C# 中限制下載速度

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        /// <summary>        /// 速度限制、資源佔用小        /// </summary>        /// <param name="_Request">Page.Request對象</param>        /// <param name="_Response">Page.Response對象</param>        /// <param name="_fileName">下載檔案名稱</param>        /// <param name="_fullPath">帶檔案名稱下載路徑</param>        /// <param name="_speed">每秒允許下載的位元組數</param>        /// <returns>返回是否成功</returns>        public static bool ResponseFile(HttpRequest _Request, HttpResponse _Response, string _fileName, string _fullPath, long _speed)        {            try            {                FileStream myFile = new FileStream(_fullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);                BinaryReader br = new BinaryReader(myFile);                try                {                    _Response.AddHeader("Accept-Ranges", "bytes");                    _Response.Buffer = false;                    long fileLength = myFile.Length;                    long startBytes = 0;                    int pack = 10240;                    //int sleep = 200;                      int sleep = (int)Math.Floor((double)(1000 * pack / _speed)) + 1;                    if (_Request.Headers["Range"] != null)                    {                        _Response.StatusCode = 206;                        string[] range = _Request.Headers["Range"].Split(new char[] { ‘=‘, ‘-‘ });                        startBytes = Convert.ToInt64(range[1]);                    }                    _Response.AddHeader("Content-Length", (fileLength - startBytes).ToString());                    if (startBytes != 0)                    {                        _Response.AddHeader("Content-Range", string.Format(" bytes {0}-{1}/{2}", startBytes, fileLength - 1, fileLength));                    }                    _Response.AddHeader("Connection", "Keep-Alive");                    _Response.ContentType = "application/octet-stream";                    _Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(_fileName, System.Text.Encoding.UTF8));                    br.BaseStream.Seek(startBytes, SeekOrigin.Begin);                    int maxCount = (int)Math.Floor((double)((fileLength - startBytes) / pack)) + 1;                    for (int i = 0; i < maxCount; i++)                    {                        if (_Response.IsClientConnected)                        {                            _Response.BinaryWrite(br.ReadBytes(pack));                            Thread.Sleep(sleep);                        }                        else                        {                            i = maxCount;                        }                    }                }                catch                {                    return false;                }                finally                {                    br.Close();                    myFile.Close();                }            }            catch            {                return false;            }            return true;        } 

  

C# 中限制下載速度

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