No compatible targets were found. wish to ...This is generally the first time to run (I rookie) will appear problems, the general practice of the Internet is to enter the command in CMDLike, I don't recommend this.First look at the problem, the error is that there is no Android virtual machine, then the new one is OK.If this happens, click Yes and then new one.The specific scenario is as follows (customizab
(zygoteinit.java:607) 01-06 13:56:11.798:e/androidruntime (2396): at Dalvik.system.NativeStart.main (Native Method) Check the official documentation to learn:The method is added in Android 3.2, the question comes up, what do you let 3.2 users do? When writing the code, the IDE has no hint that this method will not work.For this version of Android compatibility issues really do not want to vomit groove, the
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Provide a graphic of reasonable high-quality applications and always maintain the original (larger) size to ensure that no version of the graphics can be used in the future for the unused resolution. There is always a tradeoff between graphics quality and file size. Find a suitable point to ensure that the graphics are scaled reasonably in different screen features without significant application or long time load display. Better, it is recommended to use the Nine-patch graphic, which allows
The mobile phone supports html5 perfectly, so if the mobile phone end wants to make a lottery draw module, use the scratch card to draw the lottery effect. I believe this interactive experience is very good and I have done it myself, if there is an error, please point out the definitely worth reading. Haha. I personally completed this. Please note the following errors:
The current mobile phone supports html5 perfectly, so if the mobile phone end wants to create a lottery module, use the scratch
Import the official Jar Renderscript-v8.jar report this error android.support.v8.renderscript.RSRuntimeException:Error Loadin or Java.lang.UnsatisfiedLinkError:Couldn ' t load rssupport from loader Dalvik.system.PathClassLoaderThis errorThe reason for this is that it comes with librsjni.so and librssupport.so on more than 4.4 of the phones.And under 4.0, or some wonderful mobile phone is not the two jni. So we have to import these two jni into our project.These two JNI androidsdk\sdk\build-tools
In a different version of the test, found in the lower version of the RadioButton is not centered , you can find that in the 14 version, the first RadioButton will obviously offset a little distance to the right.But switching to version 19 or 21, he is normal, careful observation, obviously different.Solution Set android:background= "@android: color/transparent" or android:paddingleft= "0DP" in RadioButtonThank Http://www.tuicool.com/articles/U7NJna.A
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