標籤:des style blog http color 使用
在WWDC的示範中就可以看出來Swift這個更接近於指令碼的語言可以用更少的代碼量完成和OC同樣的功能。但是對於像我一樣在戰爭中學習戰爭的同學們來說,天天抱著笨Swift Programming Language Reference之類的大部頭看不實際。畢竟還是要養家糊口的。而且,那麼1000+頁內容講的東西不是什麼都要全部在平時工作中用到的。咱們就把平時用到的全部都放在一起,忘記了立馬翻開看看,不知不覺的就學會了之後變成習慣。這樣多省事。
變數
1 // Variable2 var int_variable = 1 // 類型推斷3 var message : String4 var x = 0.0, y = 0.0, z = 0.0
常量
// Constantlet const_int = 1//const_int = 10 ERROR: can not assign to let value
字串
// String// 1. 定義var empty_string = ""var another_empty_string = String()// 2. 拼接var hello_string = "hello"var world_string = " world"hello_string += world_string // hello world let multiplier = 3//let multiplier_message = "\(mulitplier) times 2.5 is \(Double(multiplier) * 2.5)"// 3. 比較var hello_world_string = "hello world"hello_string == hello_world_string // all are "hello world", result is trueif hello_string == hello_world_string { println("These two are equal")}
Tuple
// Tuple// 1. Unnamed tuplelet http_not_found = (404, "Not Found")println("tuple item 1 \(http_not_found.0), tuple item 2 \(http_not_found.1)")// 2. Named tuplelet (statusCode, statusMessage) = (404, "Not Found")statusCode // 404statusMessage // "Not Found"let http_not_found2 = (statusCode:404, statusMessage:"Not Found")http_not_found2.statusCode // 404http_not_found2.statusMessage // "Not Found"// 3. return tuplefunc getHttpStatus() -> (statusCode : Int, statusMessage : String){ // request http return (404, "Not Found")}
數組
// Array// 1. 定義//var empty_array = [] // 在swift裡沒事不要這樣定義數組。這是NSArray類型的,一般是Array<T>類型的var empty_array : [Int]var empty_array2 = [Int]()var fire_works = [String]()var colors = ["red", "yellow"]var fires : [String] = ["small fire", "big fire"]; // Xcode6 beta3裡數組的類型是放在方括弧裡的var red = colors[0]// 2. append & insertcolors.append("black")colors += "blue"colors += firescolors.insert("no color", atIndex: 0)// 3. updatecolors[2] = "light blue"//colors[5...9] = ["pink", "orange", "gray", "limon"]// 4. removecolors.removeAtIndex(5)//colors[0] = nil ERROR!// othercolors.isEmptycolors.count
字典
// Dictionary// 1. 定義var airports : Dictionary<String, String> = ["TYP":"Tokyo", "DUB":"Boublin"]var airports2 = ["TYP":"Tokyo", "DUB":"Boublin"]var empty_dic = Dictionary<String, String>()var empty_dic2 = [:]// 2. updateairports.updateValue("Dublin International", forKey: "DUB")airports["DUB"] = "Dublin International"// 3. insertairports["CHN"] = "China International"// 4. check existsif let airportName = airports["DUB"] { println("The name of the airport is \(airportName).")}else{ println("That airport is not in the airports dictionary.")}// 5. iteratefor (airportCode, airportName) in airports{ println("\(airportCode):\(airportName)")}// 6. removeairports.removeValueForKey("TYP")airports["DUB"] = nil
枚舉
// Enum// 1. defination & usageenum PowerStatus: Int{ case On = 1 case Off = 2}enum PowerStatus2: Int{ case On = 1, Off, Unknown}var status = PowerStatus.Onenum Barcode { case UPCA(Int, Int, Int) case QRCode(String)}var product_barcode = Barcode.UPCA(8, 8679_5449, 9)product_barcode = .QRCode("ABCDEFGHIJKLMN")switch product_barcode{case .UPCA(let numberSystem, let identifier, let check): println("UPC-A with value of \(numberSystem), \(identifier), \(check)")case .QRCode(let productCode): println("QR code with value of \(productCode)")}
方法
// Function// 1. 定義func yourFuncName(){}// 2. 傳回值func yourFuncNameWithReturnType()->String{ return ""}// 3. 參數func funcWithParameter(parameter1:String, parameter2:String)->String{ return parameter1 + parameter2}funcWithParameter("1", "2")// 4. 外部參數名func funcWithExternalParameter(externalParameter p1:String) -> String{ return p1 + " " + p1}funcWithExternalParameter(externalParameter: "hello world")func joinString(string s1: String, toString s2: String, withJoiner joiner: String) -> String { return s1 + joiner + s2}joinString(string: "hello", toString: "world", withJoiner: "&")// 外部內部參數同名func containsCharacter(#string: String, #characterToFind: Character) -> Bool { for character in string { if character == characterToFind { return true } } return false}containsCharacter(string: "aardvark", characterToFind: "v")// 預設參數值func joinStringWithDefaultValue(string s1: String, toString s2: String, withJoiner joiner: String = " ") -> String { return s1 + joiner + s2}joinStringWithDefaultValue(string: "hello", toString: "world") //joiner的值預設為“ ”// inout參數func swapTwoInts(inout a: Int, inout b: Int) { let temporaryA = a a = b b = temporaryA}var someInt = 3var anotherInt = 107swapTwoInts(&someInt, &anotherInt)println("someInt is now \(someInt), and anotherInt is now \(anotherInt)")// prints "someInt is now 107, and anotherInt is now 3
類
// Class// 1. 定義class NamedShape { var numberOfSides: Int = 0 var name: String init(name: String) { self.name = name } func simpleDescription() -> String { return "A shape with \(numberOfSides) sides." }}// 2. 繼承 & 函數重載 & 屬性getter setterclass Square: NamedShape { var sideLength: Double init(sideLength: Double, name: String) { self.sideLength = sideLength super.init(name: name) numberOfSides = 4 } func area() -> Double { return sideLength * sideLength } // 函數重載 override func simpleDescription() -> String { return "A square with sides of length \(sideLength)." }}class EquilateralTriangle: NamedShape { var sideLength: Double = 0.0 init(sideLength: Double, name: String) { self.sideLength = sideLength super.init(name: name) numberOfSides = 3 } // 屬性的getter setter var perimeter: Double { get { return 3.0 * sideLength } set { sideLength = newValue / 3.0 } } override func simpleDescription() -> String { return "An equilateral triagle with sides of length \(sideLength)." }}// 3. 使用var triangle = EquilateralTriangle(sideLength: 3.1, name: "a triangle")triangle.perimetertriangle.perimeter = 9.9triangle.sideLength
其他稍後補充