c語言實現基本的資料結構(三) 棧

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#include <stdio.h>#include <tchar.h>#include <stdlib.h>#define StackSize 5#define IncrementSize 5// TODO:  在此處引用程式需要的其他標頭檔struct Stack{    int *base;    int *top;    int stacksize;};//初始化棧bool Init_Stack(Stack* s){    s->base = (int*)malloc(StackSize*sizeof(int));    if (s->base == NULL) return false;    s->top = s->base;    s->stacksize = StackSize;    return true;}//銷毀棧bool Destroy_Stack(Stack* s){    free(s->base);    s->base = NULL;    s->top = NULL;    s->stacksize = 0;    return true;}//清空棧bool Clear_Stack(Stack* s){    s->top = s->base;    return true;}//插入元素bool Push(Stack* s, int value){    if (s->top - s->base >= s->stacksize){        s->base = (int*)realloc(s->base, (StackSize + IncrementSize)*sizeof(int));        s->top = s->base + s->stacksize;//重設一下棧頂,感覺也沒多大必要呀        s->stacksize += IncrementSize;    }    *++s->top = value;//棧頂指向棧頂元素    s->stacksize++;    return true;}//彈出元素int Pop(Stack* s){    if (s->top == s->base) return false;    int p = *s->top--;    s->stacksize--;    return p;}//逆序列印void Print_Stack(Stack s){    if (s.top == s.base) printf("此棧為空白\n");    while (s.top!=s.base){        printf("%d->", Pop(&s));    }    printf("\n");}//正序列印void Stack_Traverse(Stack s){    if (s.top == s.base) printf("此棧為空白\n");    while (s.top != s.base){        printf("%d->", *++s.base);    }    printf("\n");}

 

c語言實現基本的資料結構(三) 棧

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