本篇文章主要介紹了C# 實現QQ式功能執行個體代碼,小編覺得挺不錯的,現在分享給大家,也給大家做個參考。一起跟隨小編過來看看吧
這個功能一共有兩部分組成,第一部分是表單代碼,另外的一部分是一個輔助方法。直接貼出代碼,以供大家參考:
using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Windows.Forms;using System.Drawing.Drawing2D;using System.Drawing.Imaging;using ImageClassLib;namespace ImageShear{ public partial class Demo: Form { public Demo() { InitializeComponent(); } #region 點擊開啟映像 public string strHeadImagePath; //開啟圖片的路徑 Bitmap Bi; //定義位元影像對像 private void button1_Click(object sender, EventArgs e) { openFileDialog1.Filter = "*.gif|*.jpg|*.JPEG|*.JPEG|*.bmp|*.bmp"; //設定讀取圖片類型 if (openFileDialog1.ShowDialog() == DialogResult.OK) { try { strHeadImagePath = openFileDialog1.FileName; //this.Show(strHeadImagePath); Bi = new Bitmap(strHeadImagePath); //使用開啟的圖片路徑建立位元影像對像 ImageCut1 IC = new ImageCut1(40, 112, this.pictureBox1.Width, this.pictureBox1.Height); //執行個體化ImageCut類,四個參資料分別表示為:x、y、width、heigth,(40、112)表示pictureBox1的Lcation的座標,(120、144)表示pictureBox1控制項的寬度和高度 this.pictureBox1.Image = IC.KiCut1((Bitmap)(this.GetSelectImage(this.pictureBox1.Width, this.pictureBox1.Height))); //(120、144)表示pictureBox1控制項的寬度和高度 //this.pictureBox1.Image = (this.GetSelectImage(120, 144)); } catch (Exception ex) { MessageBox.Show("格式不對"); ex.ToString(); } } } #endregion #region 定義顯示映像方法,即將開啟的映像在pictureBox1控制項顯示 public void Show(string strHeadImagePath) { this.pictureBox1.Load(@strHeadImagePath); // } #endregion #region 擷取映像 /// <summary> /// 擷取指定寬度和高度的映像即使圖片和pictureBox1控制項一樣寬和高,傳回值為圖片Image /// </summary> /// <param name="Width表示寬"></param> /// <param name="Height表示高"></param> /// <returns></returns> public Image GetSelectImage(int Width, int Height) { //Image initImage = this.pictureBox1.Image; Image initImage = Bi; //原圖寬高均小於模版,不作處理,直接儲存 if (initImage.Width <= Width && initImage.Height <= Height) { //initImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg); return initImage; } else { //原始圖片的寬、高 int initWidth = initImage.Width; int initHeight = initImage.Height; //非正方型先裁剪為正方型 if (initWidth != initHeight) { //對象 System.Drawing.Image pickedImage = null; System.Drawing.Graphics pickedG = null; //寬大於高的橫圖 if (initWidth > initHeight) { //對象執行個體化 pickedImage = new System.Drawing.Bitmap(initHeight, initHeight); pickedG = System.Drawing.Graphics.FromImage(pickedImage); //設定品質 pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //定位 Rectangle fromR = new Rectangle((initWidth - initHeight) / 2, 0, initHeight, initHeight); Rectangle toR = new Rectangle(0, 0, initHeight, initHeight); //畫圖 pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel); //重設寬 initWidth = initHeight; } //高大於寬的豎圖 else { //對象執行個體化 pickedImage = new System.Drawing.Bitmap(initWidth, initWidth); pickedG = System.Drawing.Graphics.FromImage(pickedImage); //設定品質 pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //定位 Rectangle fromR = new Rectangle(0, (initHeight - initWidth) / 2, initWidth, initWidth); Rectangle toR = new Rectangle(0, 0, initWidth, initWidth); //畫圖 pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel); //重設高 initHeight = initWidth; } initImage = (System.Drawing.Image)pickedImage.Clone(); // //釋放資源 pickedG.Dispose(); pickedImage.Dispose(); } return initImage; } } #endregion #region 點擊button2按鈕事件 private void button2_Click(object sender, EventArgs e) { this.label1.Text = "裁剪後的圖片寬度:"+this.pictureBox2.Width.ToString(); this.label2.Text = "裁剪後的圖片高度:"+this.pictureBox2.Height.ToString(); } #endregion #region 縮放、裁剪映像用到的變數 /// <summary> /// /// </summary> int x1; //滑鼠按下時橫座標 int y1; //滑鼠按下時縱座標 int width; //所開啟的映像的寬 int heigth; //所開啟的映像的高 bool HeadImageBool = false; // 此布爾變數用來判斷pictureBox1控制項是否有圖片 #endregion #region 畫矩形使用到的變數 Point p1; //定義滑鼠按下時的座標點 Point p2; //定義移動滑鼠時的座標點 Point p3; //定義鬆開滑鼠時的座標點 #endregion #region 滑鼠按下時發生的事件 private void pictureBox1_MouseDown(object sender, MouseEventArgs e) { this.Cursor = Cursors.Cross; this.p1 = new Point(e.X, e.Y); x1 = e.X; y1 = e.Y; if (this.pictureBox1.Image != null) { HeadImageBool = true; } else { HeadImageBool = false; } } #endregion #region 移動滑鼠發生的事件 private void pictureBox1_MouseMove(object sender, MouseEventArgs e) { if (this.Cursor == Cursors.Cross) { this.p2 = new Point(e.X, e.Y); if ((p2.X - p1.X) > 0 && (p2.Y - p1.Y) > 0) //當滑鼠從左上方向開始移動時P3座標 { this.p3 = new Point(p1.X, p1.Y); } if ((p2.X - p1.X) < 0 && (p2.Y - p1.Y) > 0) //當滑鼠從右上方向左下方向開始移動時P3座標 { this.p3 = new Point(p2.X, p1.Y); } if ((p2.X - p1.X) > 0 && (p2.Y - p1.Y) < 0) //當滑鼠從左下角向上開始移動時P3座標 { this.p3 = new Point(p1.X, p2.Y); } if ((p2.X - p1.X) < 0 && (p2.Y - p1.Y) < 0) //當滑鼠從右下角向左方向上開始移動時P3座標 { this.p3 = new Point(p2.X, p2.Y); } this.pictureBox1.Invalidate(); //使控制項的整個圖面無效,並導致重繪控制項 } } #endregion #region 鬆開滑鼠發生的事件,執行個體化ImageCut1類對像 ImageCut1 IC1; //定義所畫矩形的映像對像 private void pictureBox1_MouseUp(object sender, MouseEventArgs e) { if (HeadImageBool) { width = this.pictureBox1.Image.Width; heigth = this.pictureBox1.Image.Height; if ((e.X - x1) > 0 && (e.Y - y1) > 0) //當滑鼠從左上方向右下方向開始移動時發生 { IC1 = new ImageCut1(x1, y1, Math.Abs(e.X - x1), Math.Abs(e.Y - y1)); //執行個體化ImageCut1類 } if ((e.X - x1) < 0 && (e.Y - y1) > 0) //當滑鼠從右上方向左下方向開始移動時發生 { IC1 = new ImageCut1(e.X, y1, Math.Abs(e.X - x1), Math.Abs(e.Y - y1)); //執行個體化ImageCut1類 } if ((e.X - x1) > 0 && (e.Y - y1) < 0) //當滑鼠從左下角向右上方向開始移動時發生 { IC1 = new ImageCut1(x1, e.Y, Math.Abs(e.X - x1), Math.Abs(e.Y - y1)); //執行個體化ImageCut1類 } if ((e.X - x1) < 0 && (e.Y - y1) < 0) //當滑鼠從右下角向左上方向開始移動時發生 { IC1 = new ImageCut1(e.X, e.Y, Math.Abs(e.X - x1), Math.Abs(e.Y - y1)); //執行個體化ImageCut1類 } this.pictureBox2.Width = (IC1.KiCut1((Bitmap)(this.pictureBox1.Image))).Width; this.pictureBox2.Height = (IC1.KiCut1((Bitmap)(this.pictureBox1.Image))).Height; this.pictureBox2.Image = IC1.KiCut1((Bitmap)(this.pictureBox1.Image)); this.Cursor = Cursors.Default; } else { this.Cursor = Cursors.Default; } } #endregion #region 擷取所選矩形映像 /// <summary> /// /// </summary> /// <param name="Width"></param> /// <param name="Height"></param> /// <returns></returns> public Image GetSelectImage1(int Width, int Height) { Image initImage = this.pictureBox1.Image; //Image initImage = Bi; //原圖寬高均小於模版,不作處理,直接儲存 if (initImage.Width <= Width && initImage.Height <= Height) { //initImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg); return initImage; } else { //原始圖片的寬、高 int initWidth = initImage.Width; int initHeight = initImage.Height; //非正方型先裁剪為正方型 if (initWidth != initHeight) { //對象 System.Drawing.Image pickedImage = null; System.Drawing.Graphics pickedG = null; //寬大於高的橫圖 if (initWidth > initHeight) { //對象執行個體化 pickedImage = new System.Drawing.Bitmap(initHeight, initHeight); pickedG = System.Drawing.Graphics.FromImage(pickedImage); //設定品質 pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //定位 