/////////////////////////////////////////////////////////////////////////////
// CFrameWnd command/message routing
BOOL CFrameWnd::OnCmdMsg(UINT nID, int nCode, void* pExtra,
AFX_CMDHANDLERINFO* pHandlerInfo)
{
CPushRoutingFrame push(this);
// pump through current view FIRST
CView* pView = GetActiveView();
if (pView != NULL && pView->OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
return TRUE;
// then pump through frame
if (CWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
return TRUE;
// last but not least, pump through app
CWinApp* pApp = AfxGetApp();
if (pApp != NULL && pApp->OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
return TRUE;
return FALSE;
}
// Command routing
BOOL CView::OnCmdMsg(UINT nID, int nCode, void* pExtra,
AFX_CMDHANDLERINFO* pHandlerInfo)
{
// first pump through pane
if (CWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
return TRUE;
// then pump through document
if (m_pDocument != NULL)
{
// special state for saving view before routing to document
CPushRoutingView push(this);
return m_pDocument->OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}
return FALSE;
}