1.簡單原廠模式:我建立一個“上帝類”創造出所有的類。
2.Factory 方法模式:將工廠類進行抽象,建立不是類型的工廠類。
3.抽象原廠模式:建立一個抽象的工廠父類,適合一系列產品的建立。
1.簡單原廠模式
public interface Car {public void run();}
public class Bmw implements Car {public void run() {System.out.println("Bmw run()...");}}
public class Benz implements Car{public void run() {System.out.println("Benz run()...");}}
/** * 簡單工廠HelloWorld */public class SimpleFactory {public static Car createCar(String type) {if ("bmw".equals(type)) {return new Bmw();} else {return new Benz();}}public static void main(String[] args) {Car c = SimpleFactory.createCar("bmw");c.run();}}
2.Factory 方法模式
public interface Factory {public Car create();}
public class BmwFactory implements Factory{public Car create() {return new Bmw();}}
public class BenzFactory implements Factory {public Car create() {return new Benz();}}
public interface Car {public void run();}
public class Bmw implements Car{public void run() {System.out.println("Bmw run()...");}}
public class Benz implements Car {public void run() {System.out.println("Benz run()...");}}
public class Test {public static void main(String[] args) {Factory factory = new BenzFactory();//可以生產各種各樣的平治。Car c = factory.create();c.run();}}
3.抽象原廠模式
public abstract class AbstractFactory {abstract Button createButton();abstract Panel createPanel();}
public class BlueSkinFactory extends AbstractFactory {@OverrideButton createButton() {return new BlueButton();}@OverridePanel createPanel() {return new BluePanel();}}
public class RedSkinFactory extends AbstractFactory{@OverrideButton createButton() {return new RedButton();}@OverridePanel createPanel() {return new RedPanel();}}
public interface Button {public void createButton();}
public interface Panel {public void createPanel();}
public class BlueButton implements Button{public void createButton() {System.out.println("create blue button");}}
public class BluePanel implements Panel{public void createPanel() {System.out.println("create Blue Panel");}}
public class RedButton implements Button{public void createButton() {System.out.println("create Red Button");}}
public class RedPanel implements Panel{public void createPanel() {System.out.println("create Red Panel");}}
public class Test {public static void main(String[] args) {AbstractFactory f = new RedSkinFactory();//只需要修改這句就可以實現換皮膚功能。如果寫在設定檔中就更方便了。Button b = f.createButton();b.createButton();Panel p = f.createPanel();p.createPanel();}}