基本思路很簡單:
先得到滑鼠點擊的位置並記錄,滑鼠移動時得到移動後的位置計算出差值,然後平移。
代碼:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace DragWindowTest { /// /// MainWindow.xaml 的互動邏輯 /// public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private static bool IsDrag = false; private double enterX; private double enterY; private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { IsDrag = true; enterX = e.GetPosition(this).X; enterY = e.GetPosition(this).Y; } private void Window_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { IsDrag = false; enterX = 0; enterY = 0; } private void Window_MouseMove(object sender, MouseEventArgs e) { if (IsDrag) { this.Left += e.GetPosition(this).X - enterX; this.Top += e.GetPosition(this).Y - enterY; } } } }