最近用到視頻格式轉碼,發現Google的開源庫 libyuv 很好用,所以記錄下編譯過程
直接貼 官網的編譯流程
https://chromium.googlesource.com/libyuv/libyuv/+/master/docs/getting_started.md
不過我得吐槽一下,我特麼就想編譯個libyuv 你特麼非要讓我把chrome項目check 下來是幾個意思。。。。如果沒猜錯 應該是好幾個g Getting Started
How to get and build the libyuv code. Pre-requisites
You'll need to have depot tools installed: https://www.chromium.org/developers/how-tos/install-depot-tools Refer to chromium instructions for each platform for other prerequisites.
說明:依賴工具,Google的這套東西還是比較好用的,首先要安裝depottools 這點不多說,命令列就行,最重要的是在下載完成之後要有
export PATH=`pwd`/depot_tools:"$PATH" 命令使能這個工具 Getting the Code
Create a working directory, enter it, and run:
gclient config https://chromium.googlesource.com/libyuv/libyuvgclient sync
說明:設定與同步代碼,裡面內建指令碼,關於代碼如何同步的就無需關心了。
Then you'll get a .gclient file like:
solutions = [ { "name" : "libyuv", "url" : "https://chromium.googlesource.com/libyuv/libyuv", "deps_file" : "DEPS", "managed" : True, "custom_deps" : { }, "safesync_url": "", },];
For iOS add ;target_os=['ios']; to your OSX .gclient and run GYP_DEFINES="OS=ios" gclient sync.
Browse the Git reprository: https://chromium.googlesource.com/libyuv/libyuv/+/master Android
For Android add ;target_os=['android']; to your Linux .gclient
solutions = [ { "name" : "libyuv", "url" : "https://chromium.googlesource.com/libyuv/libyuv", "deps_file" : "DEPS", "managed" : True, "custom_deps" : { }, "safesync_url": "", },];target_os = ["android", "unix"];
Then run:
export GYP_DEFINES="OS=android"gclient sync
Caveat: Theres an error with Google Play services updates. If you get the error “Your version of the Google Play services library is not up to date”, run the following: cd chromium/src ./build/android/play_services/update.py download cd ../..
For Windows the gclient sync must be done from an Administrator command prompt.
The sync will generate native build files for your environment using gyp (Windows: Visual Studio, OSX: XCode, Linux: make). This generation can also be forced manually: gclient runhooks
To get just the source (not buildable): git clone https://chromium.googlesource.com/libyuv/libyuv Building the Library and Unittests Windows
set GYP_DEFINES=target_arch=ia32call python gyp_libyuv -fninja -G msvs_version=2013ninja -j7 -C out\Releaseninja -j7 -C out\Debugset GYP_DEFINES=target_arch=x64call python gyp_libyuv -fninja -G msvs_version=2013ninja -C out\Debug_x64ninja -C out\Release_x64
Building with clangcl
set GYP_DEFINES=clang=1 target_arch=ia32 libyuv_enable_svn=1set LLVM_REPO_URL=svn://svn.chromium.org/llvm-projectcall python tools\clang\scripts\update.pycall python gyp_libyuv -fninja libyuv_test.gypninja -C out\Debugninja -C out\Release
OSX
Clang 64 bit shown. Remove clang=1 for GCC and change x64 to ia32 for 32 bit.
