標籤:tco remove 建議 false 線程 waiting cal eth round
多線程操作一直用ThreadPool.QueueUserWorkItem比較多,今天想到用這個方式實現,控制並發線程的數量。
主要思路是:
1.聲明開啟的線程數 int threadCount = 2;
2.建立一個泛型集合List<TaskInfo> workingList = new List<TaskInfo>(); 需要開啟多少個線程,就從Queue裡取幾個taskInfo,添加到workingList,同時,把TaskInfo.IsBusy置為true.
3.在子線程中,執行完成時,再把TaskInfo.IsBusy置為false.
4.在主線程中,迴圈往workingList中放入TaskInfo 對象, 並通過判斷TaskInfo.isBusy, 移除執行完成的TaskInfo對象。
代碼如下,如有任何建議,還望不吝賜教。
public class TaskInfo{ public bool IsBusy { get; set; } public int ID { get; set; }}public class Test{ public void Work(object obj) { var taskInfo = obj as TaskInfo;
//Do something ... Thread.Sleep(5000); taskInfo.IsBusy = false; } public void Test_MultyThread() { int threadCount = 2; Queue<TaskInfo> taskQueue = new Queue<TaskInfo>(); taskQueue.Enqueue(new TaskInfo() { ID = 1 }); taskQueue.Enqueue(new TaskInfo() { ID = 2 }); taskQueue.Enqueue(new TaskInfo() { ID = 3 }); taskQueue.Enqueue(new TaskInfo() { ID = 4 }); taskQueue.Enqueue(new TaskInfo() { ID = 5 }); List<TaskInfo> workingList = new List<TaskInfo>(); while (taskQueue.Count > 0) { if (workingList.Count < threadCount) { var taskInfo = taskQueue.Dequeue(); taskInfo.IsBusy = true; workingList.Add(taskInfo); Console.WriteLine("Processing ID: {0}", taskInfo.ID); ThreadPool.QueueUserWorkItem(new WaitCallback(Work), taskInfo); } else { if (workingList.Any(x => !x.IsBusy)) { workingList.RemoveAll(x => !x.IsBusy); } else { Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("==> Waiting for free thread ..."); Console.ResetColor(); Thread.Sleep(1000); } } } }}
c# 指定線程數的多線程操作