本文執行個體講述了Android編程實現等比例顯示圖片的方法。分享給大家供大家參考,具體如下:
在android中,由於密度的影響,如果想得到圖片的寬高是不行的,具體為什麼我就大概說一下,具體的請搜尋度娘或者古哥吧。 原因是如果你把圖片放在drawable-mdpi裡,而手機是屬於drawable-hdpi的話,圖片是被自動放大,就這樣取到的寬與高未必就是正確的。那麼如何讓android上面顯示的圖片是基於原來圖片的比例呢,首先你可以在res目錄下建立一個drawable-nodpi的目錄,這個目錄下的圖片是不根據dpi的多少來進行展開或者縮小滴。然後,就是根據螢幕的寬 和 圖片的寬高 得出圖片在螢幕顯示的高,寬是固定的,就是螢幕的寬,所以不用算了。
private void getWidth_Height() { Display display = getWindowManager().getDefaultDisplay(); int width = display.getWidth(); // deprecated int height = display.getHeight(); // deprecated Bitmap mBitmap = createImageWithResouce(R.drawable.history4); image.setLayoutParams(new LayoutParams(width, width / getBitmapWidth(mBitmap) * getBitmapHeight(mBitmap))); image.setImageBitmap(createImageWithResouce(R.drawable.history4));}private Bitmap createImageWithResouce(int resourceID) { Bitmap bit = BitmapFactory.decodeResource(getResources(), R.drawable.history4); return bit;}private int getBitmapWidth(Bitmap bitmap){ return bitmap.getWidth();}private int getBitmapHeight(Bitmap bitmap){ return bitmap.getHeight();}// 釋放bitmapprivate void releaseBitmap(Bitmap bitmap){ if (bitmap!=null && !bitmap.isRecycled()) { bitmap.recycle(); bitmap = null; }}
建議使用如下的這種,應用了LruCache作為管理
public class ImageUtil { private LruCache<String, Bitmap> mMemoryCache; private final Context mContext; private static ImageUtil imageUtil; private static Object obj = new Object(); private int memClass; private int cacheSize; private ImageUtil(Context mContext) { this.mContext = mContext; createLruCache(mContext); } private void createLruCache(Context mContext) { memClass = ((ActivityManager) mContext.getSystemService(Context.ACTIVITY_SERVICE)).getMemoryClass(); cacheSize = 1024 * 1024 * memClass / 8; mMemoryCache = new LruCache<String, Bitmap>(cacheSize) { @Override protected int sizeOf(String key, Bitmap value) { // TODO Auto-generated method stub return value.getRowBytes(); } }; } public static ImageUtil getInstance(Context mContext) { if (imageUtil == null) { synchronized (obj) { if (imageUtil == null) { imageUtil = new ImageUtil(mContext); } } } return imageUtil; } public void adjustImageSize(ImageView imageView, int imageResourceId) { Bitmap mBitmap = null; Display display = ((MainActivity) mContext).getWindowManager().getDefaultDisplay(); int width = display.getWidth(); // deprecated int height = display.getHeight(); // deprecated Bitmap bitmapCache = mMemoryCache.get(imageResourceId + ""); if (bitmapCache != null) { mBitmap = bitmapCache; } else { mBitmap = createImageWithResouce(mContext, imageResourceId); mMemoryCache.put(imageResourceId + "", mBitmap); } RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(width, width / getBitmapWidth(mBitmap) * getBitmapHeight(mBitmap)); layoutParams.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM); imageView.setLayoutParams(layoutParams); imageView.setBackgroundDrawable(new BitmapDrawable(mBitmap)); // imageView.setImageBitmap(mBitmap); } private static Bitmap createImageWithResouce(Context context, int resourceID) { Bitmap bit = BitmapFactory.decodeResource(context.getResources(), R.drawable.ic_launcher); return bit; } private int getBitmapWidth(Bitmap bitmap) { return bitmap.getWidth(); } private int getBitmapHeight(Bitmap bitmap) { return bitmap.getHeight(); }}
希望本文所述對大家Android程式設計有所協助。