標籤:c# icsharpcode.sharpzip 壓縮 解壓縮 檔案
ICSharpCode.SharpZipLib.dll
1、壓縮某個指定目錄下日誌,將日誌壓縮到CompressionDirectory檔案夾中,並清除原來未壓縮日誌。
#region 壓縮logs目錄下日誌 public static void CompresslogDic() { try { string logFilePath = AppDomain.CurrentDomain.BaseDirectory + "logs"; DirectoryInfo logsDic = new DirectoryInfo(logFilePath); FileInfo[] bipLog = logsDic.GetFiles(); DateTime dt = DateTime.Now; List<FileInfo> logsInOneDay = new List<FileInfo>(); for (int i = 0; i < bipLog.Length; i++) { if (bipLog[i].Name.Substring(bipLog[i].Name.Length - 3) != "zip") { logsInOneDay.Add(bipLog[i]); } } if (logsInOneDay.Count > 0) { try { if (!Directory.Exists(logsDic.FullName + "\\CompressionDirectory")) { Directory.CreateDirectory(logsDic.FullName + "\\CompressionDirectory"); } string compressFileName = dt.ToString("yyyy-MM-dd"); if (File.Exists(logsDic.FullName + "\\CompressionDirectory\\" + dt.ToString("yyyy-MM-dd") + ".zip")) { Guid guid = Guid.NewGuid(); compressFileName = compressFileName + "-" + guid.ToString(); } compressFileName += ".zip"; Compress(logsInOneDay, logsDic.FullName + "\\CompressionDirectory\\" + compressFileName, 9, 100); foreach (FileInfo fileInfo in logsInOneDay) { try { fileInfo.Delete(); } catch (Exception e) { //錯誤資訊記錄處理 } } } catch (Exception e) { //錯誤資訊記錄處理 } } } catch (Exception e) { //錯誤資訊記錄處理 } } #endregion
2、壓縮指定目錄子目錄下日誌,將日誌壓縮到CompressionDirectory檔案夾中,並清除原來未壓縮日誌。
#region 壓縮logs子目錄下日誌 public static void CompresslogsDic() { try { string logFilePath = AppDomain.CurrentDomain.BaseDirectory + "logs"; DirectoryInfo logsDic = new DirectoryInfo(logFilePath); FileInfo[] bipLog = logsDic.GetFiles(); DateTime dt = DateTime.Now; DirectoryInfo[] subLosgDic = logsDic.GetDirectories(); foreach (DirectoryInfo bankDic in subLosgDic) { dt = DateTime.Now; bipLog = bankDic.GetFiles(); List<FileInfo> logsInOneDay = new List<FileInfo>(); for (int i = 0; i < bipLog.Length; i++) { if (bipLog[i].Name.Substring(bipLog[i].Name.Length - 3) != "zip") { logsInOneDay.Add(bipLog[i]); } } if (logsInOneDay.Count > 0) { try { if (!Directory.Exists(bankDic.FullName + "\\CompressionDirectory")) { Directory.CreateDirectory(bankDic.FullName + "\\CompressionDirectory"); } string compressFileName = dt.ToString("yyyy-MM-dd"); if (File.Exists(bankDic.FullName + "\\CompressionDirectory\\" + dt.ToString("yyyy-MM-dd") + ".zip")) { Guid guid = Guid.NewGuid(); compressFileName = compressFileName + "-" + guid.ToString(); } compressFileName += ".zip"; Compress(logsInOneDay, bankDic.FullName + "\\CompressionDirectory\\" + compressFileName, 9, 100); foreach (FileInfo fileInfo in logsInOneDay) { try { fileInfo.Delete(); } catch (Exception e) { //錯誤資訊記錄處理 } } } catch (Exception e) { //錯誤資訊記錄處理 } } } } catch (Exception e) { //錯誤資訊記錄處理 } } #endregion
3、壓縮檔
#region 壓縮檔 /// <summary> /// 壓縮檔 /// </summary> /// <param name="fileNames">要打包的檔案清單</param> /// <param name="GzipFileName">目標檔案名</param> /// <param name="CompressionLevel">壓縮品質層級(0~9)</param> /// <param name="SleepTimer">休眠時間(單位毫秒)</param> public static void Compress(List<FileInfo> fileNames, string GzipFileName, int CompressionLevel, int SleepTimer) { ZipOutputStream s = new ZipOutputStream(File.Create(GzipFileName)); try { s.SetLevel(CompressionLevel); //0 - store only to 9 - means best compression foreach (FileInfo file in fileNames) { FileStream fs = null; try { fs = file.Open(FileMode.Open, FileAccess.ReadWrite); } catch { continue; } // 將檔案分批讀入緩衝區 byte[] data = new byte[2048]; int size = 2048; ZipEntry entry = new ZipEntry(Path.GetFileName(file.Name)); entry.DateTime = (file.CreationTime > file.LastWriteTime ? file.LastWriteTime : file.CreationTime); s.PutNextEntry(entry); while (true) { size = fs.Read(data, 0, size); if (size <= 0) break; s.Write(data, 0, size); } fs.Close(); Thread.Sleep(SleepTimer); } } finally { s.Finish(); s.Close(); } } #endregion
4、解壓縮
