Emumeration 這個概念早在C時代就有了, 不過以前沒怎麼用過。
基本表達, 改變預設值和預設類型
Enumeration的預設值是從0開始的int如下:
enum Direction
{
UP,
RIGHT
DOWN,
LEFT,
};
此時UP=0, DOWN=1...依此類推
改變預設值:
enum Direction
{
UP=1,
RIGHT=2,
DOWN=3,
LEFT=4,
};
改變類型(只能改變成:byte, sbyte, short, ushort, int, uint, long, ulong):
enum Direction : long
{
UP = 1111111111,
DOWN = 1111111112,
LEFT = 1111111113,
RIGHT = 1111111114
};
訪問Enumeration變數的值
賦值前先cast:
long direct = (long)Direction.UP;
Enumeration變數的文字描述
如果想要Enumeration返回一點有意義的string,從而使用者能知道分別代表什麼, 則按如下定義:
using System.ComponentModel;
enum Direction
{
[Description("this means facing to UP (Negtive Y)")]
UP = 1,
[Description("this means facing to RIGHT (Positive X)")]
RIGHT = 2,
[Description("this means facing to DOWN (Positive Y)")]
DOWN = 3,
[Description("this means facing to LEFT (Negtive X)")]
LEFT = 4
};
使用如下方法來獲得文字描述:
using System.Reflection;
using System.ComponentModel;
public static String GetEnumDesc(Enum e)
{
FieldInfo EnumInfo = e.GetType().GetField(e.ToString());
DescriptionAttribute[] EnumAttributes = (DescriptionAttribute[]) EnumInfo.
GetCustomAttributes (typeof(DescriptionAttribute), false);
if (EnumAttributes.Length > 0)
{
return EnumAttributes[0].Description;
}
return e.ToString();
}
或者可以自己定義Discription Attributes:(來自:James Geurts' Blog)
enum Direction
{
[EnumDescription("Rover is facing to UP (Negtive Y)")]
UP = 1,
[EnumDescription("Rover is facing to DOWN (Positive Y)")]
DOWN = 2,
[EnumDescription("Rover is facing to RIGHT (Positive X)")]
RIGHT = 3,
[EnumDescription("Rover is facing to LEFT (Negtive X)")]
LEFT = 4
}; AttributeUsage(AttributeTargets.Field)]
public class EnumDescriptionAttribute : Attribute
{
private string _text = "";
public string Text
{
get { return this._text; }
}
public EnumDescriptionAttribute(string text)
{
_text = text;
}
}