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A flash video player is required.
The Flash plug-in can be installed only after android2.2 and the flash video can be played in webview. The initial idea is to set a full-screen webview for the activity and then input a flash Address. Later, I found some problems and made it
The following briefly introduces some new features that developers should understand:New Audio/Video options
H.264/HE-AAC codecs supportedFlash Player 9 update 3 contains H. 264 video and high-efficiency aac (HE-AAC) audio codecs support, which opens a broad application prospect and supports a variety of standard-based videos (up to HD quality ), developers can make full use of these features in their app
A flash video player is required.
The Flash plug-in can be installed only after Android2.2 and the Flash video can be played in WebView. The initial idea is to set a full-screen WebView for the Activity and then input a Flash Address. Later, I found some problems and made i
In the previous section, the embedded flash animation in the android program is roughly described. This time I made an extension based on the previous content and made a simple Flash Player.
The prerequisites are described in the previous section. You need to install the Android
acquisition layer includes obtaining local files, streaming media files, and sending the camera control information. The former only needs to read local files, and obtaining streaming media files requires obtaining media data from the Streaming Media Server. The streaming media file acquisition part includes the session negotiation part, data transmission part, and data buffer part. In the media information negotiation section, you need to use the RTSP Protocol [2] to negotiate conventional med
because it can be called directly without a virtual function table. In addition, you can declare that the function call does not change the object state.
Getter and setter are not required
In many local languages such as C ++, getter (for example, I = getcount () is used to avoid direct access to the member variable (I = mcount ). This is a good habit in C ++, because the compiler can be accessed inline. If you need to constrain or debug variables, you can add code at any time.
On
reply,
Int flags) throws RemoteException {
String str = data.readString();
Int currentPosition = mediaPlayer.getCurrentPosition();
Float s = (float)currentPosition/mediaPlayer.getDuration();
If(isPlay)
reply.writeFloat(s);
Return super.onTransact(code, data, reply, flags);
}
Yes, I do. It is the IBinder object that was obtained prior to the activity and service binding. whenever the activitybinder.transact (0, data, reply, 0); The service calls the Ontransact method. Load the acquired
that was obtained before the activity was bound to the service. whenever the activitybinder.transact (0, data, reply, 0); When invoked, the service invokes the Ontransact method, loads the obtained data into the parcel object reply, and then the entire The IBinder object returns activity. MP3 player This is finished, may be very messy, I hope to help you, source code download Link: http://download.csdn.net/detail/sinat_23092639/8933995 Copyright NO
Android study note 11-Fragments on the user interface (3)
How can we manage our Fagment?
To manage Fragments in our Activity, we need to use FragmentManager. We can call the getFragmentManager () method in our Activity to obtain this FragmentManager object.
We can use FragmentManager to do a few things:
1. We can use the findFragmentById or findFragmentByTag meth
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