#region 解壓縮檔案 /// <summary> /// 解壓縮檔案 /// </summary> /// <param name="GzipFile">壓縮包檔案名稱</param> /// <param name="targetPath">解壓縮目標路徑</param> public static void Decompress(string GzipFile, string targetPath) { //string directoryName = Path.GetDirectoryName(targetPath + "//") + "//"; string directoryName = targetPath; if (!Directory.Exists(directoryName)) Directory.CreateDirectory(directoryName);//產生解壓目錄 string CurrentDirectory = directoryName; byte[] data = new byte[2048]; int size = 2048; ZipEntry theEntry = null; using (ZipInputStream s = new ZipInputStream(File.OpenRead(GzipFile))) { while ((theEntry = s.GetNextEntry()) != null) { if (theEntry.IsDirectory) {// 該結點是目錄 if (!Directory.Exists(CurrentDirectory + theEntry.Name)) Directory.CreateDirectory(CurrentDirectory + theEntry.Name); } else { if (theEntry.Name != String.Empty) { //檢查多級目錄是否存在 if (theEntry.Name.Contains("//")) { string parentDirPath = theEntry.Name.Remove(theEntry.Name.LastIndexOf("//") + 1); if (!Directory.Exists(parentDirPath)) { Directory.CreateDirectory(CurrentDirectory + parentDirPath); } } //解壓檔案到指定的目錄 using (FileStream streamWriter = File.Create(CurrentDirectory + theEntry.Name)) { while (true) { size = s.Read(data, 0, data.Length); if (size <= 0) break; streamWriter.Write(data, 0, size); } streamWriter.Close(); } } } } s.Close(); } } #endregion
5、壓縮檔夾
#region 壓縮檔夾 /// <summary> /// 壓縮檔夾 /// </summary> /// <param name="dirPath">要打包的檔案夾</param> /// <param name="GzipFileName">目標檔案名</param> /// <param name="CompressionLevel">壓縮品質層級(0~9)</param> /// <param name="deleteDir">是否刪除原檔案夾</param> public static void CompressDirectory(string dirPath, string GzipFileName, int CompressionLevel, bool deleteDir) { //壓縮檔為空白時預設與壓縮檔夾同一級目錄 if (GzipFileName == string.Empty) { GzipFileName = dirPath.Substring(dirPath.LastIndexOf("//") + 1); GzipFileName = dirPath.Substring(0, dirPath.LastIndexOf("//")) + "//" + GzipFileName + ".zip"; } //if (Path.GetExtension(GzipFileName) != ".zip") //{ // GzipFileName = GzipFileName + ".zip"; //} using (ZipOutputStream zipoutputstream = new ZipOutputStream(File.Create(GzipFileName))) { zipoutputstream.SetLevel(CompressionLevel); ICSharpCode.SharpZipLib.Checksums.Crc32 crc = new ICSharpCode.SharpZipLib.Checksums.Crc32(); Dictionary<string, DateTime> fileList = GetAllFies(dirPath); foreach (KeyValuePair<string, DateTime> item in fileList) { FileStream fs = File.OpenRead(item.Key.ToString()); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); ZipEntry entry = new ZipEntry(item.Key.Substring(dirPath.Length)); entry.DateTime = item.Value; entry.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); entry.Crc = crc.Value; zipoutputstream.PutNextEntry(entry); zipoutputstream.Write(buffer, 0, buffer.Length); } } if (deleteDir) { Directory.Delete(dirPath, true); } } #endregion
6、擷取所有檔案
#region 擷取所有檔案 /// <summary> /// 擷取所有檔案 /// </summary> /// <returns></returns> private static Dictionary<string, DateTime> GetAllFies(string dir) { Dictionary<string, DateTime> FilesList = new Dictionary<string, DateTime>(); DirectoryInfo fileDire = new DirectoryInfo(dir); if (!fileDire.Exists) { throw new System.IO.FileNotFoundException("目錄:" + fileDire.FullName + "沒有找到!"); } GetAllDirFiles(fileDire, FilesList); GetAllDirsFiles(fileDire.GetDirectories(), FilesList); return FilesList; } #endregion
7、擷取一個檔案夾下的所有檔案夾裡的檔案
#region 擷取一個檔案夾下的所有檔案夾裡的檔案 /// <summary> /// 擷取一個檔案夾下的所有檔案夾裡的檔案 /// </summary> /// <param name="dirs"></param> /// <param name="filesList"></param> private static void GetAllDirsFiles(DirectoryInfo[] dirs, Dictionary<string, DateTime> filesList) { foreach (DirectoryInfo dir in dirs) { foreach (FileInfo file in dir.GetFiles("*.*")) { filesList.Add(file.FullName, file.LastWriteTime); } GetAllDirsFiles(dir.GetDirectories(), filesList); } } #endregion
8、擷取一個檔案夾下的檔案
#region 擷取一個檔案夾下的檔案 /// <summary> /// 擷取一個檔案夾下的檔案 /// </summary> /// <param name="dir">目錄名稱</param> /// <param name="filesList">檔案清單HastTable</param> private static void GetAllDirFiles(DirectoryInfo dir, Dictionary<string, DateTime> filesList) { foreach (FileInfo file in dir.GetFiles("*.*")) { filesList.Add(file.FullName, file.LastWriteTime); } } #endregion
C# 下利用ICSharpCode.SharpZipLib.dll實現檔案/檔案夾壓縮、解壓縮