swift 動畫切換View心地層次順序

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上載者:User

標籤:swift   動畫   

1.動畫效果


2.代碼
////  AppDelegate.swift//  AnimationDemo////  Created by 趙超 on 14-6-27.//  Copyright (c) 2014年 趙超. All rights reserved.//import UIKit@UIApplicationMainclass AppDelegate: UIResponder, UIApplicationDelegate {                                var window: UIWindow?    //響應點擊事件    func onclick(){        //開始動畫        UIView.beginAnimations("test",context: nil)        //動畫時間長度        UIView.setAnimationDuration(1)        // FlipFromRight        // CurlUp        //動畫樣式        UIView.setAnimationTransition(UIViewAnimationTransition.CurlUp,            forView :self.window!,            cache:true)        //更改view順序        self.window!.exchangeSubviewAtIndex(0,withSubviewAtIndex :1)        //提交動畫        UIView.commitAnimations()    }    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool {        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)        // Override point for customization after application launch.        self.window!.backgroundColor = UIColor.whiteColor()        self.window!.makeKeyAndVisible()                //第一個view        var vc1=UIView(frame:UIScreen.mainScreen().applicationFrame)        vc1.backgroundColor=UIColor.grayColor()        //第二個view        var vc2 = UIView(frame:UIScreen.mainScreen().applicationFrame)        vc2.backgroundColor=UIColor.blueColor()        //添加點擊按鈕        var btn=UIButton(frame:CGRectMake(40,40,200,40))        btn.backgroundColor=UIColor.redColor()        btn.setTitle("點擊切換View",forState: .Normal)        btn.addTarget(self,action:"onclick",forControlEvents : UIControlEvents.TouchUpInside)                self.window!.addSubview(btn)        self.window!.addSubview(vc1)        self.window!.addSubview(vc2)        //將按鈕放到頂層        self.window!.bringSubviewToFront(btn)                        return true    }    func applicationWillResignActive(application: UIApplication) {        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.        // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.    }    func applicationDidEnterBackground(application: UIApplication) {        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.    }    func applicationWillEnterForeground(application: UIApplication) {        // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.    }    func applicationDidBecomeActive(application: UIApplication) {        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.    }    func applicationWillTerminate(application: UIApplication) {        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.    }}


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