Unity調用PC網路攝影機

來源:互聯網
上載者:User

轉載於Unity3d聖典裡面,具體哪位大俠寫的我忘咯。

using UnityEngine;using System.Collections;public class CameraTest : MonoBehaviour {public string deviceName;    WebCamTexture tex;    // Use this for initialization    IEnumerator Start()    {        //擷取授權        yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);        if (Application.HasUserAuthorization(UserAuthorization.WebCam))        {            WebCamDevice[] devices = WebCamTexture.devices;            deviceName = devices[0].name;            tex = new WebCamTexture(deviceName, 400, 300, 12);            renderer.material.mainTexture = tex;            tex.Play();        }        else        {        }    } }

綁定在一個帶有Render組件的物體上就行了。

聯繫我們

該頁面正文內容均來源於網絡整理,並不代表阿里雲官方的觀點,該頁面所提到的產品和服務也與阿里云無關,如果該頁面內容對您造成了困擾,歡迎寫郵件給我們,收到郵件我們將在5個工作日內處理。

如果您發現本社區中有涉嫌抄襲的內容,歡迎發送郵件至: info-contact@alibabacloud.com 進行舉報並提供相關證據,工作人員會在 5 個工作天內聯絡您,一經查實,本站將立刻刪除涉嫌侵權內容。

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.