param> public static void CreateImageWaterMark(string imageFile, System.Drawing.Image waterImage) { if (string.IsNullOrEmpty(imageFile) || !File.Exists(imageFile) || waterImage == null) { return; } System.Drawing.Image originalImage = System.Drawing.Image.FromFile(imageFile); if (originalImage.Width - 10 < waterImage.Width || originalImage.Height - 10 < waterImage.Height) { return; } Graphics graphics = Graphics.FromImage(originalImage); int x = originalImage.Width - waterImage.Width - 10; int y = originalImage.Height - waterImage.Height - 10; int width = waterImage.Width; int height = waterImage.Height; graphics.DrawImage(waterImage, new Rectangle(x, y, width, height), 0, 0, width, height, GraphicsUnit.Pixel); graphics.Dispose(); MemoryStream stream = new MemoryStream(); originalImage.Save(stream, ImageFormat.Jpeg); originalImage.Dispose(); System.Drawing.Image imageWithWater = System.Drawing.Image.FromStream(stream); imageWithWater.Save(imageFile); imageWithWater.Dispose(); } ///<summary> /// 對一個指定的圖片加上文字浮水印效果。 ///</summary> ///<param name="imageFile">圖片檔案地址</param> ///<param name="waterText">浮水印文字內容</param> public static void CreateTextWaterMark(string imageFile, string waterText) { if (string.IsNullOrEmpty(imageFile) || string.IsNullOrEmpty(waterText) || !File.Exists(imageFile)) { return; } System.Drawing.Image originalImage = System.Drawing.Image.FromFile(imageFile); Graphics graphics = Graphics.FromImage(originalImage); graphics.SmoothingMode = SmoothingMode.HighQuality; graphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit; graphics.CompositingQuality = CompositingQuality.HighQuality; graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; SolidBrush brush = new SolidBrush(Color.FromArgb(153, 255, 255, 255)); Font waterTextFont = new Font("Arial", 16, FontStyle.Regular); SizeF waterTextSize = graphics.MeasureString(waterText, waterTextFont); float x = (float)originalImage.Width - waterTextSize.Width - 10F; float y = (float)originalImage.Height - waterTextSize.Height - 10F; graphics.DrawString(waterText, waterTextFont, brush, x, y); graphics.Dispose(); brush.Dispose(); MemoryStream stream = new MemoryStream(); originalImage.Save(stream, ImageFormat.Jpeg); originalImage.Dispose(); System.Drawing.Image imageWithWater = System.Drawing.Image.FromStream(stream); imageWithWater.Save(imageFile); imageWithWater.Dispose(); } |