標籤:=== 擷取 func 因此 [] turn mutable 訪問 member
C++語言學習(二十)——自訂記憶體管理一、統計類對象中成員變數的訪問次數
mutable是為了突破const函數的限制而設計的,mutable修飾的成員變數將永遠處於可改變的狀態。mutable成員變數破壞了唯讀對象的內部狀態,而const成員函數保證唯讀對象的狀態不變性,因此mutable成員變數無法保證唯讀對象狀態的不變性。
#include <iostream>using namespace std;class Test{public: Test():m_count(0) { } void setValue(const int value) { m_count++; m_data = value; } int getValue() { m_count++; return m_data; } int getValue()const { m_count++; return m_data; } int getCount()const { return m_count; }private: int m_data; mutable int m_count;};int main(int argc, char *argv[]){ Test test1; test1.setValue(100); cout << test1.getCount() << endl; const Test test2; test2.getValue(); cout << test2.getCount() << endl; return 0;}
上述代碼使用mutable修飾成員變數m_count,確保在const函數內部也可以改變其值,但mutable破壞了唯讀對象狀態的不變性,所以不推薦。
#include <iostream>using namespace std;class Test{public: Test():m_count(new int(0)) { } void setValue(const int value) { *m_count = *m_count + 1; m_data = value; } int getValue() { *m_count = *m_count + 1; return m_data; } int getValue()const { *m_count = *m_count + 1; return m_data; } int getCount()const { return *m_count; }private: int m_data; int* const m_count;};int main(int argc, char *argv[]){ Test test1; test1.setValue(100); cout << test1.getCount() << endl; const Test test2; test2.getValue(); cout << test2.getCount() << endl; return 0;}
上述代碼使用指標常量統計訪問成員變數的次數,不會破壞唯讀對象的狀態不變性。
二、new/delete操作符重載1、new/delete操作符本質
new/delete的本質是C++預定義的操作符,C++語言規範對new/delete操作符做出了嚴格的規範:
A、new關鍵字用於擷取足夠的記憶體空間(預設為堆空間),在擷取的空間中調用建構函式建立對象。
B、delete調用解構函式銷毀對象,歸還對象所佔用的空間(預設為堆空間)。
C++語言中可以重載new/delete操作符,重載new/delete操作符的意義在於改變動態對象建立時的記憶體配置方式,可以將new建立的對象分配在棧空間、靜態儲存空間、指定地址空間。
new/delete操作符支援全域重載、局部重載,但不推薦對new/delete操作符進行全域重載,通常對new/delete操作符進行局部重載,如針對具體的類進行new/delete操作符重載。
new/delete操作符重載函數預設為靜態函數,無論是否顯示聲明static關鍵字。
//static member function void* operator new(unsigned int size) { void* ret = NULL; /* ret point to allocated memory */ return ret; } //static member function void operator delete(void* p) { /* free the memory which is pointed by p */ }
2、在靜態儲存區建立對象
#include <iostream>using namespace std;class Test{private: static const unsigned int COUNT = 4; static char c_buffer[]; static char c_map[]; int m_value;public: Test(int value = 0) { m_value = value; cout << "value : " << value << endl; } //static member function void* operator new (unsigned int size) { void* ret = NULL; for(int i = 0; i < COUNT; i++) { if( !c_map[i] ) { c_map[i] = 1; ret = c_buffer + i * sizeof(Test); cout << "succeed to allocate memory: " << ret << endl; break; } } return ret; } //static member function void operator delete (void* p) { if( p != NULL ) { char* mem = reinterpret_cast<char*>(p); int index = (mem - c_buffer) / sizeof(Test); int flag = (mem - c_buffer) % sizeof(Test); if( (flag == 0) && (0 <= index) && (index < COUNT) ) { c_map[index] = 0; cout << "succeed to free memory: " << p << endl; } } } int getValue()const { return m_value; }};char Test::c_buffer[sizeof(Test) * Test::COUNT] = {0};char Test::c_map[Test::COUNT] = {0};int main(int argc, char *argv[]){ cout << "===== Test Single Object =====" << endl; Test* pt = new Test(1); delete pt; cout << "===== Test Object Array =====" << endl; Test* pa[5] = {0}; for(int i=0; i<5; i++) { pa[i] = new Test(100 + i); cout << "pa[" << i << "] = " << pa[i] << endl; } for(int i=0; i<5; i++) { cout << "delete " << pa[i] << endl; if(pa[i] != NULL) { delete pa[i]; } } return 0;}
