alpha value

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Android set alpha value to make an instance of transparent and gradient effect

The colors supported by the Android system are made up of 4 values, the first 3 RGB, which is what we often call the three primary colors (red, green, blue), and the last value is a, which is alpha. These 4 values are between 0~255. A smaller color

Achieve a looming effect by changing the alpha value of objects in unity

Rawimage logo = MainLogo.transform.FindChild ("Back/headback/logo"). Getcomponent ();void Update (){var r = LOGO.COLOR.R;var g = logo.color.g;var B = logo.color.b;var alpha = Mathf.pingpong (time.time/5f, 1);Logo.color = new Color (r, G, B,

DirectX BASICS (4)

For more information about the principle of concave-convex ing, see the implementation principle of concave-convex ing (Bump Map. Concave-convex texture ing is a texture mixing method that can create complex texture exterior surfaces of 3D objects.

Alpha test, deep test, template test, and cut test in OpenGL

  Reproduced in: http://blog.csdn.net/Crazyjumper/archive/2007/12/26/1968567.aspx Reproduced in: http://blog.csdn.net/Crazyjumper/archive/2007/12/26/1968567.aspx Reproduced in: http://blog.csdn.net/Crazyjumper/archive/2007/12/26/1968567.aspx Hello

Color Mixing OpenGL

What is hybrid? Mixing is to mix the two colors together. Specifically, the original color at a certain pixel location and the color to be painted are mixed together in some way to achieve special effects. Suppose we need to draw a scenario: to look

Direct-X study notes--alpha color blend

Alpha blending is often useful. Wait for me to study hard.I. INTRODUCTIONFirst look at the alpha channel, the alpha channel is the computer to store the image transparency information channel, it is a 8-bit grayscale channel, with 256 levels of gray

A summary of variable learning in Ruby and a summary of Ruby variable learning

A summary of variable learning in Ruby and a summary of Ruby variable learning Variables in Ruby are in several forms, including local variables, instance variables, class variables, and global variables. For Beginners, they are often easy to mix up,

Variable Learning in Ruby summary _ruby topics

There are several forms of variables in Ruby, respectively, local variables, instance variables, class variables, global variables, for beginners, often easy to mix, especially as I do Java, understanding or headache, after careful identification of

Common OpenGL functions (iii)

Glblendfunc defines the pixel algorithm.void WINAPI glblendfunc (glenum sfactor,glenum dfactor);parameter editing Sfactor specifies how the red-green-blue and alpha-source blending factors are calculated. The initial value is Gl_one. Nine symbolic

[Feng yuchong] unity3d tutorial book shader: 12th Alpha Testing

If the original article needs to be reproduced, please note: Reprinted from Fengyu Chong unity3d tutorial Institute  Lecture on shader 12thAlpha Testing Introduction: this and the next sections focus on Alpha, that is, the content related to

Unity3d Tutorial Shader: The 12th Alpha test

reprinted from the Wind Yu Chong Unity3d Tutorial CollegeIntroduction: This and the next talk mainly about alpha is transparent channel related content. RGBA, where the final display on the screen is only RGB, which is a red-green-blue color, and

[Excerpt] OpenGL Blend

[Excerpted from] http://blog.csdn.net/cjkwin/archive/2010/11/17/6014096.aspx   What is hybrid? Mixing is to mix the two colors together. Specifically, the original color at a certain pixel location and the color to be painted are mixed together in

Optimization of 64 K Alpha hybrid algorithm using MMX

Since cloud wind started using the Pentium 200mmx CPU in March this year, it has been considering how to use the MMX technology to accelerate the Alpha hybrid operation, especially for the currently commonly used high-color mode. previously, a

Alphablend-[daily APIs]

Alphablend    This function Displays bitmaps with transparent or translucent pixels. Syntax Bool Alphablend ( HDC Hdcdest , Int Nxorigindest , Int Nyorigindest , Int Nwidthdest , Int Nheightdest , HDC

Parameters of glblendfunc ()

When we see the OpenGL hybrid chapter, it seems that glblendfunc function parameters are hard to understand: OpenGL extracts the source color and the target color respectively and times the coefficient (the source color multiplied by the coefficient

Quartz 2D Programming Guide (4)-color and Color Space

Different devices (monitors, printers, scanners, and cameras) process different colors. Each device has a range of supported color values. Colors supported by one device may not be supported by other devices.To effectively use the color and

[Feng yuchong] The shader of the unity3d tutorial book: 13th about Alpha Mixing

If the original article needs to be reproduced, please note: Reprinted from Fengyu Chong unity3d tutorial Institute      Lecture on shader 13thAlpha hybrid Alpha blending is transparent. In the final phase of grating. For example, if we add a

Change the title bar and menu bar background of Windows Mobile 6.5

Change the title bar and menu bar background of Windows Mobile 6.5 Added new features on Windows moible 6.5. The following is the message definition defined by Microsoft for setting the task bar and softkey bar. The message definition is clear.   //

Implementing a digital watermark in Java (visible)

Digital watermark has visible invisible points, such as the courseware printed on the school emblem, micro-bo hair pictures feasted printed on the uploader information and micro-blog logo.Using Java to achieve the visible digital watermark, the

DirectX BASICS (3)

Direct3d uses a texture coordinate system, which consists of a horizontal U axis and a vertical v axis. The elements in the texture are determined by the U and V coordinates. It is called Texel . Note that the V axis is down. In direct3d, you

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