標籤:
UIImage *showImage = [UIImage imageNamed:@"demo.jpg"];
CGRect rect = CGRectMake(0, 0, showImage.size.width, showImage.size.height);
//擷取OpenGLES需然然的上下文
EAGLContext *eagContext = [[EAGLContext alloc]initWithAPI:kEAGLRenderingAPIOpenGLES2];
//建立出渲染的buffer
_glkView = [[GLKView alloc]initWithFrame:rect context:eagContext];
[_glkView bindDrawable];//綁定繪製
[self.view addSubview:_glkView];
//建立出CoreImage用的上下文
_ciContext = [CIContext contextWithEAGLContext:eagContext options:@{kCIContextWorkingColorSpace:[NSNull null]}];
//CoreImage相關設定
_ciImage = [[CIImage alloc]initWithImage:showImage];
_filter = [CIFilter filterWithName:@"CISepiaTone"];
[_filter setValue:_ciImage forKey:kCIInputImageKey];
[_filter setValue:@(0) forKey:kCIInputIntensityKey];
//開始渲染
[_ciContext drawImage:[_filter outputImage] inRect:CGRectMake(0, 0, _glkView.drawableWidth, _glkView.drawableHeight) fromRect:[_ciImage extent]];
[_glkView display];//顯示出來
動態渲染,改變value值就行了
- (IBAction)sliderIsChange:(UISlider *)sender {
[_filter setValue:_ciImage forKey:kCIInputImageKey];
[_filter setValue:@(sender.value) forKey:kCIInputIntensityKey];
//開始渲染
[_ciContext drawImage:[_filter outputImage] inRect:CGRectMake(0, 0, _glkView.drawableWidth, _glkView.drawableHeight) fromRect:[_ciImage extent]];
[_glkView display];
}
補充:需倒入架構#import <GLKit/GLKit.h>
屬性:
@property (weak, nonatomic) IBOutlet UISlider *slider;
@property (nonatomic,strong)GLKView *glkView; //渲染buffer視圖
@property (nonatomic,strong)CIFilter *filter;
@property (nonatomic,strong)CIImage *ciImage;
@property (nonatomic,strong)CIContext *ciContext;
iOS-OpenGLES 簡單渲染