cocos2d-x,Ios裡面多線程的用法

來源:互聯網
上載者:User

代碼如下:

void *threadProcessFunction(void *ptr)

{

printf("enter thread\n");

//do thread thing

//exit thread

printf("exit thread\n");

return NULL;

}

void startRequestThread()

{

    // Create the thread using POSIX routines.

    pthread_attr_t  attr;

    pthread_t       posixThreadID;

    int             returnVal;

    

    returnVal = pthread_attr_init(&attr);

    assert(!returnVal);

    returnVal = pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);

    assert(!returnVal);

    int threadError = 0;

    threadError = pthread_create(&posixThreadID, &attr, &threadProcessFunction, (void*)value);

    returnVal = pthread_attr_destroy(&attr);

    assert(!returnVal);

    if (threadError != 0)

    {

        printf("create thread error");

    }

}

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