using System;
using System.Collections.Generic;
using System.Text;
namespace Example11_1 {
class Program {
static void Main(string[] args) {
Farmer farmer = new Farmer();
farmer.Name = "Liu";
farmer.Age = 226;
Console.WriteLine(farmer.Age);
Console.ReadLine();
}
}
class Farmer {
/// <summary>
/// Farmer類的無參數建構函式
/// </summary>
public Farmer() {
}
/// <summary>
/// Farmer類的建構函式
/// </summary>
/// <param name="m_Name">Farmer的姓名參數</param>
public Farmer(string m_Name) {
name = m_Name;
}
/// <summary>
/// 姓名欄位
/// </summary>
string name = string.Empty;
/// <summary>
/// max欄位
/// </summary>
const int max = 150;
/// <summary>
/// min欄位
/// </summary>
const int min = 0;
/// <summary>
/// 年齡欄位
/// </summary>
int age = 0;
/// <summary>
/// Max屬性
/// </summary>
public int Max {
get {
return max;
}
}
/// <summary>
/// Min屬性
/// </summary>
public int Min
{
get
{
return min;
}
}
/// <summary>
/// Name屬性
/// </summary>
public string Name {
set {
name = value;
}
}
/// <summary>
/// 年齡屬性
/// </summary>
public int Age {
get {
return age;
}
set {
if ((value > min) && (value < max))
{
age = value;
}
else
{
try
{
Exception ex = new Exception("設定的值超出預設範圍!");
throw (ex);
}
catch
{
Console.WriteLine("設定的值超出預設範圍!");
}
}
}
}
}
}