標籤:參數 ret info char nec accept tla 本地 invalid
server.c
#include <stdio.h>#include <winsock2.h>#include <winsock2.h>#define SERVER_PORT 5208 //偵聽連接埠int main(){ WORD wVersionRequested; WSADATA wsaData; int ret, nLeft, length; SOCKET sListen, sServer; //偵聽通訊端,串連通訊端 struct sockaddr_in saServer, saClient; //地址資訊 char *ptr;//用於遍曆資訊的指標 //WinSock初始化 wVersionRequested=MAKEWORD(2, 2); //希望使用的WinSock DLL 的版本 ret=WSAStartup(wVersionRequested, &wsaData); if(ret!=0) { printf("WSAStartup() failed!\n"); return; } //建立Socket,使用TCP協議 sListen=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (sListen == INVALID_SOCKET) { WSACleanup(); printf("socket() faild!\n"); return; } //構建本地地址資訊 saServer.sin_family = AF_INET; //地址家族 saServer.sin_port = htons(SERVER_PORT); //注意轉化為網路位元組序 saServer.sin_addr.S_un.S_addr = htonl(INADDR_ANY); //使用INADDR_ANY 指示任意地址 //綁定 ret = bind(sListen, (struct sockaddr *)&saServer, sizeof(saServer)); if (ret == SOCKET_ERROR) { printf("bind() faild! code:%d\n", WSAGetLastError()); closesocket(sListen); //關閉通訊端 WSACleanup(); return; } //偵聽串連請求 ret = listen(sListen, 5); if (ret == SOCKET_ERROR) { printf("listen() faild! code:%d\n", WSAGetLastError()); closesocket(sListen); //關閉通訊端 return; } printf("Waiting for client connecting!\n"); printf("Tips: Ctrl+c to quit!\n"); //阻塞等待接受用戶端串連 while(1)//迴圈監聽用戶端,永遠不停止,所以,在本項目中,我們沒有心跳包。 { length = sizeof(saClient); sServer = accept(sListen, (struct sockaddr *)&saClient, &length); if (sServer == INVALID_SOCKET) { printf("accept() faild! code:%d\n", WSAGetLastError()); closesocket(sListen); //關閉通訊端 WSACleanup(); return; } char receiveMessage[5000]; nLeft = sizeof(receiveMessage); ptr = (char *)&receiveMessage; while(nLeft>0) { //接收資料 ret = recv(sServer, ptr, 5000, 0); if (ret == SOCKET_ERROR) { printf("recv() failed!\n"); return; } if (ret == 0) //用戶端已經關閉串連 { printf("Client has closed the connection\n"); break; } nLeft -= ret; ptr += ret; } printf("receive message:%s\n", receiveMessage);//列印我們接收到的訊息。 } // closesocket(sListen); // closesocket(sServer); // WSACleanup(); return 0;}client.c
#include <stdio.h>#include <stdlib.h>#include <winsock2.h>#define SERVER_PORT 5208 //偵聽連接埠int main(){ WORD wVersionRequested; WSADATA wsaData; int ret; SOCKET sClient; //串連通訊端 struct sockaddr_in saServer; //地址資訊 char *ptr; BOOL fSuccess = TRUE; //WinSock初始化 wVersionRequested = MAKEWORD(2, 2); //希望使用的WinSock DLL的版本 ret = WSAStartup(wVersionRequested, &wsaData); if(ret!=0) { printf("WSAStartup() failed!\n"); return; } //確認WinSock DLL支援版本2.2 if(LOBYTE(wsaData.wVersion)!=2 || HIBYTE(wsaData.wVersion)!=2) { WSACleanup(); printf("Invalid WinSock version!\n"); return; } //建立Socket,使用TCP協議 sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (sClient == INVALID_SOCKET) { WSACleanup(); printf("socket() failed!\n"); return; } //構建伺服器位址資訊 saServer.sin_family = AF_INET; //地址家族 saServer.sin_port = htons(SERVER_PORT); //注意轉化為網路節序 saServer.sin_addr.S_un.S_addr = inet_addr("127.0.0.1"); //串連伺服器 ret = connect(sClient, (struct sockaddr *)&saServer, sizeof(saServer)); if (ret == SOCKET_ERROR) { printf("connect() failed!\n"); closesocket(sClient); //關閉通訊端 WSACleanup(); return; } char sendMessage[]="hello this is client message!"; ret = send (sClient, (char *)&sendMessage, sizeof(sendMessage), 0); if (ret == SOCKET_ERROR) { printf("send() failed!\n"); } else printf("client info has been sent!"); closesocket(sClient); //關閉通訊端 WSACleanup(); return 0;}Cfree的配置
構建>構建選項>串連>參數
-lws2_32
參考
windows下用c實現Socket通訊_Hope_新浪部落格
http://blog.sina.com.cn/s/blog_49f485700100mkjk.html
Cfree windows c語言 socket