Rectangle fromR = new Rectangle((initWidth - initHeight) / 2, 0, initHeight, initHeight); Rectangle toR = new Rectangle(0, 0, initHeight, initHeight); //畫圖 pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel); //重設寬 initWidth = initHeight; } //高大於寬的豎圖 else { //對象執行個體化 pickedImage = new System.Drawing.Bitmap(initWidth, initWidth); pickedG = System.Drawing.Graphics.FromImage(pickedImage); //設定品質 pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //定位 Rectangle fromR = new Rectangle(0, (initHeight - initWidth) / 2, initWidth, initWidth); Rectangle toR = new Rectangle(0, 0, initWidth, initWidth); //畫圖 pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel); //重設高 initHeight = initWidth; } initImage = (System.Drawing.Image)pickedImage.Clone(); // //釋放資源 pickedG.Dispose(); pickedImage.Dispose(); } return initImage; } } #endregion #region 重新繪製pictureBox1控制項,即移動滑鼠畫矩形 private void pictureBox1_Paint(object sender, PaintEventArgs e) { if (HeadImageBool) { Pen p = new Pen(Color.Black, 1);//畫筆 p.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash; //Bitmap bitmap = new Bitmap(strHeadImagePath); Bitmap bitmap = Bi; Rectangle rect = new Rectangle(p3, new Size(System.Math.Abs(p2.X - p1.X), System.Math.Abs(p2.Y - p1.Y))); e.Graphics.DrawRectangle(p, rect); } else { } } #endregion }}
第二部分是輔助方法類
using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Drawing;using System.Drawing.Drawing2D;using System.Drawing.Imaging;namespace ImageClassLib{ public class ImageCut1 { #region 剪裁圖片方法 /// <summary> /// 剪裁 -- 用GDI+ /// </summary> /// <param name="b">原始Bitmap,即需要裁剪的圖片</param> /// <param name="StartX">開始座標X</param> /// <param name="StartY">開始座標Y</param> /// <param name="iWidth">寬度</param> /// <param name="iHeight">高度</param> /// <returns>剪裁後的Bitmap</returns> public Bitmap KiCut1(Bitmap b) { if (b == null) { return null; } int w = b.Width; int h = b.Height; if (X >= w || Y >= h) { return null; } if (X + Width > w) { Width = w - X; } if (Y + Height > h) { Height = h - Y; } try { Bitmap bmpOut = new Bitmap(Width, Height, PixelFormat.Format24bppRgb); Graphics g = Graphics.FromImage(bmpOut); // Create rectangle for displaying image. Rectangle destRect = new Rectangle(0, 0, Width, Height); //所畫的矩形正確,它指定所繪製映像的位置和大小。 將映像進行縮放以適合該矩形。 // Create rectangle for source image. Rectangle srcRect = new Rectangle(X, Y, Width, Height); //srcRect參數指定要繪製的 image 對象的矩形部分。 將此部分進行縮放以適合 destRect 參數所指定的矩形。 g.DrawImage(b, destRect, srcRect, GraphicsUnit.Pixel); //resultG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, side, side), new System.Drawing.Rectangle(0, 0, initWidth, initHeight), System.Drawing.GraphicsUnit.Pixel); g.Dispose(); return bmpOut; } catch { return null; } } #endregion #region ImageCut1類的建構函式 public int X; public int Y; public int Width ; public int Height; /// <summary> /// ImageCut1類的建構函式,ImageCut1類用來擷取滑鼠在pictureBox1控制項所畫矩形內的映像 /// </summary> /// <param name="x表示滑鼠在pictureBox1控制項上按下時的橫座標"></param> /// <param name="y表示滑鼠在pictureBox1控制項上按下時的縱座標"></param> /// <param name="width表示滑鼠在pictureBox1控制項上鬆開滑鼠的寬度"></param> /// <param name="heigth表示滑鼠在pictureBox1控制項上鬆開滑鼠的高度"></param> public ImageCut1(int x, int y, int width, int heigth) { X = x; Y = y; Width = width; Height = heigth; } #endregion }}
實現的效果如下:
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