本篇文章給大家帶來的內容是關於如何使用html5 canvas實現心電圖的移動效果,有一定的參考價值,有需要的朋友可以參考一下,希望對你有所協助。
:
思路:
1、類比點(如果你有真實的資料,那就是把資料幻化成canvas對應的座標點)
類比點時注意的點就是高起部分需要對稱以及為了好看要隨機出現上上下下
2、畫線
畫線需要注意有一個勻速移動的過程。
比如 A點到B點,不是簡單的A畫到B,而是A點到A1,A2....最後到B(這一塊按照比例移動比較難)
3、畫線的一些效果,比如加上陰影(這裡就可以自由發揮了)
具體代碼
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>心電圖</title> <meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no"> <style> html,body{ width: 100%; height: 100%; margin: 0; } canvas{ background: #000; width: 100%; height: 100%; } </style> </head> <body> <div id="canvas"> <canvas id="can"></canvas> </div> <script> var can = document.getElementById('can'), pan, index = 0, flag = true, wid = document.body.clientWidth, hei = document.body.clientHeight, x = 0, y = hei/2, drawX = 0, drawY = hei/2, drawXY = [], cDrawX = 0, i = 0, reX = 0, reY = 0; start(); function start(){ can.height = hei; can.width = wid; pan = can.getContext("2d"); pan.strokeStyle = "white"; pan.lineJoin = "round"; pan.lineWidth = 6; pan.shadowColor = "#228DFF"; pan.shadowOffsetX = 0; pan.shadowOffsetY = 0; pan.shadowBlur = 20; pan.beginPath(); pan.moveTo(x,y); drawXYS(); index = setInterval(move,1); }; function drawXYS(){ if(drawX > wid){ }else{ if(drawY == hei/2){ if(flag){ flag = false; }else{ var _y = Math.ceil(Math.random()*10); _y = _y/2; if(Number.isInteger(_y)){ drawY += Math.random()*180+30; }else{ drawY -= Math.random()*180+30; } flag = true; } cDrawX = Math.random()*40+15; }else{ drawY = hei/2; } drawX += cDrawX; drawXY.push({ x : drawX, y : drawY }); drawXYS(); } } function move(){ var x = drawXY[i].x, y = drawXY[i].y; if(reX >= x - 1){ reX = x; reY = y; i++; cc(); return; } if(y > hei/2){ if(reY >= y){ reX = x; reY = y; i++; cc(); return; } }else if(y < hei/2){ if(reY <= y){ reX = x; reY = y; i++; cc(); return; } }else{ reX = x; reY = y; i++; cc(); return; } reX += 1; if(y == hei/2){ reY = hei/2; }else{ var c = Math.abs((drawXY[i].x-drawXY[i-1].x)/(drawXY[i].y-drawXY[i-1].y)); var _yt = (reX-drawXY[i-1].x)/c; if(drawXY[i].y < drawXY[i-1].y){ reY = drawXY[i-1].y - _yt; }else{ reY = drawXY[i-1].y + _yt; } } cc(); } function cc(){ if(i == drawXY.length){ pan.closePath(); clearInterval(index); index = 0; x = 0; y = hei/2; flag = true; i = 0; }else{ pan.lineTo(reX, reY); pan.stroke(); } } </script></body></html>