支援輝光效果的Label,輝光效果Label
支援輝光效果的Label
效果
源碼
https://github.com/YouXianMing/UI-Component-Collection 中的 FBGlowLabel
//// FBGlowLabel.h//// Created by YouXianMing on 16/8/3.// Copyright © 2016年 YouXianMing. All rights reserved.//// https://github.com/lyokato/fbglowlabel//#import <UIKit/UIKit.h>@interface FBGlowLabel : UILabel/** * Glow size, default is 0.f. */@property (nonatomic) CGFloat glowSize;/** * Glow color, default is clear color. */@property (nonatomic, strong) UIColor *glowColor;/** * Inner glow size, default is 0.f. */@property (nonatomic) CGFloat innerGlowSize;/** * Inner glow color, default is clear color. */@property (nonatomic, strong) UIColor *innerGlowColor;@end
//// FBGlowLabel.m//// Created by YouXianMing on 16/8/3.// Copyright © 2016年 YouXianMing. All rights reserved.//#import "FBGlowLabel.h"@implementation FBGlowLabel- (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { [self setup]; } return self;}- (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { [self setup]; } return self;}- (void)setup { self.glowSize = 0.0f; self.glowColor = [UIColor clearColor]; self.innerGlowSize = 0.0f; self.innerGlowColor = [UIColor clearColor];}- (void)drawTextInRectForIOS7:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); UIGraphicsBeginImageContextWithOptions(rect.size, NO, 0.0); [super drawTextInRect:rect]; UIImage *textImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); CGContextSaveGState(ctx); if (_glowSize > 0) { CGContextSetShadow(ctx, CGSizeZero, _glowSize); CGContextSetShadowWithColor(ctx, CGSizeZero, _glowSize, _glowColor.CGColor); } [textImage drawAtPoint:rect.origin]; CGContextRestoreGState(ctx); if (_innerGlowSize > 0) { UIGraphicsBeginImageContextWithOptions(rect.size, NO, 0.0); CGContextRef ctx2 = UIGraphicsGetCurrentContext(); CGContextSaveGState(ctx2); CGContextSetFillColorWithColor(ctx2, [UIColor blackColor].CGColor); CGContextFillRect(ctx2, rect); CGContextTranslateCTM(ctx2, 0.0, rect.size.height); CGContextScaleCTM(ctx2, 1.0, -1.0); CGContextClipToMask(ctx2, rect, textImage.CGImage); CGContextClearRect(ctx2, rect); CGContextRestoreGState(ctx2); UIImage *inverted = UIGraphicsGetImageFromCurrentImageContext(); CGContextClearRect(ctx2, rect); CGContextSaveGState(ctx2); CGContextSetFillColorWithColor(ctx2, _innerGlowColor.CGColor); CGContextSetShadowWithColor(ctx2, CGSizeZero, _innerGlowSize, _innerGlowColor.CGColor); [inverted drawAtPoint:CGPointZero]; CGContextTranslateCTM(ctx2, 0.0, rect.size.height); CGContextScaleCTM(ctx2, 1.0, -1.0); CGContextClipToMask(ctx2, rect, inverted.CGImage); CGContextClearRect(ctx2, rect); CGContextRestoreGState(ctx2); UIImage *innerShadow = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); [innerShadow drawAtPoint:rect.origin]; }}- (void)drawTextInRectForIOS6:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextSaveGState(ctx); if (self.glowSize > 0) { CGContextSetShadow(ctx, CGSizeZero, _glowSize); CGContextSetShadowWithColor(ctx, CGSizeZero, _glowSize, _glowColor.CGColor); } [super drawTextInRect:rect]; CGContextRestoreGState(ctx); if (_innerGlowSize > 0) { UIGraphicsBeginImageContextWithOptions(rect.size, NO, 0.0); CGContextRef ctx2 = UIGraphicsGetCurrentContext(); [super drawTextInRect:rect]; UIImage *textImage = UIGraphicsGetImageFromCurrentImageContext(); CGContextClearRect(ctx2, rect); CGContextSaveGState(ctx2); CGContextSetFillColorWithColor(ctx2, [UIColor blackColor].CGColor); CGContextFillRect(ctx2, rect); CGContextTranslateCTM(ctx2, 0.0, rect.size.height); CGContextScaleCTM(ctx2, 1.0, -1.0); CGContextClipToMask(ctx2, rect, textImage.CGImage); CGContextClearRect(ctx2, rect); CGContextRestoreGState(ctx2); UIImage *inverted = UIGraphicsGetImageFromCurrentImageContext(); CGContextClearRect(ctx2, rect); CGContextSaveGState(ctx2); CGContextSetFillColorWithColor(ctx2, _innerGlowColor.CGColor); CGContextSetShadowWithColor(ctx2, CGSizeZero, _innerGlowSize, _innerGlowColor.CGColor); [inverted drawAtPoint:CGPointZero]; CGContextTranslateCTM(ctx2, 0.0, rect.size.height); CGContextScaleCTM(ctx2, 1.0, -1.0); CGContextClipToMask(ctx2, rect, inverted.CGImage); CGContextClearRect(ctx2, rect); CGContextRestoreGState(ctx2); UIImage *innerShadow = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); [innerShadow drawAtPoint:rect.origin]; }}- (void)drawTextInRect:(CGRect)rect { if (self.text == nil || self.text.length == 0) { return; } if ([[[UIDevice currentDevice] systemVersion] compare:@"7.0" options:NSNumericSearch] != NSOrderedAscending) { [self drawTextInRectForIOS7:rect]; } else { [self drawTextInRectForIOS6:rect]; }}@end
//// ViewController.m// FBGlowLabel//// Created by YouXianMing on 16/8/3.// Copyright © 2016年 YouXianMing. All rights reserved.//#import "ViewController.h"#import "FBGlowLabel.h"@interface ViewController ()@end@implementation ViewController- (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [UIColor blackColor]; FBGlowLabel *glowLabel = [[FBGlowLabel alloc] initWithFrame:self.view.bounds]; [self.view addSubview:glowLabel]; glowLabel.text = @"壹擊必殺"; glowLabel.textAlignment = NSTextAlignmentCenter; glowLabel.backgroundColor = [UIColor clearColor]; glowLabel.font = [UIFont fontWithName:@"Heiti SC" size:40.f]; glowLabel.textColor = [[UIColor cyanColor] colorWithAlphaComponent:0.95f]; glowLabel.glowSize = 6; glowLabel.glowColor = [UIColor cyanColor]; glowLabel.innerGlowSize = 3; glowLabel.innerGlowColor = [[UIColor blackColor] colorWithAlphaComponent:0.25f];}@end