最近翻手頭的dll檔案時無意中發現了一個Interception實現,這個架構比起目前流行的AOP架構顯的比較簡漏,但卻很好的體現出了.net下AOP是怎麼實現的,於是就整理出來。
在.Net Unity2.0中的Interception,按三種方式實現:
1.TransparentProxy/RealProxy Interceptor 即Remoting代理機制。
2.Interface Interceptor 即動態代碼 (Emit編程)實現
3.Virtual Method Interceptor 也是動態代碼實現,Emit編程基本類似於IL編程了。
需要注意的是使用VirtuatMethodInterceptor後,PolicyInjectionBehavior會被忽略,通過Resovle擷取的始終是繼承被攔截類的子類執行個體
而透明代理與介面方式在全部移除匹配策略後(Policy,就是這個類不需要攔截了),Resolve返回的是原始類(非代理類)
執行個體攔截與類型攔截
1.執行個體攔截
TransparentProxy 與 Interface Interceptor 屬於執行個體攔截,所謂執行個體攔截就是被攔截對象完整而獨立的在內參中存在。Client端通過代理類與被攔截對象發生通訊(方法調用)。
2.類型攔截
Virtual Method 方式屬於類型攔截,內參中不存在被攔截類型的執行個體,攔截架構通過動態代碼產生被攔截類型的子類型程式集,該程式集被載入後對應的子類型被執行個體化於記憶體中與Client發生通訊
下面針對TransparentProxy/RealProxy 與 Interface Interceptor帖出手頭上dll實現的代碼
1.TransparentProxy/RealProxy實現
using System.Reflection; using System.Runtime.Remoting.Proxies; using System.Runtime.Remoting.Messaging; using System.Runtime.Remoting; internal class TransparentProxy : RealProxy { // Fields private readonly MarshalByRefObject m_Target; // Methods public TransparentProxy(MarshalByRefObject target) : base(target.GetType()) { this.m_Target = target; } public static object GetProxy(MarshalByRefObject target) { TransparentProxy proxy = new TransparentProxy(target); return proxy.GetTransparentProxy(); } public override IMessage Invoke(IMessage msg) { IMessage message = null; IMethodCallMessage callMsg = msg as IMethodCallMessage; if (callMsg != null) { object[] customAttributes = callMsg.MethodBase.GetCustomAttributes(true); this.InvokeBeforeAttribute(customAttributes, callMsg); try { message = RemotingServices.ExecuteMessage(this.m_Target, callMsg); } catch (Exception exception) { this.InvokeExceptionAttribute(customAttributes, callMsg, exception); throw; } this.InvokeAfterAttribute(customAttributes, callMsg, ((ReturnMessage)message).ReturnValue); } return message; } //.......... //............ }
類TransproxyProxy中維護著一個到target類執行個體的引用(必須是MarshalByRefObject類型的子類),最終的方法調用會通過訊息機制到達target執行個體--語句RemotingServices.ExecuteMessage(this.m_Target, callMsg);,在調用目標對象的目標方法之前會調用InvokeBeforeAttribute,錯誤時會調用InvokeExceptionAttribute,而完成後調用InvokeAfterAttribute.這裡需要注意的是Unity2.0 Interception 中將要調用的InterceptionBehavior構建成管道模型,編程時會有Scop樣的開閉結構,而這裡的實現只是順序的調用,這點需要加以區分。InvokeBeforeAttribute等方法實現如下
private void InvokeAfterAttribute(object[] attributes, IMethodCallMessage callMsg, object result) { foreach (object obj2 in attributes) { AfterAttribute attribute = obj2 as AfterAttribute; if (attribute != null) { attribute.Invoke(this.m_Target, callMsg.MethodBase, callMsg.InArgs, result); } } List<IInterception> interceptionList = ProxyBuilder.GetInterceptionList(this.m_Target.GetType().FullName + "." + callMsg.MethodName, InterceptionType.After); if (interceptionList != null) { foreach (IInterception interception in interceptionList) { interception.Invoke(this.m_Target, callMsg.MethodBase, callMsg.InArgs, result); } } }
2.Interface Interceptor 代碼