GYP_DEFINES="clang=1 target_arch=x64" ./gyp_libyuvninja -j7 -C out/Debugninja -j7 -C out/ReleaseGYP_DEFINES="clang=1 target_arch=ia32" ./gyp_libyuvninja -j7 -C out/Debugninja -j7 -C out/Release
iOS
http://www.chromium.org/developers/how-tos/build-instructions-ios
Add to .gclient last line: target_os=['ios'];
armv7
GYP_DEFINES="OS=ios target_arch=armv7 target_subarch=arm32" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuvninja -j7 -C out_ios/Debug-iphoneos libyuv_unittestninja -j7 -C out_ios/Release-iphoneos libyuv_unittest
arm64
GYP_DEFINES="OS=ios target_arch=arm64 target_subarch=arm64" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuvninja -j7 -C out_ios/Debug-iphoneos libyuv_unittestninja -j7 -C out_ios/Release-iphoneos libyuv_unittest
both armv7 and arm64 (fat)
GYP_DEFINES="OS=ios target_arch=armv7 target_subarch=both" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuvninja -j7 -C out_ios/Debug-iphoneos libyuv_unittestninja -j7 -C out_ios/Release-iphoneos libyuv_unittest
simulator
GYP_DEFINES="OS=ios target_arch=ia32 target_subarch=arm32" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_sim" ./gyp_libyuvninja -j7 -C out_sim/Debug-iphonesimulator libyuv_unittestninja -j7 -C out_sim/Release-iphonesimulator libyuv_unittest
Android
https://code.google.com/p/chromium/wiki/AndroidBuildInstructions
Add to .gclient last line: target_os=['android'];
armv7
GYP_DEFINES="OS=android" GYP_CROSSCOMPILE=1 ./gyp_libyuvninja -j7 -C out/Debug libyuv_unittest_apkninja -j7 -C out/Release libyuv_unittest_apk
arm64
GYP_DEFINES="OS=android target_arch=arm64 target_subarch=arm64" GYP_CROSSCOMPILE=1 ./gyp_libyuvninja -j7 -C out/Debug libyuv_unittest_apkninja -j7 -C out/Release libyuv_unittest_apk
ia32
GYP_DEFINES="OS=android target_arch=ia32" GYP_CROSSCOMPILE=1 ./gyp_libyuvninja -j7 -C out/Debug libyuv_unittest_apkninja -j7 -C out/Release libyuv_unittest_apkGYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1" GYP_CROSSCOMPILE=1 ./gyp_libyuvninja -j7 -C out/Debug libyuv_unittest_apk
mipsel
GYP_DEFINES="OS=android target_arch=mipsel" GYP_CROSSCOMPILE=1 ./gyp_libyuvninja -j7 -C out/Debug libyuv_unittest_apkninja -j7 -C out/Release libyuv_unittest_apk
arm32 disassembly:
third_party/android_tools/ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/bin/arm-linux-androideabi-objdump -d out/Release/obj/source/libyuv.row_neon.o
arm64 disassembly:
third_party/android_tools/ndk/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/aarch64-linux-android-objdump -d out/Release/obj/source/libyuv.row_neon64.o
Running tests:
util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=*
Running test as benchmark:
util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=* -a "--libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=999 --libyuv_flags=-1"
Running test with C code:
util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=* -a "--libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=999 --libyuv_flags=1 --libyuv_cpu_info=1"
Building with GN
gn gen out/Release "--args=is_debug=false target_cpu=\"x86\""gn gen out/Debug "--args=is_debug=true target_cpu=\"x86\""ninja -C out/Releaseninja -C out/Debug
Building Offical with GN
gn gen out/Official "--args=is_debug=false is_official_build=true is_chrome_branded=true"ninja -C out/Official
Linux
GYP_DEFINES="target_arch=x64" ./gyp_libyuvninja -j7 -C out/Debugninja -j7 -C out/ReleaseGYP_DEFINES="target_arch=ia32" ./gyp_libyuvninja -j7 -C out/Debugninja -j7 -C out/Release
CentOS
On CentOS 32 bit the following work around allows a sync:
export GYP_DEFINES="host_arch=ia32"gclient sync
Windows Shared Library
Modify libyuv.gyp from ‘static_library’ to ‘shared_library’, and add ‘LIBYUV_BUILDING_SHARED_LIBRARY’ to ‘defines’.
gclient runhooks
After this command follow the building the library instructions above.
If you get a compile error for atlthunk.lib on Windows, read http://www.chromium.org/developers/how-tos/build-instructions-windows Build targets
ninja -C out/Debug libyuvninja -C out/Debug libyuv_unittestninja -C out/Debug compareninja -C out/Debug convertninja -C out/Debug psnrninja -C out/Debug cpuid
Building the Library with make
Linux
make -j7 V=1 -f linux.mkmake -j7 V=1 -f linux.mk cleanmake -j7 V=1 -f linux.mk CXX=clang++
Building the Library with cmake
Install cmake: http://www.cmake.org/
Default debug build:
mkdir outcd outcmake ..cmake --build .
Release build/install
mkdir outcd outcmake -DCMAKE_INSTALL_PREFIX="/usr/lib" -DCMAKE_BUILD_TYPE="Release" ..cmake --build . --config Releasesudo cmake --build . --target install --config Release
Windows 8 Phone
Pre-requisite: Install Visual Studio 2012 and Arm to your environment.
Then: