Common.TcpLib delegate interface

來源:互聯網
上載者:User

using System;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Runtime.InteropServices;

namespace Common.TcpLib
{

    public enum ErrorType { MaxConnect, Catch, DisConnect, DisAccept };

    #region delegate
    //Tcp
    //服務端專用
    public delegate void _Bgz_OnBindEventDelegate(_Bgz_ConnectionState state);
    public delegate void _Bgz_OnAcceptEventDelegate(_Bgz_ConnectionState state);
    public delegate void _Bgz_OnDropConnectEventDelegate(_Bgz_ConnectionState state);
    //用戶端專用
    public delegate void _Bgz_OnConnectEventDelegate(_Bgz_ConnectionState state);
    //公用
    public delegate void _Bgz_OnErrorEventDelegate(ErrorType errortype, string errormsg, _Bgz_ConnectionState state);
    public delegate void _Bgz_OnReceiveBeginEventDelegate(_Bgz_ConnectionState state);
    public delegate void _Bgz_OnReceiveingEventDelegate(_Bgz_ConnectionState state);
    public delegate void _Bgz_OnReceiveEndEventDelegate(_Bgz_ConnectionState state);

 
    #endregion

}

using System;
namespace Common.TcpLib
{
    interface ITcpClient
    {
        int BufferSize { get; }
        bool Debug { get; set; }

        void Connect();

        void Send(byte[] msg);
        void SendAsync(byte[] msg);
        void SendAsync(System.IO.Stream Astream);

        void Stop();
    }
}

using System;
namespace Common.TcpLib
{
    interface ITcpServer
    {
        int BackLog { get; }
        int BufferSize { get; }
        bool Debug { get; set; }
        System.Net.Sockets.Socket[] ClientSockets { get;}
       
        void Send(byte[] msg);
        void Send(System.Net.Sockets.Socket ClientSocket, byte[] msg);
        void SendAsync(System.Net.Sockets.Socket ClientSocket, byte[] msg);
        void SendAsync(System.Net.Sockets.Socket ClientSocket, System.IO.Stream Astream);
       
        void Start();
        void Start(bool optionValue);
       
        void Stop();
    }
}

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