Audio this aspect is very profound, I certainly can not speak what advanced things, at most also just some basic knowledge, first, we want to introduce Android he provided the recording class, in fact, he has two, one is Mediarecorder, There is another one that we are going to use today, what is the difference between them? Audiorecord
I. Distinction
Mediarecorder and Audiorecord can record
My Android advanced tutorial ------) Android implements music oscilloscope, balancer, bass, and audio field functionsThis example is from crazy Android handout. To implement specific functions, you need to understand the following APIs: MediaPlayer Media Player Visualizer spectrum Equalizer balancer BassBoost bass cont
Android Audio Analytics1 Android Audio System framework? Multimedia framework:The multimedia framework is responsible for encapsulating the playback/recording class, connecting the Android audio decoding library for
Android calls the built-in recording audio program
Android has its own Audio recording program. You can specify an Action MediaStore. Audio. Media. RECORD_SOUND_ACTION Intent.
Start it. Then, in the onActivityResult () method, retrieve the Intent Data, which is the URI of t
Long time no article, in fact, is to record their own development in the Android growth process. Talking about the audio and video this piece, for the novice just contact this piece, it is very very disgusting ~ I myself get this piece is also from the beginning, in the Internet also read countless information, browse countless blog, tried a variety of methods, online general method is adopted third party,
1:7 Mouth 8 TongueSpeakers, headphones, and earpieceIs by: Audiomanager.setmode (audiomanager.mode_in_communication)Audiomanager.setspeakerhponeon (boolean value). These two are set. But some don't seem to support it.Switch speaker and handset on the M phone cannot switchAndroid Audiotrack Audio Playback analysisWhen the audio resource is playing, there are frequent conflicts, such as when the music is play
Basic knowledge about Android audio Development
Let's start with a piece of gossip. Some time ago I had a sentiment: Android development is not a way to go. It is just a platform that provides many encapsulated APIs, this allows you to quickly develop applications for specific services.
The real value lies in the integration of
Audio terminologyIn this DOCUMENT
Generic Terms
Digital Audio
Hardware and Accessories
Audio Signal Path
Android-specific Terms
Sample Rate Conversion
This document provides a glossary of audio-related terminology, including a
MediaPlayer wake-up lockGenerally, MediaPlayer is used to play audio streams. We recommend that you use a Service to carry MediaPlayer instead of directly using it in the Activity. However, in the Android system's power consumption design, to save battery consumption, if the device is in sleep state, the system will try to reduce or disable some features that are not required by the device, including the CP
By default, the sampling rate of Android sound is fixed to 44.1 kHz, and the recording sampling rate is fixed to 8 kHz, therefore, the underlying audio device drivers only need to set these two fixed sampling rates. If the sampling rate transmitted from the upper layer does not match the sampling rate, the android framework layer performs resample processing on t
Android calls your own recorded audio program
Android has its own audio recording program, we can specify an action MediaStore.Audio.Media.RECORD_SOUND_ACTION intent to
Just start it up. Then, in the Onactivityresult () method, get the intent data, which is the corresponding URI of the recorded
Address: http://mp3.zol.com.cn/252/2524723.htm
The rapid rise of Android system, surpassing iOS and Symbian, has become the largest smart device operating system. Its share is also expanding rapidly, and a large number of multimedia devices will adopt this system, is Android suitable for the operating system of audio and video devices? Let's take a look at th
Two audio recording methods for Android
In mobile APP development, every time an APP is designed for multimedia development, many programmers will suffer, and the project development progress will slow down
And the APP testing will increase. Multimedia Development in Android includes audio playback,
Android 4.1, abbreviated as JB. In Chinese eyes, the word JB is also related to animals. Google modified android so frequently, and finally launched a version that can be put on the mouth of JB all day long. In the future, my articles can also use JB to express the version number, while JB to express what Chairman Mao often said, "Strategic contempt". Please try to understand my mood for writing the word JB
This article translated from: http://developer.android.com/training/managing-audio/audio-focus.html
It is vital to consider how to interact with multiple potential audio playback programs. To avoid simultaneous playback of each music player, Android uses audio focus to contr
other factors, the resulting audio files may have a certain degree of distortion, in addition, audio and video codec can be done by pure software, but also by the use of specialized hardware chip to complete.
Playback process
Remove the relevant files from the storage device and decode them according to the encoding used in the recording process.
The
Guo XiaoxingWeibo: Guo Xiaoxing's Sina WeiboEmail:[email protected]Blog: http://blog.csdn.net/allenwellsGithub:https://github.com/allenwells
Android has maintained an isolated audio stream for playing music, alarms, notification bells, incoming calls, system sounds, call sounds, and DTMF channels, which is the premise that we can control different audio,
Audiopolicyservice, Audiotrack, Audioflinger, Playbackthread, and two audio devices (speakers, headphones). The relationship between them is as follows (especially note that the purpose of this example is simply to illustrate the relationship of these elements, not that the strategy in the diagram is the one used by the Android system):L A Playbackthread output corresponds to a deviceThere are two devices
Go from Android 4.1 audio system Change instructions to Android 4.1, English code abbreviation for JB. In the eyes of the Chinese people, the word jb is also a little related to animals. Google so frequently modified Android, finally launched a can be all day jb JB hanging in the mouth of the version. Later my article
In game development, I learned from materials and books that two formats of playing audio can be used in our game development: MediaPlayer and SoundPool!
PS: Of course, there is another JetPlayer, but the format of the file to be played is quite troublesome, so I will not explain it here. If you are interested, you can study it on your own;
Run:
MediaPlayer and: SoundPool class! What are their advantages and disadvantages? Or, which one is better
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