ASP.NET 大檔案下載程式與思路原理

來源:互聯網
上載者:User

當我們的網站需要支援下載大檔案時,如果不做控制可能會導致使用者在訪問下載頁面時發生無響應,使得瀏覽器崩潰。可以參考如下代碼來避免這個問題。

 

 代碼如下 複製代碼
using System;
namespace WebApplication1
{
    public partial class DownloadFile : System.Web.UI.Page
    {
        protected void Page_Load(object sender, EventArgs e)
        {
            System.IO.Stream iStream = null;
            // Buffer to read 10K bytes in chunk:
            byte[] buffer = new Byte[10000];
            // Length of the file:
            int length;
            // Total bytes to read.
            long dataToRead;
            // Identify the file to download including its path.
            string filepath = Server.MapPath("/") +"./Files/TextFile1.txt";
            // Identify the file name.
            string filename = System.IO.Path.GetFileName(filepath);
            try
            {
                // Open the file.
                iStream = new System.IO.FileStream(filepath, System.IO.FileMode.Open,
                            System.IO.FileAccess.Read, System.IO.FileShare.Read);
                // Total bytes to read.
                dataToRead = iStream.Length;
                Response.Clear();
                Response.ClearHeaders();
                Response.ClearContent();
                Response.ContentType = "text/plain"; // Set the file type
                Response.AddHeader("Content-Length", dataToRead.ToString());
                Response.AddHeader("Content-Disposition", "attachment; filename=" + filename);
                // Read the bytes.
                while (dataToRead > 0)
                {
                    // Verify that the client is connected.
                    if (Response.IsClientConnected)
                    {
                        // Read the data in buffer.
                        length = iStream.Read(buffer, 0, 10000);
                        // Write the data to the current output stream.
                        Response.OutputStream.Write(buffer, 0, length);
                        // Flush the data to the HTML output.
                        Response.Flush();
                        buffer = new Byte[10000];
                        dataToRead = dataToRead - length;
                    }
                    else
                    {
                        // Prevent infinite loop if user disconnects
                        dataToRead = -1;
                    }
                }
            }
            catch (Exception ex)
            {
                // Trap the error, if any.
                Response.Write("Error : " + ex.Message);
            }
            finally
            {
                if (iStream != null)
                {
                    //Close the file.
                    iStream.Close();
                }
                Response.End();
            }
        }
    }
}


關於此代碼的幾點說明

1. 將資料分成較小的部分,然後將其移動到輸出資料流以供下載,從而擷取這些資料。

2. 根據下載的檔案類型來指定 Response.ContentType 。(參考OSChina的這個網址可以找到大部分檔案類型的對照表:http://tool.oschina.net/commons)

3. 在每次寫完response時記得調用 Response.Flush()

4. 在迴圈下載的過程中使用 Response.IsClientConnected 這個判斷可以協助程式儘早發現串連是否正常。若不正常,可以及早的放棄下載,以釋放所佔用的伺服器資源。

5. 在下載結束後,需要調用 Response.End() 來保證當前線程可以在最後被終止掉。

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