){Super (context );
Int x= 10;Int y= 10;Int width= 300;Int height= 50;
Mdrawable= Newshapedrawable (newovalshape ());Mdrawable. getpaint (). setcolor (0xff74ac23 );Mdrawable. setbounds (X,Y, X+ Width, y+ Height );}
ProtectedvoidOndraw (canvas ){Mdrawable. Draw (canvas );}}In the constructor in the above example, shapedrawable is defined as an ovalshape object, a
simple metaphor: If you compare an Android interface to a window, then each view is a piece of glass, the whole frame is viewgroup, and the pattern on each piece of glass is what we call canvas, If there is no Canvas we can not see anything (only transparent glass), and receive all kinds of event processing or by the glass (View) receive processing, notice refre
. wrap_content,Layoutparams. wrap_content ));
// Add the imageview to the layout and set the layout as the content ViewMlinearlayout. addview (I );Setcontentview (mlinearlayout );}
In another case, if you want to process image resources as drawable objects, you need to create a drawable object like the following code:
Resources res= Mcontext. getresources ();Drawable myimage= Res. getdrawable (R. drawable. my_image );
Note: Each type of resource in the project can only be in one State, no matter
OverviewWhen writing an application, it is important to properly determine your graphics needs. different graphic tasks correspond to different technologies. for example, the implementation of graphics and animation for a static application must be very different from that for an interactive game. here, we will discuss some operations for Drawing Images on android and their most suitable tasks.
Android Basics Getting Started tutorial--8.3.16 Canvas API details (Part 1)tags (space delimited): Android Basics Getting Started TutorialIntroduction to this section:
We've spent 13 of bars explaining the most common APIs for the paint class in Android, and we'll start with this section.Canvas (artboard) Some of
inheriting SurfaceView. You can use the implements interfaces Runnable and SurfaceHolder. Callback. The second interface needs to overload three functions. These three functions are the life cycle processing of SurfaceView. You can pass the implemented Callback object through the addCallback () method of the SurfaceHolder object.
3)When using the SurfaceView Canvas, remember to lock the synchronization, because the
Notepad (8) for android projects ----- withdrawal, restoration, and clearing of the canvas Function
Finally, I will make a gif image. Check whether the dynamic figure below is similar to the QQ whiteboard function.
Previously, only the drawing function on the canvas was implemented. Therefore, the custom view was directly written into the activity. This section
MaskFilter for Canvas plotting in Android (source code download)
If you are not familiar with Canvas plotting, we strongly recommend that you read the blog "Canvas plotting basics in Android (with source code download)", which describes the
Basic Android tutorial -- 8.3.16 Canvas API (Part 1)Basic Android tutorial -- 8.3.16 Canvas API (Part 1)
Tags (separated by spaces): basic Android tutorial
This section introduces:
We have spent 13 sections to explain in detail most of the commonly used Paint APIs in Andro
How to Use the Shader for Canvas plotting in AndroidOverview
When we use the Canvas in Android to draw various images, we can usePaint.setShader(shader)Set shader for the Paint brush, so that you can draw a colorful image. So what is the Shader? Everyone who has done GPU graphics should know this word. Shader is what the coloring tool means. We can understand tha
Overview:Most of the time we want to write some kind of clock and compass control, but we can't find the right demo. I think you might just go straight to the movies. In the case of Android with canvas and paint such a good painter, or choose to use the picture, there is indeed some embarrassment. I'll take a step-by-step implementation of a custom clock to explain this problem. ( Note: I am not very able t
1. Conceptual differences:
Many netizens have just started to learn Android platform, the concept of drawable, Bitmap, canvas and paint is not very clear, in fact they are in addition to the drawable in the sun as early as the J2ME has appeared, but in the Android platform, Bitmap, canvas related have changed.
Let's
Html5 Canvas provides an example of image rotation,
As we all know, canvas is a bitmap. You can render what you want in it, but you can only edit canvas attributes. That is to say, you cannot operate the painting into the canvas. For exa
from the View class. Then, rewrite the onDraw () function of the View class. Finally, use the Paint and Canvas objects in the onDraw () function to draw the image we need.
5. hands-on practice
Here, I have used some of the methods mentioned above to draw a simple Beijing Olympic publicity picture, including the Olympic rings, the "Beijing Welcomes You" publicity slogans, and Fuwa. The result 1 is shown.
Figure 1 android_olympus logo
The custom MyVi
opacity in the range of 0 ~ 255
SetAntiAlias (boolean aa) // indicates whether the image is anti-sawtooth.
SetColor (int color) // set the Color. Here, the color class defined in Android contains some common Color definitions.
SetTextScaleX (float scaleX) // sets the text zoom factor. 1.0f is the original
SetTextSize (float textSize) // set the font size
SetUnderlineText (booleanunderlineText) // set the underlineSetStyle (Style. STROKE) // you can s
the implements interfaces Runnable and SurfaceHolder. Callback. The second interface needs to overload three functions. These three functions are the life cycle processing of SurfaceView. You can pass the implemented Callback object through the addCallback () method of the SurfaceHolder object.
3)When using the SurfaceView Canvas, remember to lock the synchronization, because the Canvas cannot draw multip
between two circles. The first three parameters represent the starting circles, the center of the Circle is (x0,y0) and the radius is r0. The last three parameters represent the end of the circle, the Center is (x1,y1), and the radius is R1.Five, picturesSeveral ways to draw pictures are defined in the canvas drawing context:1, Drawiamge (Image,dx,dy) accept a picture and draw it into canvaa. The given coordinates (DX,DY) represent the upper-left cor
[Book Note: Android game programming starts from scratch] 12. Game Development BASICS (Canvas), Learning android from scratch
1. Canvas
Canvas of the Canvas class encapsulates graphics and image painting. Common functions of this
Custom Controls are divided into two types: Custom ViewGroup controls and custom View Controls; tracking the pace of View can actually follow the Java Implementation below we can find that only Canvas, and then it is C ++ or C implementation; therefore, this article mainly explains the relationship between Canvas and View from the design perspective, and then briefly analyzes the
.? Restore: The state used to restore the canvas before it is saved. Preventing the actions that are performed on the canvas after save has an impact on subsequent drawing.Save and restore are paired (restore can be less than save, but not many), and error will be raised if the restore is called more times than save. between save and restore, there is often a special manipulation of the
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