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程式設計: 貓大叫一聲,所有的老鼠都開始逃跑,主人被驚醒。(C#語言)
要求:
1.要有聯動性,老鼠和主人的行為是被動的。
2.考慮可擴充性,貓的叫聲可能引起其他聯動效應。
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第一種解決方案用事件來解決:是多級的聯動:即:貓叫-》老鼠跑-》人醒
public delegate void SubEventHandler(); public abstract class Subject { public event SubEventHandler SubEvent; protected void FireAway() { if (this.SubEvent != null) this.SubEvent(); } } public class Cat : Subject { public void Cry() { Console.WriteLine("cat cryed."); this.FireAway(); } } public abstract class Observer { public Observer(Subject sub) { sub.SubEvent += new SubEventHandler(Response); } public abstract void Response(); } public class Mouse : Observer { private string name; public Mouse(string name, Subject sub) : base(sub) { this.name = name; } public override void Response() { Console.WriteLine(name + " attempt to escape!"); } } public class Master : Observer { public Master(Subject sub) : base(sub){} public override void Response() { Console.WriteLine("host waken"); } } class Program { static void Main(string[] args) { Cat cat = new Cat(); Mouse mouse1 = new Mouse("mouse1", cat); Mouse mouse2 = new Mouse("mouse2", cat); Master master = new Master(cat); cat.Cry(); } }
第二種解決方案採用觀察者模式:貓叫-》老鼠跑;貓叫-》人醒
public interface Observer { void Response(); //觀察者的響應,如是老鼠見到貓的反映 } public interface Subject { void AimAt(Observer obs); //針對哪些觀察者,這裡指貓的要撲捉的對象---老鼠 } public class Mouse : Observer {public Mouse(Subject subj) { subj.AimAt(this); } public void Response() { Console.WriteLine(name + " 老鼠開始逃跑了!"); } } public class Master : Observer { public Master(Subject subj) { subj.AimAt(this); } public void Response() { Console.WriteLine("主人被驚醒!"); } } public class Cat : Subject { private ArrayList observers; public Cat() { this.observers = new ArrayList(); } public void AimAt(Observer obs) { this.observers.Add(obs); } public void Cry() { Console.WriteLine("貓叫了!"); foreach (Observer obs in this.observers) { obs.Response(); } } } class Program { static void Main(string[] args) { Cat cat = new Cat(); Mouse mouse1 = new Mouse("mouse1", cat); Mouse mouse2 = new Mouse("mouse2", cat); Master master = new Master(cat); cat.Cry(); } }
程式設計: 貓大叫一聲,所有的老鼠都開始逃跑,主人被驚醒。(C#控制台程式)