標籤:
BaseDocument.GetData() 未知
BaseDocument.GetDocumentData()未知
BaseDocument.SetDocumentData()未知
BaseDocument.GetSettingsInstance()未知
doc.GetFirstObject()
擷取情境中排在第一個的物體
BaseDocument.GetFirstMaterial()
獲得首個材質球,例:
def main(): firstMat = doc.GetFirstMaterial() print(firstMat.GetName())
有3個材質球mat1,mat2,mat3。列印mat1
BaseDocument.GetFirstRenderData()
- BaseDocument.InsertRenderData()未知
- BaseDocument.InsertRenderDataLast()未知
- BaseDocument.InsertMaterial()未知
- BaseDocument.InsertObject()未知
- BaseDocument.GetActiveRenderData()未知
- BaseDocument.GetActiveObject()獲得當前啟用物件
- BaseDocument.GetActiveMaterial()獲得當前啟用材質球
- BaseDocument.GetActiveTag()獲得當前啟用標籤
- BaseDocument.GetOrderedActiveObjects()獲得已排序的當前啟用物件數組
- BaseDocument.GetActiveObjects()獲得已排序的當前啟用物件數組
- BaseDocument.GetActiveTags()獲得所有啟用的標籤數組
- BaseDocument.GetActiveMaterials()獲得所有啟用的材質球數組
- BaseDocument.GetSelection()獲得當前選中的Object
- BaseDocument.GetActiveObjectsFilter()未知
- BaseDocument.GetObjects()未知
- BaseDocument.GetMaterials()獲得所有材質球數組
- BaseDocument.SetActiveObject()設定為啟用物件
- BaseDocument.SetActiveRenderData()未知
- BaseDocument.SetActiveTag()設定為啟用標籤
- BaseDocument.SetActiveMaterial()設定為啟用材質球
- BaseDocument.SetSelection()設定為當前選中
- BaseDocument.GetHighest()未知
- BaseDocument.SearchMaterial()
- BaseDocument.SearchMaterialInc()
- BaseDocument.SearchObject()
- BaseDocument.SearchObjectInc()
- BaseDocument.GetHelperAxis()
- BaseDocument.GetAllTextures()
- BaseDocument.GetChanged()
- BaseDocument.SetChanged()
- BaseDocument.SetDocumentName()
- BaseDocument.SetDocumentPath()
- BaseDocument.GetDocumentName()
- BaseDocument.GetDocumentPath()
- BaseDocument.GetLOD()
- BaseDocument.SetLOD()
- BaseDocument.GetFps()
- BaseDocument.SetFps()
- BaseDocument.GetMinTime()獲得起始時間
- BaseDocument.SetMinTime()設定起始時間
- BaseDocument.GetMaxTime()獲得最大時間
- BaseDocument.SetMaxTime()設定最大時間
- BaseDocument.GetLoopMinTime()
- BaseDocument.SetLoopMinTime()
- BaseDocument.GetLoopMaxTime()
- BaseDocument.SetLoopMaxTime()
- BaseDocument.GetTime()獲得時間
- BaseDocument.SetTime()設定時間
- BaseDocument.GetRenderLod()
- BaseDocument.SetRenderLod()
- BaseDocument.GetAction()未知
- BaseDocument.SetAction()未知
- BaseDocument.GetActiveToolData()
- BaseDocument.GetMode()
- BaseDocument.SetMode()
- BaseDocument.IsEditMode()
- BaseDocument.StartUndo()
- BaseDocument.EndUndo()
- BaseDocument.AddUndo()
- BaseDocument.DoRedo()
- BaseDocument.DoUndo()
- BaseDocument.GetUndoPtr()
- BaseDocument.FlushUndoBuffer()
- BaseDocument.FindUndoPtr()
- BaseDocument.RecordKey()
- BaseDocument.AutoKey()
- BaseDocument.GetActiveBaseDraw()
- BaseDocument.GetRenderBaseDraw()
- BaseDocument.GetBaseDraw()
- BaseDocument.GetBaseDrawCount()
- BaseDocument.AnimateObject()
- BaseDocument.FindSceneHook()
- BaseDocument.ForceCreateBaseDraw()
- BaseDocument.ExecutePasses()
- BaseDocument.GetDrawTime()
- BaseDocument.GetLayerObjectRoot()
- BaseDocument.GetParticleSystem()
- BaseDocument.GetSplinePlane()
- BaseDocument.IsAxisEnabled()
- BaseDocument.Polygonize()
- BaseDocument.SendInfo()
- BaseDocument.SetRewind()
- BaseDocument.GetDocPreviewBitmap()
C4D python外掛程式編寫之Doc API系列