public static object GetProxyInstance(object target, Type interfaceType) { return Activator.CreateInstance(GetProxyType(target.GetType(), interfaceType), new object[] { target, interfaceType }); } private static Type GetProxyType(Type targetType, Type interfaceType) { AppDomain domain = Thread.GetDomain(); AssemblyName name = new AssemblyName(); name.Name = "TempAssemblyInjection"; AssemblyName name2 = name; AssemblyBuilder assemblyBuilder = domain.DefineDynamicAssembly(name2, AssemblyBuilderAccess.Run); ModuleBuilder builder = assemblyBuilder.DefineDynamicModule("TempClassInjection"); Type type = builder.GetType("TempAssemblyInjection__Proxy" + interfaceType.Name + targetType.Name); if (type != null) { return type; } m_TypeBuilder = builder.DefineType("TempAssemblyInjection__Proxy" + interfaceType.Name + targetType.Name, TypeAttributes.Public, targetType.BaseType, new Type[] { interfaceType }); m_Target = m_TypeBuilder.DefineField("target", interfaceType, FieldAttributes.Private); m_Interface = m_TypeBuilder.DefineField("iface", typeof(Type), FieldAttributes.Private); CreateConstructor(m_TypeBuilder, m_Target, m_Interface); foreach (MethodInfo info in interfaceType.GetMethods()) { CreateProxyMethod(info, m_TypeBuilder); } return m_TypeBuilder.CreateType(); }
上面代碼通過Emit編程動態構建程式集,程式集中包括一個到目標類的代理類,針對給定介面中的方法簽名逐個建立代理方法--語句CreateProxyMethod(info, m_TypeBuilder);
另外可以看到代理類型的程式集只在第一次訪問時被建立
--語句
Type type = builder.GetType("TempAssemblyInjection__Proxy" + interfaceType.Name + targetType.Name);
if (type != null)
{
return type;
}
建立的代理類定義類似如下代碼:
public class TempAssemblyInjection__ProxyIAnimalDog : IAnimal{ // Fields private Type iface; private IAnimal target; // Methods public TempAssemblyInjection__ProxyIAnimalDog(object obj1, Type type1) { this.target = (IAnimal) obj1; this.iface = type1; } public override int Run(int num1, int num2) { object[] parameters = new object[] { num1, num2 }; return (int) DynamicProxy.InterceptHandler(this.target,
Helper.GetMethodFromType(this.target.GetType(), MethodBase.GetCurrentMethod()),
parameters,
Helper.AspectUnion(Helper.GetMethodFromType(this.iface, MethodBase.GetCurrentMethod()).GetCustomAttributes(typeof(AspectAttribute), true))
); }}
DynamicProxy.InterceptHandler的代碼
public static object InterceptHandlerMethod(object target, MethodBase method, object[] parameters, AspectAttribute[] attributes) { object obj2; foreach (AspectAttribute attribute in attributes) { if (attribute is BeforeAttribute) { attribute.Invoke(target, method, parameters, null); } } foreach (IInterception interception in ProxyBuilder.GetInterceptionList(target.GetType().FullName + "." + method.Name, InterceptionType.Before)) { interception.Invoke(target, method, parameters, null); } try { obj2 = target.GetType().GetMethod(method.Name).Invoke(target, parameters); } catch (Exception exception) { foreach (AspectAttribute attribute2 in attributes) { if (attribute2 is ExceptionAttribute) { attribute2.Invoke(target, method, parameters, exception); } } foreach (IInterception interception2 in ProxyBuilder.GetInterceptionList(target.GetType().FullName + "." + method.Name, InterceptionType.Exception)) { interception2.Invoke(target, method, parameters, exception); } throw; } foreach (AspectAttribute attribute3 in attributes) { if (attribute3 is AfterAttribute) { attribute3.Invoke(target, method, parameters, obj2); } } foreach (IInterception interception3 in ProxyBuilder.GetInterceptionList(target.GetType().FullName + "." + method.Name, InterceptionType.After)) { interception3.Invoke(target, method, parameters, obj2); } return obj2; } // Properties public static Callback InterceptHandler { get { return new Callback(DynamicProxy.InterceptHandlerMethod); } }
完成代碼與使用Demo請下載示範包
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