上述代碼,new會建立Test對象到靜態儲存空間中,從列印結果可以知道new建立Test對象時先調用new操作符重載函數,在返回的空間中再調用Test建構函式。
3、在指定地址建立對象
在類中對new/delete操作符進行重載,在new操作符重載函數中返回指定的地址,在delete操作符重載函數中標記對應的地址可用。
#include <iostream>#include <string>#include <cstdlib>using namespace std;class Test{ static unsigned int c_count; static char* c_buffer; static char* c_map; int m_value;public: static bool SetMemorySource(char* memory, unsigned int size) { bool ret = false; c_count = size / sizeof(Test); ret = (c_count && (c_map = reinterpret_cast<char*>(calloc(c_count, sizeof(char))))); if( ret ) { c_buffer = memory; } else { free(c_map); c_map = NULL; c_buffer = NULL; c_count = 0; } return ret; } void* operator new (unsigned int size) { void* ret = NULL; if( c_count > 0 ) { for(int i=0; i<c_count; i++) { if( !c_map[i] ) { c_map[i] = 1; ret = c_buffer + i * sizeof(Test); cout << "succeed to allocate memory: " << ret << endl; break; } } } else { ret = malloc(size); } return ret; } void operator delete (void* p) { if( p != NULL ) { if( c_count > 0 ) { char* mem = reinterpret_cast<char*>(p); int index = (mem - c_buffer) / sizeof(Test); int flag = (mem - c_buffer) % sizeof(Test); if( (flag == 0) && (0 <= index) && (index < c_count) ) { c_map[index] = 0; cout << "succeed to free memory: " << p << endl; } } else { free(p); } } }};unsigned int Test::c_count = 0;char* Test::c_buffer = NULL;char* Test::c_map = NULL;int main(int argc, char *argv[]){ char buffer[12] = {0}; Test::SetMemorySource(buffer, sizeof(buffer)); cout << "===== Test Single Object =====" << endl; Test* pt = new Test; delete pt; cout << "===== Test Object Array =====" << endl; Test* pa[5] = {0}; for(int i=0; i<5; i++) { pa[i] = new Test; cout << "pa[" << i << "] = " << pa[i] << endl; } for(int i=0; i<5; i++) { cout << "delete " << pa[i] << endl; delete pa[i]; } return 0;}
上述代碼中,可以在指定地址空間建立對象,也可以不指定地址空間,此時在堆空間建立對象。
4、在棧空間建立對象
#include <iostream>using namespace std;class Test{ int m_value;public: Test(int value = 0) { m_value = value; cout << "value : " << m_value << endl; cout << "this : " << this << endl; }};int main(int argc, char *argv[]){ Test test(100); //在棧空間建立對象 Test* pTest = new(&test) Test(1000); return 0;}上述代碼中,可以使用new操作符的預設實現在棧空間建立對象。
5、new[]/delete[]關鍵字
new[]/delete[]關鍵字與new/delete關鍵字完全不同,是一組全新的關鍵字。
new[]關鍵字用於建立動態對象數組,delete[]關鍵字用於銷毀動態對象數組。new[]/delete[]關鍵字可以進行重載,用於最佳化記憶體管理方式。new[]關鍵字返回的空間大小通常大於預期的動態數組空間大小。
#include <iostream>#include <string>#include <cstdlib>using namespace std;class Test{ int m_value;public: Test(int value = 0) { m_value = value; } ~Test() { } void* operator new (unsigned int size) { cout << "operator new: " << size << endl; return malloc(size); } void operator delete (void* p) { cout << "operator delete: " << p << endl; free(p); } void* operator new[] (unsigned int size) { cout << "operator new[]: " << size << endl; return malloc(size); } void operator delete[] (void* p) { cout << "operator delete[]: " << p << endl; free(p); }};int main(int argc, char *argv[]){ Test* pt = NULL; pt = new Test; delete pt; pt = new Test[5]; delete[] pt; return 0;}
上述代碼中,重載了new[]/delete[]關鍵字。
C++語言學習(二十)——自訂記憶體管理