windows下編譯及使用libevent

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上載者:User

標籤:

Libevent官網:http://libevent.org/

windows 7下編譯:

編譯環境: windows 7 + VS2010

(1)解壓libevent到F:\libevent\libevent-2.0.21-stable

(2)開啟Microsoft visual studio 2010命令列工具

(3)修改以下三個檔案,添加宏定義:

在以下3個檔案開頭添加“#define _WIN32_WINNT 0x0500”

libevent-2.0.21-stable\event_iocp.c

libevent-2.0.21-stable\evthread_win32.c

libevent-2.0.21-stable\listener.c

(4)使用VS命令提示工具編譯:

cd/d F:\libevent\libevent-2.0.21-stable

nmake /f Makefile.nmake

(5)編譯結果:

libevent_core.lib:All core event and buffer functionality. This library contains all the event_base, evbuffer, bufferevent, and utility functions.

libevent_extras.lib:This library defines protocol-specific functionality that you may or may not want for your application, including HTTP, DNS, and RPC.

libevent.lib:This library exists for historical reasons; it contains the contents of both libevent_core and libevent_extra. You shouldn’t use it; it may go away in a future version of Libevent.

(6)VS2010下使用lib

建立一個VC++控制台項目:

環境配置:

項目下建一個Lib目錄,將上面三個lib檔案copy到該目錄下。

建立一個Include目錄,將F:\libevent\libevent-2.0.21-stable\include下的檔案和檔案夾copy到該目錄下,F:\libevent\libevent-2.0.21-stable\WIN32-Code下的檔案copy到該目錄下,2個event2目錄下的檔案可合并一起。

main代碼:

// LibeventTest.cpp : 定義控制台應用程式的進入點。//#include "stdafx.h"#include <string.h>#include <errno.h>#include <stdio.h>#include <signal.h>#ifndef WIN32#include <netinet/in.h># ifdef _XOPEN_SOURCE_EXTENDED#  include <arpa/inet.h># endif#include <sys/socket.h>#endif#include "event2/bufferevent.h"#include "event2/buffer.h"#include "event2/listener.h"#include "event2/util.h"#include "event2/event.h"#include <WinSock2.h>static const char MESSAGE[] = "Hello, World!\n";static const int PORT = 9995;static void conn_writecb(struct bufferevent *bev, void *user_data){    struct evbuffer *output = bufferevent_get_output(bev);    if (evbuffer_get_length(output) == 0)     {        printf("flushed answer\n");        bufferevent_free(bev);    }}static void conn_eventcb(struct bufferevent *bev, short events, void *user_data){    if (events & BEV_EVENT_EOF)     {        printf("Connection closed.\n");    }     else if (events & BEV_EVENT_ERROR)     {        printf("Got an error on the connection: %s\n",            strerror(errno));/*XXX win32*/    }    /* None of the other events can happen here, since we haven‘t enabled     * timeouts */    bufferevent_free(bev);}static void signal_cb(evutil_socket_t sig, short events, void *user_data){    struct event_base *base = (struct event_base *)user_data;    struct timeval delay = { 2, 0 };    printf("Caught an interrupt signal; exiting cleanly in two seconds.\n");    event_base_loopexit(base, &delay);}static void listener_cb(struct evconnlistener *listener, evutil_socket_t fd,    struct sockaddr *sa, int socklen, void *user_data){    struct event_base *base = (struct event_base *)user_data;    struct bufferevent *bev;    bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);    if (!bev)     {        fprintf(stderr, "Error constructing bufferevent!");        event_base_loopbreak(base);        return;    }    bufferevent_setcb(bev, NULL, conn_writecb, conn_eventcb, NULL);    bufferevent_enable(bev, EV_WRITE);    bufferevent_disable(bev, EV_READ);    bufferevent_write(bev, MESSAGE, strlen(MESSAGE));}int main(int argc, char **argv){    struct event_base *base;    struct evconnlistener *listener;    struct event *signal_event;    struct sockaddr_in sin;#ifdef WIN32    WSADATA wsa_data;    WSAStartup(0x0201, &wsa_data);#endif    base = event_base_new();    if (!base)     {        fprintf(stderr, "Could not initialize libevent!\n");        return 1;    }    memset(&sin, 0, sizeof(sin));    sin.sin_family = AF_INET;    sin.sin_port = htons(PORT);    listener = evconnlistener_new_bind(base, listener_cb, (void *)base,        LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE, -1,        (struct sockaddr*)&sin,        sizeof(sin));    if (!listener)     {        fprintf(stderr, "Could not create a listener!\n");        return 1;    }    signal_event = evsignal_new(base, SIGINT, signal_cb, (void *)base);    if (!signal_event || event_add(signal_event, NULL)<0)     {        fprintf(stderr, "Could not create/add a signal event!\n");        return 1;    }    event_base_dispatch(base);    evconnlistener_free(listener);    event_free(signal_event);    event_base_free(base);    printf("done\n");    return 0;}

項目屬性設定:

VC++目錄:

包含目錄,添加:F:\Projects\LibeventTest\LibeventTest\Include;

庫目錄,添加:F:\Projects\LibeventTest\LibeventTest\Lib;

C/C++:

代碼產生-->運行庫:多線程調試 (/MTd)(Debug下),多線程 (/MT)(Release下)

連接器:

輸入:ws2_32.lib;wsock32.lib;libevent.lib;libevent_core.lib;libevent_extras.lib;

ws2_32.lib;wsock32.lib;是用來編譯Windows網路相關的程式庫。

編譯,產生!

編譯好的libevent lib下載 Libevent2.0.21.rar

 

windows下編譯及使用libevent

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