iOS開發 - 手勢識別(UIGestureRecognizer)
UIGestureRecognizer
為了完成手勢識別,必須藉助於手勢辨識器—-UIGestureRecognizer
利用UIGestureRecognizer,能輕鬆識別使用者在某個view上面做的一些常見手勢
UIGestureRecognizer是一個抽象類別,定義了所有手勢的基本行為,使用它的子類才能處理具體的手勢
UITapGestureRecognizer //(敲擊)UIPinchGestureRecognizer //(捏合,用於縮放)UIPanGestureRecognizer //(拖拽)UISwipeGestureRecognizer //(輕掃)UIRotationGestureRecognizer //(旋轉)UILongPressGestureRecognizer //(長按)
敲擊 UITapGestureRecognizer
每一個手勢辨識器的用法都差不多,比如UITapGestureRecognizer的使用步驟如下
建立手勢辨識器對象UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] init];設定手勢辨識器對象的具體屬性// 連續敲擊2次tap.numberOfTapsRequired = 2;// 需要2根手指一起敲擊tap.numberOfTouchesRequired = 2;添加手勢辨識器到對應的view上[self.iconView addGestureRecognizer:tap];監聽手勢的觸發[tap addTarget:self action:@selector(tapIconView:)];
敲擊執行個體
@interface GRViewController () @property (weak, nonatomic) IBOutlet UIImageView *iconView;@end@implementation GRViewController- (void)viewDidLoad{ [super viewDidLoad]; [self testTap2];}- (void)testTap2{ UIGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapView)]; tap.delegate = self; [self.iconView addGestureRecognizer:tap];}#pragma mark - 代理方法/** * 當點擊view的時候,會先調用這個方法 */- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch{ CGPoint pos = [touch locationInView:touch.view]; if (pos.x <= self.iconView.frame.size.width * 0.5) { return YES; } return NO;}- (void)testTap{ // 1.建立手勢辨識器對象 UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] init]; // 連續敲擊2次,手勢才能識別成功 tap.numberOfTapsRequired = 2; tap.numberOfTouchesRequired = 2; // 2.添加手勢辨識器對象到對應的view [self.iconView addGestureRecognizer:tap]; // 3.添加監聽方法(識別到了對應的手勢,就會調用監聽方法) [tap addTarget:self action:@selector(tapView)];}- (void)tapView{ NSLog(@"-----我敲擊了螢幕!!");}@end
長按和輕掃執行個體
@interface GRViewController ()@property (weak, nonatomic) IBOutlet UIView *redView;@end@implementation GRViewController- (void)viewDidLoad{ [super viewDidLoad]; UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeView)]; swipe.direction = UISwipeGestureRecognizerDirectionUp; [self.redView addGestureRecognizer:swipe];}- (void)swipeView{ NSLog(@"swipeView");}- (void)testLongPress{ UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] init]; [longPress addTarget:self action:@selector(longPressView)]; // 至少長按2秒 longPress.minimumPressDuration = 2; // 在觸發手勢之前,50px範圍內長按有效 longPress.allowableMovement = 50; [self.redView addGestureRecognizer:longPress];}- (void)longPressView{ NSLog(@"長按了紅色的view");}@end
縮放和旋轉執行個體
@interface GRViewController () @property (weak, nonatomic) IBOutlet UIImageView *iconView;@end@implementation GRViewController- (void)viewDidLoad{ [super viewDidLoad]; [self testPinchAndRotate];}#pragma mark - 手勢辨識器的代理方法/** * 是否允許多個手勢辨識器同時有效 * Simultaneously : 同時地 */- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{ return YES;}#pragma mark - 縮放 + 旋轉- (void)testPinchAndRotate{ [self testPinch]; [self testRotate];}#pragma mark - 縮放手勢(捏合手勢)- (void)testPinch{ UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchView:)]; pinch.delegate = self; [self.iconView addGestureRecognizer:pinch];}- (void)pinchView:(UIPinchGestureRecognizer *)pinch{ pinch.view.transform = CGAffineTransformScale(pinch.view.transform, pinch.scale, pinch.scale); pinch.scale = 1; // 這個真的很重要!!!!!}#pragma mark - 旋轉手勢- (void)testRotate{ UIRotationGestureRecognizer *recognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotateView:)]; recognizer.delegate = self; [self.iconView addGestureRecognizer:recognizer];}- (void)rotateView:(UIRotationGestureRecognizer *)recognizer{ recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, recognizer.rotation); recognizer.rotation = 0; // 這個很重要!!!!!}@end
拖拽執行個體
@interface GRViewController ()@property (weak, nonatomic) IBOutlet UIView *purpleView;@end@implementation GRViewController- (void)viewDidLoad{ [super viewDidLoad]; UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panView:)]; [self.purpleView addGestureRecognizer:pan];}- (void)panView:(UIPanGestureRecognizer *)pan{ switch (pan.state) { case UIGestureRecognizerStateBegan: // 開始觸發手勢 break; case UIGestureRecognizerStateEnded: // 手勢結束 break; default: break; } // 1.在view上面挪動的距離 CGPoint translation = [pan translationInView:pan.view]; CGPoint center = pan.view.center; center.x += translation.x; center.y += translation.y; pan.view.center = center; // 2.清空移動的距離 [pan setTranslation:CGPointZero inView:pan.view];}@end
手勢識別的狀態
typedef NS_ENUM(NSInteger, UIGestureRecognizerState) { // 沒有觸摸事件發生,所有手勢識別的預設狀態 UIGestureRecognizerStatePossible, // 一個手勢已經開始但尚未改變或者完成時 UIGestureRecognizerStateBegan, // 手勢狀態改變 UIGestureRecognizerStateChanged, // 手勢完成 UIGestureRecognizerStateEnded, // 手勢取消,恢複至Possible狀態 UIGestureRecognizerStateCancelled, // 手勢失敗,恢複至Possible狀態 UIGestureRecognizerStateFailed, // 識別到手勢識別 UIGestureRecognizerStateRecognized = UIGestureRecognizerStateEnded};