IOS UIImage 模糊

來源:互聯網
上載者:User

標籤:style   blog   io   color   ar   os   使用   sp   div   

#import <UIKit/UIKit.h>#import <Accelerate/Accelerate.h>#import <QuartzCore/QuartzCore.h>@interface UIImage (Blur)// 0.0 to 1.0- (UIImage*)blurredImage:(CGFloat)blurAmount;@end#import "UIImage+Blur.h"@implementation UIImage (Blur)- (UIImage*)blurredImage:(CGFloat)blurAmount{    if (blurAmount < 0.0 || blurAmount > 1.0) {        blurAmount = 0.5;    }        int boxSize = (int)(blurAmount * 40);    boxSize = boxSize - (boxSize % 2) + 1;        CGImageRef img = self.CGImage;    vImage_Buffer inBuffer, outBuffer;    vImage_Error error;        void *pixelBuffer;        CGDataProviderRef inProvider = CGImageGetDataProvider(img);    CFDataRef inBitmapData = CGDataProviderCopyData(inProvider);        inBuffer.width = CGImageGetWidth(img);    inBuffer.height = CGImageGetHeight(img);    inBuffer.rowBytes = CGImageGetBytesPerRow(img);        inBuffer.data = (void*)CFDataGetBytePtr(inBitmapData);    pixelBuffer = malloc(CGImageGetBytesPerRow(img) * CGImageGetHeight(img));        outBuffer.data = pixelBuffer;    outBuffer.width = CGImageGetWidth(img);    outBuffer.height = CGImageGetHeight(img);    outBuffer.rowBytes = CGImageGetBytesPerRow(img);        error = vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);        if (!error) {        error = vImageBoxConvolve_ARGB8888(&outBuffer, &inBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);        if (!error) {            error = vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);        }    }        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();        CGContextRef ctx = CGBitmapContextCreate(outBuffer.data,                                             outBuffer.width,                                             outBuffer.height,                                             8,                                             outBuffer.rowBytes,                                             colorSpace,                                             (CGBitmapInfo)kCGImageAlphaNoneSkipLast);        CGImageRef imageRef = CGBitmapContextCreateImage (ctx);        UIImage *returnImage = [UIImage imageWithCGImage:imageRef];        CGContextRelease(ctx);    CGColorSpaceRelease(colorSpace);        free(pixelBuffer);    CFRelease(inBitmapData);        CGColorSpaceRelease(colorSpace);    CGImageRelease(imageRef);        return returnImage;}@end

// 使用

  UIImage *image = [[UIImage imageNamed:@"xxxx.png"] blurredImage:0.6];

 

 

IOS UIImage 模糊

聯繫我們

該頁面正文內容均來源於網絡整理,並不代表阿里雲官方的觀點,該頁面所提到的產品和服務也與阿里云無關,如果該頁面內容對您造成了困擾,歡迎寫郵件給我們,收到郵件我們將在5個工作日內處理。

如果您發現本社區中有涉嫌抄襲的內容,歡迎發送郵件至: info-contact@alibabacloud.com 進行舉報並提供相關證據,工作人員會在 5 個工作天內聯絡您,一經查實,本站將立刻刪除涉嫌侵權內容。

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.