Transferred from: http://blog.csdn.net/candycat1992/article/details/41599167Write in frontThe question of Alpha has always been a more confusing thing, especially when it comes to translucency, and I don't know why A is blocking B, and B is in front
write in frontThe question of Alpha has always been a more confusing thing, especially when it comes to translucency, and I don't know why A is blocking B, and B is in front of a. This article summarizes what I now know ~The alpha test and alpha
This article is a personal blog backup article, the original address:http://validvoid.net/win2d-premultiplied-alpha/There are two ways to represent the opacity of a color value in a computer drawing. Both methods are used in win2d. This article aims
Since cloud wind started using the Pentium 200mmx CPU in March this year, it has been considering how to use the MMX technology to accelerate the Alpha hybrid operation, especially for the currently commonly used high-color mode. previously, a
After reading the ten "serious" usage of Siri, the powerful functions of the "Siri + X" combination must be visible to everyone. If you carefully consider the ten "serious" usage we have introduced, it is not difficult to find that the combination
Record and learn how to use the overlay surface of ddraw to implement the Alpha function under wince, so as not to forget it later.
The program was modified based on the ddraw mosquito program.
Change the original program overlay keycolor to
reprinted from the Wind Yu Chong Unity3d Tutorial CollegeIntroduction: This and the next talk mainly about alpha is transparent channel related content. RGBA, where the final display on the screen is only RGB, which is a red-green-blue color, and
If the original article needs to be reproduced, please note: Reprinted from Fengyu Chong unity3d tutorial Institute
Lecture on shader 12thAlpha Testing
Introduction: this and the next sections focus on Alpha, that is, the content related to
Original article: Lesson 8: BlendingTranslated by: cker
The vast majority of effects in OpenGL are related to some types of (color) mixing. The definition of the mixed color is to combine the color of a certain pixel with the color of the
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