圖片顯示
圖片的顯示應該都非常熟悉,情境很多,我先把我想的三個列舉一下:
情境一:
從本地圖片庫選擇圖片進行顯示:
async private void LoadPictureByPicker() { FileOpenPicker fileOpen = new FileOpenPicker() { FileTypeFilter={ ".jpg", ".jpeg", ".png", ".bmp" }, ViewMode=PickerViewMode.Thumbnail, SuggestedStartLocation=PickerLocationId.PicturesLibrary }; bitmapImage = new BitmapImage(); storageFile = await fileOpen.PickSingleFileAsync(); if (storageFile != null) { using (IRandomAccessStream stream = await storageFile.OpenAsync(FileAccessMode.Read)) { bitmapImage.SetSource(stream); } } img.Source = bitmapImage; }
情境二:
直接請求網路URL
string url = "http://ww4.sinaimg.cn/bmiddle/8193c63ajw1ds3o5e56jaj.jpg";
方法一:
BitmapImage bitmapImage = new BitmapImage(new Uri(url));img.Source = bitmapImage;
方法二:
async private void LoadPictrueByUrl() { var rass = RandomAccessStreamReference.CreateFromUri(new Uri(url)); streamRandom = await rass.OpenReadAsync(); var bitmapImage = new BitmapImage(); bitmapImage.SetSource(streamRandom); img.Source = bitmapImage; }
若是簡單的顯示圖片,用方法一就足夠了,若需要儲存圖片,還是用方法二,因為方法一我目前還沒有辦法截取到它的流,除非再用HttpRequest請求一次;用方法二相對而言,就方便多了。
情境三:
顯示項目檔案中的圖片
string url = "ms-appx:///images/flower.jpg";
方法一:
BitmapImage bitmapImage = new BitmapImage(new Uri(url));img.Source = bitmapImage;
方法二:
async private void LoadPictureByNative() { var rass = RandomAccessStreamReference.CreateFromUri(new Uri(url)); streamRandom = await rass.OpenReadAsync(); var bitmapImage = new BitmapImage(); bitmapImage.SetSource(streamRandom); img.Source = bitmapImage; }
原理與情境二是類似的
儲存圖片
儲存圖片也分兩種情況
直接儲存到圖片庫
StorageFolder folder = KnownFolders.PicturesLibrary;storageFile = await folder.CreateFileAsync("sample.jpg", CreationCollisionOption.ReplaceExisting);IBuffer buffer = RandomAccessStreamToBuffer(streamRandom);await FileIO.WriteBufferAsync(storageFile, buffer);
RandomAccessStreamToBuffer是自定的轉換方法,在前面流的轉換中也已寫了,這裡再寫一下吧..
private IBuffer RandomAccessStreamToBuffer(IRandomAccessStream randomstream) { Stream stream = WindowsRuntimeStreamExtensions.AsStreamForRead(randomstream.GetInputStreamAt(0)); MemoryStream memoryStream = new MemoryStream(); if (stream != null) { byte[] bytes = ConvertStreamTobyte(stream); if (bytes != null) { var binaryWriter = new BinaryWriter(memoryStream); binaryWriter.Write(bytes); } } IBuffer buffer = WindowsRuntimeBufferExtensions.GetWindowsRuntimeBuffer(memoryStream, 0, (int)memoryStream.Length); return buffer; } public static byte[] ConvertStreamTobyte(Stream input) { byte[] buffer = new byte[16 * 1024]; using (MemoryStream ms = new MemoryStream()) { int read; while ((read = input.Read(buffer, 0, buffer.Length)) > 0) { ms.Write(buffer, 0, read); } return ms.ToArray(); } }
顯示儲存檔案對話方塊,可以自行選擇儲存路徑,這時需用到FileSavePicker
FileSavePicker fileSave = new FileSavePicker();fileSave.SuggestedSaveFile = storageFile;fileSave.SuggestedStartLocation = PickerLocationId.Desktop;fileSave.SuggestedFileName = "test418";fileSave.DefaultFileExtension = ".jpg";fileSave.FileTypeChoices.Add("JPEG file", new List { ".jpg" });StorageFile file = await fileSave.PickSaveFileAsync();
可能我上面的方法不是很簡單方便,希望有更簡捷的同胞可以共同分享下哈~