標籤:
轉載自:http://www.jianshu.com/p/451b7fa94e2a
第一種: 我想你一見到代碼,就瞬間有吐的衝動,最常用的一種方式。。。
UIButton *button = [[UIButton alloc]init];button.frame = CGRectMake(100, 100, 100, 40);button.backgroundColor = [UIColor redColor];button.layer.cornerRadius = 20.0f;button.layer.masksToBounds = YES;
[button setTitle:@"測試" forState:UIControlStateNormal];[self.view addSubview:button];
如此簡單...但是,它預設強制裁掉了四個角啊。。。那問題來了,假如需求只要求切一個角呢。。。看第二種方法
第二種: 還是在layer上做文章,不同採用的是類擴充的方法,接下來以UIButton為例,具體效果看:
#import "UIButton+Corner.h"@implementation UIButton (Corner)- (void)corner{ CGRect bounds = self.bounds; UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:bounds byRoundingCorners:UIRectCornerBottomLeft cornerRadii:CGSizeMake(20, 20)]; CAShapeLayer *maskLayer = [CAShapeLayer layer]; maskLayer.frame = bounds; maskLayer.path = maskPath.CGPath; [self.layer addSublayer:maskLayer]; self.layer.mask = maskLayer;}@end
從上不難看出代碼關鍵所在...這裡只做簡單的擴充...具體根據項目需求來
再次列出官方裁邊的可選項
typedef NS_OPTIONS(NSUInteger, UIRectCorner) { UIRectCornerTopLeft = 1 << 0, UIRectCornerTopRight = 1 << 1, UIRectCornerBottomLeft = 1 << 2, UIRectCornerBottomRight = 1 << 3, UIRectCornerAllCorners = ~0UL};
iOS:關於UIView切角的兩種實現方式