m3u8編碼視頻webgl、threejs渲染視頻紋理demo

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<!DOCTYPE html><html><head><meta charset=utf-8 /><title>fz-live</title>  <link href="./css/video.css" rel="stylesheet">  <script src="./js/video.js"></script>  <script src="./js/videojs-live.js"></script>  <script src="./js/three.min.js"></script></head><body>  <video id="my_video_1" autoplay=true class="video-js vjs-default-skin"  preload="auto" width="300" height="200"   data-setup=‘{}‘>    <source src="./src/z.m3u8" type="application/x-mpegURL">  </video>    <script>            var scene = new THREE.Scene();            var camera = new THREE.PerspectiveCamera( 75, 1, 0.1, 1000 );            var renderer = new THREE.WebGLRenderer();            renderer.setSize( 400, 400);            document.body.appendChild( renderer.domElement );            var geometry = new THREE.PlaneGeometry( 10, 10 );            var video = document.getElementById( ‘my_video_1‘ );            var texture = new THREE.VideoTexture( video );            texture.minFilter = THREE.LinearFilter;            texture.magFilter = THREE.LinearFilter;            texture.format = THREE.RGBFormat;            var material =  new THREE.MeshBasicMaterial( { color: 0xffffff, map: texture,  side: THREE.DoubleSide } );            var plane = new THREE.Mesh( geometry, material );            scene.add( plane );            camera.position.z = 10;            var animate = function () {                requestAnimationFrame( animate );                renderer.render(scene, camera);            };            animate();  </script>  </body></html>

效果:

 

引用資源:

https://github.com/huangyaoxin/hLive

https://threejs.org/docs/index.html#manual/introduction/Creating-a-scene

https://threejs.org/docs/index.html#api/geometries/PlaneGeometry

 

m3u8編碼視頻webgl、threejs渲染視頻紋理demo

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