Python隨機數random模組使用指南,python隨機數random
random 模組是Python內建的模組,除了產生最簡單的隨機數以外,還有很多功能。
random.random()
用來產生一個0~1之間的隨機浮點數,範圍[0,10
>>> import random>>> random.random()0.5038461831828231
random.uniform(a,b)
返回a,b之間的隨機浮點數,範圍[a,b]或[a,b),取決於四捨五入,a不一定要比b小。
>>> random.uniform(50,100)76.81733455677832>>> random.uniform(100,50)52.98730193316595
random.randint(a,b)
返回a,b之間的整數,範圍[a,b],注意:傳入參數必須是整數,a一定要比b小
>>> random.randint(50,100)54>>> random.randint(100,50) Traceback (most recent call last): File "<pyshell#6>", line 1, in <module> random.randint(100,50) File "C:\Python27\lib\random.py", line 242, in randint return self.randrange(a, b+1) File "C:\Python27\lib\random.py", line 218, in randrange raise ValueError, "empty range for randrange() (%d,%d, %d)" % (istart, istop, width)ValueError: empty range for randrange() (100,51, -49)>>> random.randint(50.5,100.6) Traceback (most recent call last): File "<pyshell#7>", line 1, in <module> random.randint(50.5,100.6) File "C:\Python27\lib\random.py", line 242, in randint return self.randrange(a, b+1) File "C:\Python27\lib\random.py", line 187, in randrange raise ValueError, "non-integer arg 1 for randrange()"ValueError: non-integer arg 1 for randrange()
random.randrang([start], stop[, step])
返回有個區間內的整數,可以設定step。只能傳入整數,random.randrange(10, 100, 2),結果相當於從[10, 12, 14, 16, … 96, 98]序列中擷取一個隨機數。
>>> random.randrange(100)58>>> random.randrange(10,100,2)54
random.choice(sequence)
從序列中隨機擷取一個元素,list, tuple, 字串都屬於sequence。這裡的sequence 需要是有序類型。random.randrange(10,100,2)在結果上與 random.choice(range(10,100,2) 等效。
>>> random.choice(("stone","scissors","paper"))'stone'>>> random.choice(["stone","scissors","paper"])'scissors'>>> random.choice("Random")'m'
random.shuffle(x[,random])
用於將列表中的元素打亂,俗稱為洗牌。會修改原有序列。
>>> poker = ["A","2","3","4","5","6","7","8","9","10","J","Q","K"]>>> random.shuffle(poker)>>> poker['4', '10', '8', '3', 'J', '6', '2', '7', '9', 'Q', '5', 'K', 'A']
random.sample(sequence,k)
從指定序列中隨機擷取k個元素作為一個片段返回,sample函數不會修改原有序列。
>>> poker = ["A","2","3","4","5","6","7","8","9","10","J","Q","K"]>>> random.sample(poker,5)['4', '3', '10', '2', 'Q']
上述幾個方式是Python常用的一些方法,但是關於隨機數還有很多的故事。下回分解~